📄 setting.h
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#if !defined(AFX_SETTING_H__5B41796E_3235_4A81_AC04_9B2249350B0B__INCLUDED_)
#define AFX_SETTING_H__5B41796E_3235_4A81_AC04_9B2249350B0B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Setting.h : header file
//
#include "CostomizedTypes.h"
/////////////////////////////////////////////////////////////////////////////
// CSetting dialog
class CSetting : public CDialog
{
// Construction
public:
CSetting(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSetting)
enum { IDD = IDD_DLG_SETTING };
CComboBox m_ctlStrategy;
CEdit m_ctrlFaceValue;
CListCtrl m_ctrCoins;
CListBox m_boxCoins;
int m_Money;
int m_nAvailableNum;
int m_nFaceValue;
int m_nStrategy;
//}}AFX_DATA
int m_nCoinsTypes;
CPtrArray m_ptrCoins;
int* m_pMoney;
Strategy* m_pStrategy;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSetting)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSetting)
virtual BOOL OnInitDialog();
afx_msg void OnBtnOk();
afx_msg void OnClose();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SETTING_H__5B41796E_3235_4A81_AC04_9B2249350B0B__INCLUDED_)
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