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📄 localdb.pas

📁 飞尔传奇世界的引擎代码可直接编译M2Engine 请使用Delphi编译
💻 PAS
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function TFrmDB.LoadMonGen(): Integer;
  procedure LoadMapGen(MonGenList: TStringList; sFileName: string);
  var
    I: Integer;
    sFilePatchName: string;
    sFileDir: string;
    LoadList: TStringList;
  begin
    sFileDir := g_Config.sEnvirDir + 'MonGen\';
    if not DirectoryExists(sFileDir) then begin
      CreateDir(sFileDir);
    end;

    sFilePatchName := sFileDir + sFileName;
    if FileExists(sFilePatchName) then begin
      LoadList := TStringList.Create;
      LoadList.LoadFromFile(sFilePatchName);
      for I := 0 to LoadList.Count - 1 do begin
        MonGenList.Add(LoadList.Strings[I]);
      end;
      LoadList.Free;
    end;
  end;
var
  sFileName, sLineText, sData: string;
  MonGenInfo: pTMonGenInfo;
  LoadList: TStringList;
  sMapGenFile: string;
  I: Integer;
begin
  Result := 0;
  sFileName := g_Config.sEnvirDir + 'MonGen.txt';
  if FileExists(sFileName) then begin
    LoadList := TStringList.Create;
    LoadList.LoadFromFile(sFileName);
    I := 0;
    while (True) do begin
      if I >= LoadList.Count then Break;
      if CompareLStr('loadgen', LoadList.Strings[I], Length('loadgen')) then begin
        sMapGenFile := GetValidStr3(LoadList.Strings[I], sLineText, [' ', #9]);
        LoadList.Delete(I);
        if sMapGenFile <> '' then begin
          LoadMapGen(LoadList, sMapGenFile);
        end;
      end;
      Inc(I);
    end;
    for I := 0 to LoadList.Count - 1 do begin
      sLineText := LoadList.Strings[I];
      if (sLineText <> '') and (sLineText[1] <> ';') then begin
        New(MonGenInfo);
        sLineText := GetValidStr3(sLineText, sData, [' ', #9]);
        MonGenInfo.sMapName := sData;

        sLineText := GetValidStr3(sLineText, sData, [' ', #9]);
        MonGenInfo.nX := Str_ToInt(sData, 0);

        sLineText := GetValidStr3(sLineText, sData, [' ', #9]);
        MonGenInfo.nY := Str_ToInt(sData, 0);

        sLineText := GetValidStrCap(sLineText, sData, [' ', #9]);
        if (sData <> '') and (sData[1] = '"') then
          ArrestStringEx(sData, '"', '"', sData);

        MonGenInfo.sMonName := sData;

        sLineText := GetValidStr3(sLineText, sData, [' ', #9]);
        MonGenInfo.nRange := Str_ToInt(sData, 0);

        sLineText := GetValidStr3(sLineText, sData, [' ', #9]);
        MonGenInfo.nCount := Str_ToInt(sData, 0);

        sLineText := GetValidStr3(sLineText, sData, [' ', #9]);
        MonGenInfo.dwZenTime := Str_ToInt(sData, -1) * 60 * 1000;

        sLineText := GetValidStr3(sLineText, sData, [' ', #9]);
        MonGenInfo.nMissionGenRate := Str_ToInt(sData, 0); //集中座标刷新机率 1 -100

        sLineText := GetValidStr3(sLineText, sData, [' ', #9]);
        MonGenInfo.nChangeColorType := Str_ToInt(sData, -1); //变色2007-02-01增加

        if (MonGenInfo.sMapName <> '') and
          (MonGenInfo.sMonName <> '') and
          (MonGenInfo.dwZenTime <> 0) and
          (g_MapManager.GetMapInfo(nServerIndex, MonGenInfo.sMapName) <> nil) then begin

