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📄 form1.designer.cs

📁 雙色球分析
💻 CS
字号:
namespace emie
{
    partial class Form1
    {
        /// <summary>
        /// 必需的设计器变量。
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// 清理所有正在使用的资源。
        /// </summary>
        /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows 窗体设计器生成的代码

        /// <summary>
        /// 设计器支持所需的方法 - 不要
        /// 使用代码编辑器修改此方法的内容。
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            this.groupBox1 = new System.Windows.Forms.GroupBox();
            this.textBox1 = new System.Windows.Forms.TextBox();
            this.textBox2 = new System.Windows.Forms.TextBox();
            this.textBox3 = new System.Windows.Forms.TextBox();
            this.textBox4 = new System.Windows.Forms.TextBox();
            this.textBox6 = new System.Windows.Forms.TextBox();
            this.textBox7 = new System.Windows.Forms.TextBox();
            this.textBox8 = new System.Windows.Forms.TextBox();
            this.groupBox2 = new System.Windows.Forms.GroupBox();
            this.button1 = new System.Windows.Forms.Button();
            this.button2 = new System.Windows.Forms.Button();
            this.timer1 = new System.Windows.Forms.Timer(this.components);
            this.skinEngine1 = new Sunisoft.IrisSkin.SkinEngine(((System.ComponentModel.Component)(this)));
            this.groupBox1.SuspendLayout();
            this.groupBox2.SuspendLayout();
            this.SuspendLayout();
            // 
            // groupBox1
            // 
            this.groupBox1.Controls.Add(this.textBox7);
            this.groupBox1.Controls.Add(this.textBox8);
            this.groupBox1.Controls.Add(this.textBox3);
            this.groupBox1.Controls.Add(this.textBox4);
            this.groupBox1.Controls.Add(this.textBox2);
            this.groupBox1.Controls.Add(this.textBox1);
            this.groupBox1.Font = new System.Drawing.Font("宋体", 11F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.groupBox1.ForeColor = System.Drawing.Color.Red;
            this.groupBox1.Location = new System.Drawing.Point(12, 32);
            this.groupBox1.Name = "groupBox1";
            this.groupBox1.Size = new System.Drawing.Size(197, 61);
            this.groupBox1.TabIndex = 0;
            this.groupBox1.TabStop = false;
            this.groupBox1.Text = "模拟双色球---红球";
            // 
            // textBox1
            // 
            this.textBox1.Location = new System.Drawing.Point(6, 23);
            this.textBox1.Name = "textBox1";
            this.textBox1.Size = new System.Drawing.Size(24, 24);
            this.textBox1.TabIndex = 1;
            // 
            // textBox2
            // 
            this.textBox2.Location = new System.Drawing.Point(36, 23);
            this.textBox2.Name = "textBox2";
            this.textBox2.Size = new System.Drawing.Size(24, 24);
            this.textBox2.TabIndex = 2;
            // 
            // textBox3
            // 
            this.textBox3.Location = new System.Drawing.Point(96, 23);
            this.textBox3.Name = "textBox3";
            this.textBox3.Size = new System.Drawing.Size(24, 24);
            this.textBox3.TabIndex = 4;
            // 
            // textBox4
            // 
            this.textBox4.Location = new System.Drawing.Point(66, 23);
            this.textBox4.Name = "textBox4";
            this.textBox4.Size = new System.Drawing.Size(24, 24);
            this.textBox4.TabIndex = 3;
            // 
            // textBox6
            // 
            this.textBox6.Location = new System.Drawing.Point(15, 23);
            this.textBox6.Name = "textBox6";
            this.textBox6.Size = new System.Drawing.Size(24, 24);
            this.textBox6.TabIndex = 7;
            // 
            // textBox7
            // 
            this.textBox7.Location = new System.Drawing.Point(156, 23);
            this.textBox7.Name = "textBox7";
            this.textBox7.Size = new System.Drawing.Size(24, 24);
            this.textBox7.TabIndex = 6;
            // 
            // textBox8
            // 
            this.textBox8.Location = new System.Drawing.Point(126, 23);
            this.textBox8.Name = "textBox8";
            this.textBox8.Size = new System.Drawing.Size(24, 24);
            this.textBox8.TabIndex = 5;
            // 
            // groupBox2
            // 
            this.groupBox2.Controls.Add(this.textBox6);
            this.groupBox2.Font = new System.Drawing.Font("宋体", 11F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.groupBox2.ForeColor = System.Drawing.SystemColors.Desktop;
            this.groupBox2.Location = new System.Drawing.Point(225, 32);
            this.groupBox2.Name = "groupBox2";
            this.groupBox2.Size = new System.Drawing.Size(55, 61);
            this.groupBox2.TabIndex = 8;
            this.groupBox2.TabStop = false;
            this.groupBox2.Text = "蓝球";
            // 
            // button1
            // 
            this.button1.Location = new System.Drawing.Point(27, 109);
            this.button1.Name = "button1";
            this.button1.Size = new System.Drawing.Size(75, 23);
            this.button1.TabIndex = 9;
            this.button1.Text = "开 始";
            this.button1.UseVisualStyleBackColor = true;
            this.button1.Click += new System.EventHandler(this.button1_Click);
            // 
            // button2
            // 
            this.button2.Location = new System.Drawing.Point(149, 109);
            this.button2.Name = "button2";
            this.button2.Size = new System.Drawing.Size(75, 23);
            this.button2.TabIndex = 10;
            this.button2.Text = "退 出";
            this.button2.UseVisualStyleBackColor = true;
            this.button2.Click += new System.EventHandler(this.button2_Click);
            // 
            // timer1
            // 
            this.timer1.Interval = 10;
            this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
            // 
            // skinEngine1
            // 
            this.skinEngine1.SerialNumber = "";
            this.skinEngine1.SkinFile = null;
            // 
            // Form1
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(291, 145);
            this.Controls.Add(this.button2);
            this.Controls.Add(this.button1);
            this.Controls.Add(this.groupBox2);
            this.Controls.Add(this.groupBox1);
            this.Name = "Form1";
            this.Text = "模拟双色球系统";
            this.groupBox1.ResumeLayout(false);
            this.groupBox1.PerformLayout();
            this.groupBox2.ResumeLayout(false);
            this.groupBox2.PerformLayout();
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.GroupBox groupBox1;
        private System.Windows.Forms.TextBox textBox6;
        private System.Windows.Forms.TextBox textBox7;
        private System.Windows.Forms.TextBox textBox8;
        private System.Windows.Forms.TextBox textBox3;
        private System.Windows.Forms.TextBox textBox4;
        private System.Windows.Forms.TextBox textBox2;
        private System.Windows.Forms.TextBox textBox1;
        private System.Windows.Forms.GroupBox groupBox2;
        private System.Windows.Forms.Button button1;
        private System.Windows.Forms.Button button2;
        private System.Windows.Forms.Timer timer1;
        private Sunisoft.IrisSkin.SkinEngine skinEngine1;

    }
}

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