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📄 surf.cpp

📁 X-scale 27x 平台
💻 CPP
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//
// Copyright (c) Microsoft Corporation.  All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
/*++
THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
PARTICULAR PURPOSE.

Module Name:	surface allocation/manipulation/free routines

Abstract:

Functions:


Notes:


--*/

#include "precomp.h"

#include	"XSLGPE.h"



static unsigned short bar[8] = {
		0x7bef, 0x001f, 0x07e0, 0x7ff, 0xf800, 0xf81f, 0xffe0, 0xffff
	};

void CleanFrameBuffer(PVOID buffer, unsigned sx, unsigned sy, unsigned bpp)
{
	unsigned j;

/*
	unsigned i, m;
    unsigned k = sx>>3;  // 8 bars

	if (bpp==16) {
  	    unsigned short *p2;

        p2 = (unsigned short*)buffer;
		for (j=0; j<sy; j++) {
			for (i=0; i<8; i++) {
				for (m=0; m<k; m++) *p2++ = bar[i]; 
			}
			for (i=8*k; i<sx; i++) *p2++ = bar[7];
		}
	}
	else 
	if (bpp==8) {
  	    PBYTE p2;

        p2 = (PBYTE)buffer;
		for (j=0; j<sy; j++) {
			for (i=0; i<8; i++) {
				for (m=0; m<k; m++) *p2++ = i+7; 
			}
			for (i=8*k; i<sx; i++) *p2++ = 15;
		}
	}
	else {
 	    PBYTE p1;
		p1 = (PBYTE)buffer;
		for (i=0; i<sx*sy*2; i++) *p1++ = 0;
	}
*/

//@#$ clear the right most data to zero
    // default for bpp==16
	sx = sx*sy >>1;
	if (bpp==8) sx =sx>>1;
	DWORD *p2 = (DWORD*)buffer;
	for (j=0; j<sx; j++) {
		*p2++=0; 
		
	}
}


SCODE
XSLGPE::AllocSurface(GPESurf **ppSurf, int width, int height, EGPEFormat format, int surfaceFlags)
{
#ifdef	DD_ENABLE
	DEBUGMSG (GPE_ZONE_INIT, (L"AllocSurface without pixelFormat\n"));

	return	AllocSurface ((DDGPESurf**)ppSurf,
						  width,
						  height,
						  format,
						  EGPEFormatToEDDGPEPixelFormat[format],
						  surfaceFlags);
}


SCODE 
XSLGPE::AllocSurface(DDGPESurf **ppSurf, int width, int height, EGPEFormat format, EDDGPEPixelFormat pixelFormat, int surfaceFlags)
{
#endif	// DD_ENABLE
	if ((surfaceFlags & GPE_REQUIRE_VIDEO_MEMORY) || (format == m_pMode->format) && (surfaceFlags & GPE_PREFER_VIDEO_MEMORY))
	{
		if (!(format == m_pMode->format))
		{
			RETAILMSG (1, (L"AllocSurface - Invalid format value\n"));
			return E_INVALIDARG;
		}

		// Attempt to allocate from video memory
		Node2D *pNode = m_p2DVideoMemory->Alloc(width, height);
		if (pNode)
		{
			ULONG offset = (m_cbScanLineLength * pNode->Top()) + ((pNode->Left() * EGPEFormatToBpp[format]) / 8);
#ifdef	DD_ENABLE
			*ppSurf = new XSLGPESurf(width, height, offset, (PVOID)(m_VirtualFrameBuffer + offset), m_cbScanLineLength, format, pixelFormat, pNode);
#else	// DD_ENABLE
			*ppSurf = new XSLGPESurf(width, height, offset, (PVOID)(m_VirtualFrameBuffer + offset), m_cbScanLineLength, format, pNode);
#endif	// DD_ENABLE
			if (!(*ppSurf))
			{
				pNode->Free();
				RETAILMSG (1, (L"AllocSurface - Out of Memory 1\n"));
				return E_OUTOFMEMORY;
			}
			return S_OK;
		}