          MonGenInfo.CertList := TList.Create;
          MonGenInfo.Envir := g_MapManager.FindMap(MonGenInfo.sMapName);
          if MonGenInfo.Envir <> nil then begin
            UserEngine.m_MonGenList.Add(MonGenInfo);
            UserEngine.AddMapMonGenCount(MonGenInfo.sMapName, MonGenInfo.nCount);
          end else begin
            Dispose(MonGenInfo);
          end;
        end;
        //tMonGenInfo.nRace:=UserEngine.GetMonRace(tMonGenInfo.sMonName);
      end;
    end;

    New(MonGenInfo);
    MonGenInfo.sMapName := '';
    MonGenInfo.sMonName := '';
    MonGenInfo.CertList := TList.Create;
    MonGenInfo.Envir := nil;
    UserEngine.m_MonGenList.Add(MonGenInfo);

    LoadList.Free;
    Result := 1;
  end;
end;

function TFrmDB.LoadMonsterDB(): Integer;
var
  I: Integer;
  Monster: pTMonInfo;
resourcestring
  sSQLString = 'select * from Monster';
begin
  Result := 0;
  EnterCriticalSection(ProcessHumanCriticalSection);
  try
    for I := 0 to UserEngine.MonsterList.Count - 1 do begin
      Dispose(pTMonInfo(UserEngine.MonsterList.Items[I]));
    end;
    UserEngine.MonsterList.Clear;

    Query.SQL.Clear;
    Query.SQL.Add(sSQLString);
    try
      Query.Open;
    finally
      Result := -1;
    end;
    for I := 0 to Query.RecordCount - 1 do begin
      New(Monster);
      Monster.ItemList := TList.Create;
      Monster.sName := Trim(Query.FieldByName('NAME').AsString);
      Monster.btRace := Query.FieldByName('Race').AsInteger;
      Monster.btRaceImg := Query.FieldByName('RaceImg').AsInteger;
      Monster.wAppr := Query.FieldByName('Appr').AsInteger;
      Monster.wLevel := Query.FieldByName('Lvl').AsInteger;
      Monster.btLifeAttrib := Query.FieldByName('Undead').AsInteger;
      Monster.wCoolEye := Query.FieldByName('CoolEye').AsInteger;
      Monster.dwExp := Query.FieldByName('Exp').AsInteger;

      //城门或城墙的状态跟HP值有关,如果HP异常,将导致城墙显示不了
      if Monster.btRace in [110, 111] then begin //如果为城墙或城门由HP不加倍
        Monster.wHP := Query.FieldByName('HP').AsInteger;
      end else begin
        Monster.wHP := Round(Query.FieldByName('HP').AsInteger * (g_Config.nMonsterPowerRate / 10));
      end;

      Monster.wMP := Round(Query.FieldByName('MP').AsInteger * (g_Config.nMonsterPowerRate / 10));
      Monster.wAC := Round(Query.FieldByName('AC').AsInteger * (g_Config.nMonsterPowerRate / 10));
      Monster.wMAC := Round(Query.FieldByName('MAC').AsInteger * (g_Config.nMonsterPowerRate / 10));
      Monster.wDC := Round(Query.FieldByName('DC').AsInteger * (g_Config.nMonsterPowerRate / 10));
      Monster.wMaxDC := Round(Query.FieldByName('DCMAX').AsInteger * (g_Config.nMonsterPowerRate / 10));
      Monster.wMC := Round(Query.FieldByName('MC').AsInteger * (g_Config.nMonsterPowerRate / 10));
      Monster.wSC := Round(Query.FieldByName('SC').AsInteger * (g_Config.nMonsterPowerRate / 10));
      Monster.wSpeed := Query.FieldByName('SPEED').AsInteger;
      Monster.wHitPoint := Query.FieldByName('HIT').AsInteger;
      Monster.wWalkSpeed := _MAX(200, Query.FieldByName('WALK_SPD').AsInteger);
      Monster.wWalkStep := _MAX(1, Query.FieldByName('WalkStep').AsInteger);
      Monster.wWalkWait := Query.FieldByName('WalkWait').AsInteger;
      Monster.wAttackSpeed := Query.FieldByName('ATTACK_SPD').AsInteger;

