⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 r_edgea.pas

📁 delphi编的不错的贪吃蛇
💻 PAS
📖 第 1 页 / 共 2 页
字号:
@Lgs_edgeloop:
  mov     edi,ds:dword ptr[et_surfs+ebx]
  mov     eax,ds:dword ptr[surfaces]
  mov     esi,edi
  and     edi,0FFFF0000h
  and     esi,0FFFFh
  jz      @Lgs_leading	// not a trailing edge

// it has a left surface, so a surface is going away for this span
  shl     esi,offset SURF_T_SHIFT
  add     esi,eax
  test    edi,edi
  jz      @Lgs_trailing

// both leading and trailing
  call    @TrailingEdge
  mov     eax,ds:dword ptr[surfaces]

// ---------------------------------------------------------------
// handle a leading edge
// ---------------------------------------------------------------

@Lgs_leading:
  shr     edi,16-SURF_T_SHIFT
  mov     eax,ds:dword ptr[surfaces]
  add     edi,eax
//  mov     esi,ds:dword ptr[12345678h]	// surf2 = surfaces[1].next;
  mov     esi,ds:dword ptr[LPatch2_Value]	// surf2 = surfaces[1].next;
@LPatch2:
  mov     edx,ds:dword ptr[st_spanstate+edi]
  mov     eax,ds:dword ptr[st_insubmodel+edi]
  test    eax,eax
  jnz     @Lbmodel_leading

// handle a leading non-bmodel edge

// don't start a span if this is an inverted span, with the end edge preceding
// the start edge (that is, we've already seen the end edge)
  test    edx,edx
  jnz     @Lxl_done


// if (surf->key < surf2->key)
//		goto newtop;
  inc     edx
  mov     eax,ds:dword ptr[st_key+edi]
  mov     ds:dword ptr[st_spanstate+edi],edx
  mov     ecx,ds:dword ptr[st_key+esi]
  cmp     eax,ecx
  jl      @Lnewtop

// main sorting loop to search through surface stack until insertion point
// found. Always terminates because background surface is sentinel
// do
// {
// 		surf2 = surf2->next;
// } while (surf->key >= surf2->key);
@Lsortloopnb:
  mov     esi,ds:dword ptr[st_next+esi]
  mov     ecx,ds:dword ptr[st_key+esi]
  cmp     eax,ecx
  jge     @Lsortloopnb

  jmp     @LInsertAndExit


// handle a leading bmodel edge
 {$align 4}
@Lbmodel_leading:

// don't start a span if this is an inverted span, with the end edge preceding
// the start edge (that is, we've already seen the end edge)
  test    edx,edx
  jnz     @Lxl_done

  mov     ecx,ds:dword ptr[_r_bmodelactive]
  inc     edx
  inc     ecx
  mov     ds:dword ptr[st_spanstate+edi],edx
  mov     ds:dword ptr[_r_bmodelactive],ecx

// if (surf->key < surf2->key)
//		goto newtop;
  mov     eax,ds:dword ptr[st_key+edi]
  mov     ecx,ds:dword ptr[st_key+esi]
  cmp     eax,ecx
  jl      @Lnewtop

// if ((surf->key == surf2->key) && surf->insubmodel)
// {
  jz      @Lzcheck_for_newtop

// main sorting loop to search through surface stack until insertion point
// found. Always terminates because background surface is sentinel
// do
// {
// 		surf2 = surf2->next;
// } while (surf->key > surf2->key);
@Lsortloop:
  mov     esi,ds:dword ptr[st_next+esi]
  mov     ecx,ds:dword ptr[st_key+esi]
  cmp     eax,ecx
  jg      @Lsortloop

  jne     @LInsertAndExit

// Do 1/z sorting to see if we've arrived in the right position
  mov     eax,ds:dword ptr[et_u+ebx]
  sub     eax,0FFFFFh
  mov     ds:dword ptr[Ltemp],eax
  fild    ds:dword ptr[Ltemp]

  fmul    ds:dword ptr[float_1_div_0100000h]	// fu = (float)(edge->u - 0xFFFFF) *
//      (1.0 / 0x100000);

