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📄 drawdlg.cpp

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💻 CPP
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// DrawDlg.cpp : implementation file
//

#include "stdafx.h"
#include "S2009072032.h"
#include "DrawDlg.h"
#include "Graph.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDrawDlg dialog


CDrawDlg::CDrawDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CDrawDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDrawDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	m_strTitle="成绩分布图";
	m_nMode=0;
}


void CDrawDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDrawDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CDrawDlg, CDialog)
	//{{AFX_MSG_MAP(CDrawDlg)
	ON_WM_PAINT()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDrawDlg message handlers
CGraph graph;
BOOL CDrawDlg::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	// TODO: Add extra initialization here
	SetWindowText(m_strTitle);
	graph.DelAllData();
	for(int i=0; i<m_uData.GetSize(); i++)
		graph.AddData(m_uData[i]);
	graph.SetDrawMode(m_nMode); 
	
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

void CDrawDlg::OnPaint() 
{
	CPaintDC dc(this); // device context for painting
	
	// TODO: Add your message handler code here
	UpdateWindow();
	CRect rc;
	GetClientRect(rc);
	graph.SetDrawRect(rc);
	graph.Draw(&dc,TRUE);

	// Do not call CDialog::OnPaint() for painting messages
}

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