      if Monster.wWalkSpeed < 200 then Monster.wWalkSpeed := 200;
      if Monster.wAttackSpeed < 200 then Monster.wAttackSpeed := 200;
      Monster.ItemList := nil;
      LoadMonitems(Monster.sName, Monster.ItemList);
      UserEngine.MonsterList.Add(Monster);
      Result := 1;
      Query.Next;
    end;
    Query.Close;
  finally
    LeaveCriticalSection(ProcessHumanCriticalSection);
  end;
end;

function TFrmDB.LoadMonitems(MonName: string; var ItemList: TList): Integer;
var
  I: Integer;
  s24: string;
  LoadList: TStringList;
  MonItem: pTMonItem;
  s28, s2C, s30: string;
  n18, n1C, n20: Integer;
begin
  Result := 0;
  s24 := g_Config.sEnvirDir + 'MonItems\' + MonName + '.txt';
  if FileExists(s24) then begin
    if ItemList <> nil then begin
      for I := 0 to ItemList.Count - 1 do begin
        Dispose(pTMonItem(ItemList.Items[I]));
      end;
      ItemList.Clear;
    end;
    LoadList := TStringList.Create;
    LoadList.LoadFromFile(s24);
    for I := 0 to LoadList.Count - 1 do begin
      s28 := LoadList.Strings[I];
      if (s28 <> '') and (s28[1] <> ';') then begin
        s28 := GetValidStr3(s28, s30, [' ', '/', #9]);
        n18 := Str_ToInt(s30, -1);
        s28 := GetValidStr3(s28, s30, [' ', '/', #9]);
        n1C := Str_ToInt(s30, -1);
        s28 := GetValidStr3(s28, s30, [' ', #9]);
        if s30 <> '' then begin
          if s30[1] = '"' then
            ArrestStringEx(s30, '"', '"', s30);
        end;
        s2C := s30;
        s28 := GetValidStr3(s28, s30, [' ', #9]);
        n20 := Str_ToInt(s30, 1);
        if (n18 > 0) and (n1C > 0) and (s2C <> '') then begin
          if ItemList = nil then ItemList := TList.Create;
          New(MonItem);
          MonItem.n00 := n18 - 1;
          MonItem.n04 := n1C;
          MonItem.sMonName := s2C;
          MonItem.n18 := n20;
          ItemList.Add(MonItem);
          Inc(Result);
        end;
      end;
    end;
    LoadList.Free;
  end;
end;

