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📄 mousesimdlg.cpp

📁 一个模拟windows操作系统下的鼠标的动作
💻 CPP
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// MouseSimDlg.cpp : implementation file
//

#include "stdafx.h"
#include "MouseSim.h"
#include "MouseSimDlg.h"
#define WM_NC (WM_USER+1001)
extern void SetHook(HWND g_hWnd);
NOTIFYICONDATA NotifyIcon;

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMouseSimDlg dialog

CMouseSimDlg::CMouseSimDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CMouseSimDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CMouseSimDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CMouseSimDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CMouseSimDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CMouseSimDlg, CDialog)
	//{{AFX_MSG_MAP(CMouseSimDlg)
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_WM_CLOSE()
	ON_MESSAGE(WM_NC,OnNotifyIcon)
	ON_WM_NCPAINT()
	ON_WM_SYSCOMMAND()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMouseSimDlg message handlers

BOOL CMouseSimDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	ModifyStyleEx(WS_EX_APPWINDOW,WS_EX_TOOLWINDOW);
	NotifyIcon.cbSize=sizeof(NOTIFYICONDATA);
	NotifyIcon.hIcon=AfxGetApp()->LoadIcon(IDR_MAINFRAME);
	NotifyIcon.hWnd=m_hWnd;
	lstrcpy(NotifyIcon.szTip,"Mouse Simulation");
	NotifyIcon.uCallbackMessage=WM_NC;
	NotifyIcon.uFlags=NIF_ICON|NIF_MESSAGE|NIF_TIP;
	Shell_NotifyIcon(NIM_ADD,&NotifyIcon);
	SetHook(m_hWnd);
	return TRUE;  // return TRUE  unless you set the focus to a control
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CMouseSimDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CMouseSimDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CMouseSimDlg::OnClose() 
{
	// TODO: Add your message handler code here and/or call default
	ModifyStyleEx(0,WS_EX_TOPMOST);
	ShowWindow(SW_SHOW);
	Shell_NotifyIcon(NIM_DELETE,&NotifyIcon);
	CDialog::OnClose();
}

void CMouseSimDlg::OnNotifyIcon(WPARAM wParam,LPARAM lParam)
{
	if ((lParam==WM_LBUTTONDOWN)||(lParam==WM_RBUTTONDOWN))
	{
		ModifyStyleEx(0,WS_EX_TOPMOST);
		ModifyStyleEx(WS_EX_TOOLWINDOW,WS_EX_APPWINDOW);
		ShowWindow(SW_SHOW);
	}
}

void CMouseSimDlg::OnNcPaint() 
{
	// TODO: Add your message handler code here
	static int i=2;
	if(i>0)
	{
		i--;
		ShowWindow(SW_HIDE);
	}
	else
	{
		CDialog::OnNcPaint();
	}
	// Do not call CDialog::OnNcPaint() for painting messages
}

void CMouseSimDlg::OnSysCommand(UINT nID, LPARAM lParam) 
{
	// TODO: Add your message handler code here and/or call default
	if(nID==SC_MINIMIZE)
	{
		ShowWindow(SW_HIDE);
		ModifyStyleEx(WS_EX_APPWINDOW,WS_EX_TOOLWINDOW);
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

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