  fld     st(0)	// fu | fu
  fmul    ds:dword ptr[st_d_zistepu+edi]	// fu*surf->d_zistepu | fu
  fld     ds:dword ptr[fv]	// fv | fu*surf->d_zistepu | fu
  fmul    ds:dword ptr[st_d_zistepv+edi]	// fv*surf->d_zistepv | fu*surf->d_zistepu | fu
  fxch    st(1)	// fu*surf->d_zistepu | fv*surf->d_zistepv | fu
  fadd    ds:dword ptr[st_d_ziorigin+edi]	// fu*surf->d_zistepu + surf->d_ziorigin |
//  fv*surf->d_zistepv | fu

  fld     ds:dword ptr[st_d_zistepu+esi]	// surf2->d_zistepu |
//  fu*surf->d_zistepu + surf->d_ziorigin |
//  fv*surf->d_zistepv | fu
  fmul    st(0),st(3)	// fu*surf2->d_zistepu |
//  fu*surf->d_zistepu + surf->d_ziorigin |
//  fv*surf->d_zistepv | fu
  fxch    st(1)	// fu*surf->d_zistepu + surf->d_ziorigin |
//  fu*surf2->d_zistepu |
//  fv*surf->d_zistepv | fu
  faddp   st(2),st(0)	// fu*surf2->d_zistepu | newzi | fu

  fld     ds:dword ptr[fv]	// fv | fu*surf2->d_zistepu | newzi | fu
  fmul    ds:dword ptr[st_d_zistepv+esi]	// fv*surf2->d_zistepv |
//  fu*surf2->d_zistepu | newzi | fu
  fld     st(2)	// newzi | fv*surf2->d_zistepv |
//  fu*surf2->d_zistepu | newzi | fu
  fmul    ds:dword ptr[float_point_999]	// newzibottom | fv*surf2->d_zistepv |
//  fu*surf2->d_zistepu | newzi | fu

  fxch    st(2)	// fu*surf2->d_zistepu | fv*surf2->d_zistepv |
//  newzibottom | newzi | fu
  fadd    ds:dword ptr[st_d_ziorigin+esi]	// fu*surf2->d_zistepu + surf2->d_ziorigin |
//  fv*surf2->d_zistepv | newzibottom | newzi |
//  fu
  faddp   st(1),st(0)	// testzi | newzibottom | newzi | fu
  fxch    st(1)	// newzibottom | testzi | newzi | fu

// if (newzibottom >= testzi)
//     goto Lgotposition;

  fcomp   st(1)	// testzi | newzi | fu

  fxch    st(1)	// newzi | testzi | fu
  fmul    ds:dword ptr[float_1_point_001]	// newzitop | testzi | fu
  fxch    st(1)	// testzi | newzitop | fu

  fnstsw  ax
  test    ah,001h
  jz      @Lgotposition_fpop3

// if (newzitop >= testzi)
// {

  fcomp   st(1)	// newzitop | fu
  fnstsw  ax
  test    ah,045h
  jz      @Lsortloop_fpop2

// if (surf->d_zistepu >= surf2->d_zistepu)
//     goto newtop;

  fld     ds:dword ptr[st_d_zistepu+edi]	// surf->d_zistepu | newzitop| fu
  fcomp   ds:dword ptr[st_d_zistepu+esi]	// newzitop | fu
  fnstsw  ax
  test    ah,001h
  jz      @Lgotposition_fpop2

  fstp    st(0)	// clear the FPstack
  fstp    st(0)
  mov     eax,ds:dword ptr[st_key+edi]
  jmp     @Lsortloop


@Lgotposition_fpop3:
  fstp    st(0)
@Lgotposition_fpop2:
  fstp    st(0)
  fstp    st(0)
  jmp     @LInsertAndExit


// emit a span (obscures current top)

@Lnewtop_fpop3:
  fstp    st(0)
@Lnewtop_fpop2:
  fstp    st(0)
  fstp    st(0)
  mov     eax,ds:dword ptr[st_key+edi]	// reload the sorting key