function TFrmDB.LoadNpcs(): Integer;
var
  sFileName, s10, s18, s1C, s20, s24, s28, s2C, s30, s34, s38, s40, s42: string;
  LoadList: TStringList;
  NPC: TNormNpc;
  I: Integer;
begin
  sFileName := g_Config.sEnvirDir + 'Npcs.txt';
  if FileExists(sFileName) then begin
    LoadList := TStringList.Create;
    LoadList.LoadFromFile(sFileName);
    for I := 0 to LoadList.Count - 1 do begin
      s18 := Trim(LoadList.Strings[I]);
      if (s18 <> '') and (s18[1] <> ';') then begin
        s18 := GetValidStrCap(s18, s20, [' ', #9]);
        if (s20 <> '') and (s20[1] = '"') then
          ArrestStringEx(s20, '"', '"', s20);
        s18 := GetValidStr3(s18, s24, [' ', #9]);
        s18 := GetValidStr3(s18, s28, [' ', #9]);
        s18 := GetValidStr3(s18, s2C, [' ', #9]);
        s18 := GetValidStr3(s18, s30, [' ', #9]);
        s18 := GetValidStr3(s18, s34, [' ', #9]);
        s18 := GetValidStr3(s18, s38, [' ', #9]);
        s18 := GetValidStr3(s18, s40, [' ', #9]);
        s18 := GetValidStr3(s18, s42, [' ', #9]);
        if (s20 <> '') and (s28 <> '') and (s38 <> '') then begin
          NPC := nil;
          case Str_ToInt(s24, 0) of
            0: NPC := TMerchant.Create;
            1: NPC := TGuildOfficial.Create;
            2: NPC := TCastleOfficial.Create;
          end;
          if NPC <> nil then begin
            NPC.m_sMapName := s28;
            NPC.m_nCurrX := Str_ToInt(s2C, 0);
            NPC.m_nCurrY := Str_ToInt(s30, 0);
            NPC.m_sCharName := s20;
            NPC.m_nFlag := Str_ToInt(s34, 0);
            NPC.m_wAppr := Str_ToInt(s38, 0);
            if Str_ToInt(s40, 0) <> 0 then
              NPC.m_boNpcAutoChangeColor := True;
            NPC.m_dwNpcAutoChangeColorTime := Str_ToInt(s42, 0) * 1000;
            UserEngine.QuestNPCList.Add(NPC);
          end;
        end;
      end;
    end;
    LoadList.Free;
  end;
  Result := 1;
end;

function TFrmDB.LoadQuestDiary(): Integer;
  function sub_48978C(nIndex: Integer): string;
  begin
    if nIndex >= 1000 then begin
      Result := IntToStr(nIndex);
      Exit;
    end;
    if nIndex >= 100 then begin
      Result := IntToStr(nIndex) + '0';
      Exit;
    end;
    Result := IntToStr(nIndex) + '00';
  end;
var
  I, II: Integer;
  QDDinfoList: TList;
  QDDinfo: pTQDDinfo;
  s14, s18, s1C, s20: string;
  bo2D: Boolean;
  nC: Integer;
  LoadList: TStringList;
begin
  Result := 1;
  for I := 0 to QuestDiaryList.Count - 1 do begin
    QDDinfoList := QuestDiaryList.Items[I];
    for II := 0 to QDDinfoList.Count - 1 do begin
      QDDinfo := QDDinfoList.Items[II];
      QDDinfo.sList.Free;
      Dispose(QDDinfo);
    end;
    QDDinfoList.Free;
  end;
  QuestDiaryList.Clear;
  bo2D := False;
  nC := 1;
  while (True) do begin
    QDDinfoList := nil;
    s14 := 'QuestDiary\' + sub_48978C(nC) + '.txt';
    if FileExists(s14) then begin
      s18 := '';
      QDDinfo := nil;
      LoadList := TStringList.Create;
      LoadList.LoadFromFile(s14);
      for I := 0 to LoadList.Count - 1 do begin
        s1C := LoadList.Strings[I];
        if (s1C <> '') and (s1C[1] <> ';') then begin
          if (s1C[1] = '[') and (Length(s1C) > 2) then begin
            if s18 = '' then begin
              ArrestStringEx(s1C, '[', ']', s18);
              QDDinfoList := TList.Create;
              New(QDDinfo);
              QDDinfo.n00 := nC;
              QDDinfo.s04 := s18;
              QDDinfo.sList := TStringList.Create;
              QDDinfoList.Add(QDDinfo);
              bo2D := True;
            end else begin
              if s1C[1] <> '@' then begin
                s1C := GetValidStr3(s1C, s20, [' ', #9]);
                ArrestStringEx(s20, '[', ']', s20);
                New(QDDinfo);
                QDDinfo.n00 := Str_ToInt(s20, 0);
                QDDinfo.s04 := s1C;
                QDDinfo.sList := TStringList.Create;
                QDDinfoList.Add(QDDinfo);
                bo2D := True;
              end else bo2D := False;
            end;
          end else begin
            if bo2D then QDDinfo.sList.Add(s1C);
          end;
        end;
      end;

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