		if (surfaceFlags & GPE_REQUIRE_VIDEO_MEMORY)
		{
#ifdef	DD_ENABLE
			*ppSurf = (DDGPESurf *)NULL;
#else	// DD_ENABLE
			*ppSurf = (GPESurf *)NULL;
#endif	// DD_ENABLE
			RETAILMSG (1, (L"AllocSurface - Out of Memory 2\n"));
			return E_OUTOFMEMORY;
		}
	}

	if (surfaceFlags & GPE_REQUIRE_VIDEO_MEMORY)
	{
#ifdef	DD_ENABLE
			*ppSurf = (DDGPESurf *)NULL;
#else	// DD_ENABLE
			*ppSurf = (GPESurf *)NULL;
#endif	// DD_ENABLE
			RETAILMSG (1, (L"AllocSurface - Out of Memory 3\n"));
		return	E_OUTOFMEMORY;
	}

	// Allocate from system memory
	RETAILMSG(0, (TEXT("Creating a GPESurf in system memory. EGPEFormat = %d\r\n"), (int) format));
#ifdef	DD_ENABLE
	{
/*  //@@##$$ Old emulator allocating 
		DWORD bpp  = EGPEFormatToBpp[format];
		LONG align = 8; // quadword aligned
		DWORD alignedWidth = ((width + align - 1) & (- align));
		DWORD nSurfaceBytes = (bpp * (alignedWidth * height)) / 8;
		DWORD stride = ((alignedWidth * bpp) / 8);
		*ppSurf = new DDGPESurf(width, height, stride, format, pixelFormat);

*/
     //@@##$$ Method used by VGAFlat & SA2Video
		DWORD bpp  = EGPEFormatToBpp[format];
                DWORD stride = ((bpp * width + 31) >> 5) << 2;
                DWORD nSurfaceBytes = stride * height;

		*ppSurf = new DDGPESurf(width, height, stride, format, pixelFormat);
     //----
	}
#else	// DD_ENABLE
	*ppSurf = new GPESurf(width, height, format);
#endif	// DD_ENABLE
	if (*ppSurf != NULL)
	{
		// check we allocated bits succesfully
		if (((*ppSurf)->Buffer()) == NULL)
		{
			delete *ppSurf;
		}
		else
		{
			return	S_OK;
		}
	}

	RETAILMSG (1, (L"AllocSurface - Out of Memory 4\n"));
	return E_OUTOFMEMORY;
}

#ifdef	DD_ENABLE
void
XSLGPE::SetVisibleSurface( GPESurf *pTempSurf, BOOL bWaitForVBlank)
{
    XSLGPESurf *pSurf = (XSLGPESurf *) pTempSurf;

//	if(bWaitForVBlank)
//	{
//		WAIT_FOR_VBLANK;
//	}

//	// set CRT memory offset without changing CRT pitch
//	_memwD_reg(CRTC_OFF_PITCH, (_memrD_reg(CRTC_OFF_PITCH) & 0xffc00000) | ((pSurf->Stride() * pSurf->Top()) >> 3));
}
#endif	// DD_ENABLE

XSLGPESurf::XSLGPESurf(int width, int height, ULONG offset, PVOID pBits, int stride, EGPEFormat format, Node2D *pNode)
#ifdef	DD_ENABLE
	: DDGPESurf (width, height, pBits, stride, format)
#else	// DD_ENABLE
	: GPESurf(width, height, pBits, stride, format)
#endif	// DD_ENABLE
{
	m_pNode2D = pNode;
	m_fInVideoMemory = FALSE;
	m_nOffsetInVideoMemory = offset;
}

#ifdef	DD_ENABLE
XSLGPESurf::XSLGPESurf(int width, int height, ULONG offset, PVOID pBits, int stride, EGPEFormat format, EDDGPEPixelFormat pixelFormat, Node2D *pNode)
	: DDGPESurf (width, height, pBits, stride, format, pixelFormat)
{
	m_pNode2D = pNode;
	m_fInVideoMemory = FALSE;
	m_nOffsetInVideoMemory = offset;
}
#endif

XSLGPESurf::~XSLGPESurf(void)
{
	m_pNode2D->Free();
}

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