@Lnewtop:
  mov     eax,ds:dword ptr[et_u+ebx]
  mov     edx,ds:dword ptr[st_last_u+esi]
  shr     eax,20	// iu = integral pixel u
  mov     ds:dword ptr[st_last_u+edi],eax	// surf->last_u = iu;
  cmp     eax,edx
  jle     @LInsertAndExit	// iu <= surf->last_u, so nothing to emit

  sub     eax,edx
  mov     ds:dword ptr[espan_t_u+ebp],edx	// span->u = surf->last_u;

  mov     ds:dword ptr[espan_t_count+ebp],eax	// span->count = iu - span->u;
  mov     eax,ds:dword ptr[current_iv]
  mov     ds:dword ptr[espan_t_v+ebp],eax	// span->v = current_iv;
  mov     eax,ds:dword ptr[st_spans+esi]
  mov     ds:dword ptr[espan_t_pnext+ebp],eax	// span->pnext = surf->spans;
  mov     ds:dword ptr[st_spans+esi],ebp	// surf->spans = span;
  add     ebp,offset espan_t_size

@LInsertAndExit:
// insert before surf2
  mov     ds:dword ptr[st_next+edi],esi	// surf->next = surf2;
  mov     eax,ds:dword ptr[st_prev+esi]
  mov     ds:dword ptr[st_prev+edi],eax	// surf->prev = surf2->prev;
  mov     ds:dword ptr[st_prev+esi],edi	// surf2->prev = surf;
  mov     ds:dword ptr[st_next+eax],edi	// surf2->prev->next = surf;

// ---------------------------------------------------------------
// leading edge done
// ---------------------------------------------------------------

// ---------------------------------------------------------------
// see if there are any more edges
// ---------------------------------------------------------------

@Lgs_nextedge:
  mov     ebx,ds:dword ptr[et_next+ebx]
  cmp     ebx,offset edge_tail
  jnz     @Lgs_edgeloop

// clean up at the right edge
@Lgs_lastspan:

// now that we've reached the right edge of the screen, we're done with any
// unfinished surfaces, so emit a span for whatever's on top
//  mov     esi,ds:dword ptr[12345678h]	// surfaces[1].st_next
  mov     esi,ds:dword ptr[LPatch3_Value]	// surfaces[1].st_next
@LPatch3:
  mov     eax,ds:dword ptr[edge_tail_u_shift20]
  xor     ecx,ecx
  mov     edx,ds:dword ptr[st_last_u+esi]
  sub     eax,edx
  jle     @Lgs_resetspanstate

  mov     ds:dword ptr[espan_t_u+ebp],edx
  mov     ds:dword ptr[espan_t_count+ebp],eax
  mov     eax,ds:dword ptr[current_iv]
  mov     ds:dword ptr[espan_t_v+ebp],eax
  mov     eax,ds:dword ptr[st_spans+esi]
  mov     ds:dword ptr[espan_t_pnext+ebp],eax
  mov     ds:dword ptr[st_spans+esi],ebp
  add     ebp,offset espan_t_size

// reset spanstate for all surfaces in the surface stack
@Lgs_resetspanstate:
  mov     ds:dword ptr[st_spanstate+esi],ecx
  mov     esi,ds:dword ptr[st_next+esi]
//  cmp     esi,012345678h	// &surfaces[1]
  cmp     esi,ds:dword ptr[LPatch4_Value]
@LPatch4:
  jnz     @Lgs_resetspanstate

// store the final span_p
  mov     ds:dword ptr[span_p],ebp

  pop     ebx	// restore register variables
  pop     esi
  pop     edi
  pop     ebp	// restore the caller's stack frame
  jmp     @Exit_Func


// ---------------------------------------------------------------
// 1/z sorting for bmodels in the same leaf
// ---------------------------------------------------------------
 {$align 4}
@Lxl_done:
  inc     edx
  mov     ds:dword ptr[st_spanstate+edi],edx

  jmp     @Lgs_nextedge


 {$align 4}
@Lzcheck_for_newtop:
  mov     eax,ds:dword ptr[et_u+ebx]
  sub     eax,0FFFFFh
  mov     ds:dword ptr[Ltemp],eax
  fild    ds:dword ptr[Ltemp]

  fmul    ds:dword ptr[float_1_div_0100000h]	// fu = (float)(edge->u - 0xFFFFF) *
//      (1.0 / 0x100000)//

  fld     st(0)	// fu | fu
  fmul    ds:dword ptr[st_d_zistepu+edi]	// fu*surf->d_zistepu | fu
  fld     ds:dword ptr[fv]	// fv | fu*surf->d_zistepu | fu
  fmul    ds:dword ptr[st_d_zistepv+edi]	// fv*surf->d_zistepv | fu*surf->d_zistepu | fu
  fxch    st(1)	// fu*surf->d_zistepu | fv*surf->d_zistepv | fu
  fadd    ds:dword ptr[st_d_ziorigin+edi]	// fu*surf->d_zistepu + surf->d_ziorigin |
//  fv*surf->d_zistepv | fu

