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📄 roidss60appui.h

📁 Symbian s60 游戏编程示例
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/*
============================================================================
 Name        : RoidsS60AppUi.h
 Author      : Twm Davies
 Copyright   : Twm Davies
 Description : Declares UI class for application.
============================================================================
*/

#ifndef __ROIDSS60APPUI_h__
#define __ROIDSS60APPUI_h__

// INCLUDES
#include <aknappui.h>


// FORWARD DECLARATIONS
class CRoidsS60AppView;


// CLASS DECLARATION
/**
* CRoidsS60AppUi application UI class.
* Interacts with the user through the UI and request message processing
* from the handler class
*/
class CRoidsS60AppUi : public CAknAppUi
    {
    public: // Constructors and destructor

        /**
        * ConstructL.
        * 2nd phase constructor.
        */
        void ConstructL();

        /**
        * CRoidsS60AppUi.
        * C++ default constructor. This needs to be public due to
        * the way the framework constructs the AppUi
        */
        CRoidsS60AppUi();

        /**
        * ~CRoidsS60AppUi.
        * Virtual Destructor.
        */
        virtual ~CRoidsS60AppUi();

    private:  // Functions from base classes

        /**
        * From CEikAppUi, HandleCommandL.
        * Takes care of command handling.
        * @param aCommand Command to be handled.
        */
        void HandleCommandL( TInt aCommand );

        /**
        *  HandleStatusPaneSizeChange.
        *  Called by the framework when the application status pane
 		*  size is changed.
        */

		void HandleStatusPaneSizeChange();
        
    private: // Data

        /**
        * The application view
        * Owned by CRoidsS60AppUi
        */
        CRoidsS60AppView* iAppView;
        
        
    };

#endif // __ROIDSS60APPUI_h__

// End of File

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