  fld     ds:dword ptr[st_d_zistepu+esi]	// surf2->d_zistepu |
//  fu*surf->d_zistepu + surf->d_ziorigin |
//  fv*surf->d_zistepv | fu
  fmul    st(0),st(3)	// fu*surf2->d_zistepu |
//  fu*surf->d_zistepu + surf->d_ziorigin |
//  fv*surf->d_zistepv | fu
  fxch    st(1)	// fu*surf->d_zistepu + surf->d_ziorigin |
//  fu*surf2->d_zistepu |
//  fv*surf->d_zistepv | fu
  faddp   st(2),st(0)	// fu*surf2->d_zistepu | newzi | fu

  fld     ds:dword ptr[fv]	// fv | fu*surf2->d_zistepu | newzi | fu
  fmul    ds:dword ptr[st_d_zistepv+esi]	// fv*surf2->d_zistepv |
//  fu*surf2->d_zistepu | newzi | fu
  fld     st(2)	// newzi | fv*surf2->d_zistepv |
//  fu*surf2->d_zistepu | newzi | fu
  fmul    ds:dword ptr[float_point_999]	// newzibottom | fv*surf2->d_zistepv |
//  fu*surf2->d_zistepu | newzi | fu

  fxch    st(2)	// fu*surf2->d_zistepu | fv*surf2->d_zistepv |
//  newzibottom | newzi | fu
  fadd    ds:dword ptr[st_d_ziorigin+esi]	// fu*surf2->d_zistepu + surf2->d_ziorigin |
//  fv*surf2->d_zistepv | newzibottom | newzi |
//  fu
  faddp   st(1),st(0)	// testzi | newzibottom | newzi | fu
  fxch    st(1)	// newzibottom | testzi | newzi | fu

// if (newzibottom >= testzi)
//     goto newtop//

  fcomp   st(1)	// testzi | newzi | fu

  fxch    st(1)	// newzi | testzi | fu
  fmul    ds:dword ptr[float_1_point_001]	// newzitop | testzi | fu
  fxch    st(1)	// testzi | newzitop | fu

  fnstsw  ax
  test    ah,001h
  jz      @Lnewtop_fpop3

// if (newzitop >= testzi)
//

  fcomp   st(1)	// newzitop | fu
  fnstsw  ax
  test    ah,045h
  jz      @Lsortloop_fpop2

// if (surf->d_zistepu >= surf2->d_zistepu)
//     goto newtop//

  fld     ds:dword ptr[st_d_zistepu+edi]	// surf->d_zistepu | newzitop | fu
  fcomp   ds:dword ptr[st_d_zistepu+esi]	// newzitop | fu
  fnstsw  ax
  test    ah,001h
  jz      @Lnewtop_fpop2

@Lsortloop_fpop2:
  fstp    st(0)	// clear the FP stack
  fstp    st(0)
  mov     eax,ds:dword ptr[st_key+edi]
  jmp     @Lsortloop

@Exit_Func:
end;

//----------------------------------------------------------------------
// Surface array address code patching routine
//----------------------------------------------------------------------

procedure R_SurfacePatch;
asm
{$align 4}
 mov eax,ds:dword ptr[surfaces]
 add eax,offset st_size
 mov ds:dword ptr[LPatch4_Value-4],eax

 add eax,offset st_next
 mov ds:dword ptr[LPatch0_Value-4],eax
 mov ds:dword ptr[LPatch2_Value-4],eax
 mov ds:dword ptr[LPatch3_Value-4],eax
end;
{$ENDIF}

initialization
{$IFDEF	id386}
  Ltemp := 0;
  float_1_div_0100000h := $035800000; //1.0/(float)0x100000
  float_point_999 := 0.999;
  float_1_point_001 := 1.001;
// these routines should not be called.
  R_EdgeCodeStart := TEdgeCode(Addr(R_InsertNewEdges));
  R_EdgeCodeEnd := TEdgeCode(Addr(R_SurfacePatch));
{$ENDIF}

end.

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -