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📄 m_chick.pas

📁 delphi编的不错的贪吃蛇
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{----------------------------------------------------------------------------}
{                                                                            }
{ File(s): m_chick.c                                                         }
{                                                                            }
{ Initial conversion by : YgriK (Igor Karpov) - glYgriK@hotbox.ru            }
{ Initial conversion on : 12-Feb-2002                                        }
{                                                                            }
{ This File contains part of convertion of Quake2 source to ObjectPascal.    }
{ More information about this project can be found at:                       }
{ http://www.sulaco.co.za/quake2/                                            }
{                                                                            }
{ Copyright (C) 1997-2001 Id Software, Inc.                                  }
{                                                                            }
{ This program is free software; you can redistribute it and/or              }
{ modify it under the terms of the GNU General Public License                }
{ as published by the Free Software Foundation; either version 2             }
{ of the License, or (at your option) any later version.                     }
{                                                                            }
{ This program is distributed in the hope that it will be useful,            }
{ but WITHOUT ANY WARRANTY; without even the implied warranty of             }
{ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.                       }
{                                                                            }
{ See the GNU General Public License for more details.                       }
{                                                                            }
{----------------------------------------------------------------------------}
{ Updated on :                                                               }
{ Updated by :                                                               }
{                                                                            }
{----------------------------------------------------------------------------}
{ * Still dependent (to compile correctly) on:                               }
{ 1) unit: g_local                                                           }
{ 2) unit: q_shared                                                          }
{ 3) unit: game                                                              }
{ 4) unit: m_flash                                                           }
{                                                                            }
{ .) unit: g_ai                                                              }
{                                                                            }
{ 1) inc:  m_chick                                                           }
{                                                                            }
{----------------------------------------------------------------------------}
{ * TODO:                                                                    }
{ 1) Do more tests                                                           }
{                                                                            }
{----------------------------------------------------------------------------}

{*
==============================================================================

chick

==============================================================================
*}


unit m_chick;

interface

uses g_local;

procedure SP_monster_chick (self : edict_p); cdecl;

implementation

uses q_shared, gameunit, m_flash , g_ai, g_main, g_local_add, game_add,
  g_misc, g_weapon, g_utils, g_monster, CPas;

{$I m_chick.inc}

procedure chick_stand (self : edict_p); cdecl; forward;
procedure chick_run (self : edict_p); cdecl; forward;
procedure chick_reslash (self : edict_p); cdecl; forward;
procedure chick_rerocket (self : edict_p); cdecl; forward;
procedure chick_attack1 (self : edict_p); cdecl; forward;


var
  sound_missile_prelaunch,
  sound_missile_launch,
  sound_melee_swing,
  sound_melee_hit,
  sound_missile_reload,
  sound_death1,
  sound_death2,
  sound_fall_down,
  sound_idle1,
  sound_idle2,
  sound_pain1,
  sound_pain2,
  sound_pain3,
  sound_sight,
  sound_search  : integer;

procedure ChickMoan (self : edict_p); cdecl;
begin
  if (_random() < 0.5) then
    gi.sound (self, CHAN_VOICE, sound_idle1, 1, ATTN_IDLE, 0)
  else
    gi.sound (self, CHAN_VOICE, sound_idle2, 1, ATTN_IDLE, 0);
end;

const
  chick_frames_fidget : array [0..29] of mframe_t = (
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: ChickMoan),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil) );
  chick_move_fidget : mmove_t = (firstframe: FRAME_stand201;  lastframe: FRAME_stand230;  frame: @chick_frames_fidget;  endfunc: chick_stand);

procedure chick_fidget (self : edict_p); cdecl;
begin
  if (self^.monsterinfo.aiflags AND AI_STAND_GROUND) <> 0 then
     Exit;
  if (_random() <= 0.3) then
    self^.monsterinfo.currentmove := @chick_move_fidget;
end;

const
  chick_frames_stand : array [0..29] of mframe_t = (
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_stand;  dist: 0;  thinkfunc: chick_fidget) );
  chick_move_stand : mmove_t = (firstframe: FRAME_stand101;  lastframe: FRAME_stand130;  frame: @chick_frames_stand;  endfunc: Nil);

procedure chick_stand (self : edict_p);
begin
  self^.monsterinfo.currentmove := @chick_move_stand;
end;

const
  chick_frames_start_run : array [0..9] of mframe_t = (
    (aifunc: ai_run;  dist: 1;  thinkfunc: Nil),
    (aifunc: ai_run;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_run;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_run;  dist: -1; thinkfunc: Nil),
    (aifunc: ai_run;  dist: -1; thinkfunc: Nil),
    (aifunc: ai_run;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_run;  dist: 1;  thinkfunc: Nil),
    (aifunc: ai_run;  dist: 3;  thinkfunc: Nil),
    (aifunc: ai_run;  dist: 6;  thinkfunc: Nil),
    (aifunc: ai_run;  dist: 3;  thinkfunc: Nil) );
  chick_move_start_run : mmove_t = (firstframe: FRAME_walk01;  lastframe: FRAME_walk10;  frame: @chick_frames_start_run;  endfunc: chick_run);

  chick_frames_run : array [0..9] of mframe_t = (
    (aifunc: ai_run;  dist: 6;  thinkfunc: Nil),
    (aifunc: ai_run;  dist: 8;  thinkfunc: Nil),
    (aifunc: ai_run;  dist: 13; thinkfunc: Nil),
    (aifunc: ai_run;  dist: 5;  thinkfunc: Nil),
    (aifunc: ai_run;  dist: 7;  thinkfunc: Nil),
    (aifunc: ai_run;  dist: 4;  thinkfunc: Nil),
    (aifunc: ai_run;  dist: 11; thinkfunc: Nil),
    (aifunc: ai_run;  dist: 5;  thinkfunc: Nil),
    (aifunc: ai_run;  dist: 9;  thinkfunc: Nil),
    (aifunc: ai_run;  dist: 7;  thinkfunc: Nil) );
  chick_move_run : mmove_t = (firstframe: FRAME_walk11;  lastframe: FRAME_walk20;  frame: @chick_frames_run;  endfunc: Nil);

  chick_frames_walk : array [0..9] of mframe_t = (
    (aifunc: ai_walk;  dist: 6;  thinkfunc: Nil),
    (aifunc: ai_walk;  dist: 8;  thinkfunc: Nil),
    (aifunc: ai_walk;  dist: 13; thinkfunc: Nil),
    (aifunc: ai_walk;  dist: 5;  thinkfunc: Nil),
    (aifunc: ai_walk;  dist: 7;  thinkfunc: Nil),
    (aifunc: ai_walk;  dist: 4;  thinkfunc: Nil),
    (aifunc: ai_walk;  dist: 11; thinkfunc: Nil),
    (aifunc: ai_walk;  dist: 5;  thinkfunc: Nil),
    (aifunc: ai_walk;  dist: 9;  thinkfunc: Nil),
    (aifunc: ai_walk;  dist: 7;  thinkfunc: Nil) );
  chick_move_walk : mmove_t = (firstframe: FRAME_walk11;  lastframe: FRAME_walk20;  frame: @chick_frames_walk;  endfunc: Nil);

procedure chick_walk (self : edict_p); cdecl;
begin
  self^.monsterinfo.currentmove := @chick_move_walk;
end;

procedure chick_run (self : edict_p); cdecl;
begin
  if (self^.monsterinfo.aiflags AND AI_STAND_GROUND) <> 0 then
  begin
    self^.monsterinfo.currentmove := @chick_move_stand;
    Exit;
  end;

  if (self^.monsterinfo.currentmove = @chick_move_walk) OR (self^.monsterinfo.currentmove = @chick_move_start_run) then
    self^.monsterinfo.currentmove := @chick_move_run
  else
    self^.monsterinfo.currentmove := @chick_move_start_run;
end;

const
  chick_frames_pain1 : array [0..4] of mframe_t = (
    (aifunc: ai_move;  dist: 0; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 0; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 0; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 0; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 0; thinkfunc: Nil) );
  chick_move_pain1 : mmove_t = (firstframe: FRAME_pain101;  lastframe: FRAME_pain105;  frame: @chick_frames_pain1;  endfunc: chick_run);

  chick_frames_pain2 : array [0..4] of mframe_t = (
    (aifunc: ai_move;  dist: 0; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 0; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 0; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 0; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 0; thinkfunc: Nil) );
  chick_move_pain2 : mmove_t = (firstframe: FRAME_pain201;  lastframe: FRAME_pain205;  frame: @chick_frames_pain2;  endfunc: chick_run);

  chick_frames_pain3 : array [0..20] of mframe_t = (
    (aifunc: ai_move;  dist: 0; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 0; thinkfunc: Nil),
    (aifunc: ai_move;  dist: -6; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 3; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 11; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 3; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 0; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 0; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 4; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 1; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 0; thinkfunc: Nil),
    (aifunc: ai_move;  dist: -3; thinkfunc: Nil),
    (aifunc: ai_move;  dist: -4; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 5; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 7; thinkfunc: Nil),
    (aifunc: ai_move;  dist: -2; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 3; thinkfunc: Nil),
    (aifunc: ai_move;  dist: -5; thinkfunc: Nil),
    (aifunc: ai_move;  dist: -2; thinkfunc: Nil),
    (aifunc: ai_move;  dist: -8; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 2; thinkfunc: Nil) );
  chick_move_pain3 : mmove_t = (firstframe: FRAME_pain301;  lastframe: FRAME_pain321;  frame: @chick_frames_pain3;  endfunc: chick_run);

procedure chick_pain (self, other : edict_p; kick : single; damage : integer); cdecl;
var
  r : single;
begin
  if (self^.health < (self^.max_health / 2)) then
    self^.s.skinnum := 1;

  if (level.time < self^.pain_debounce_time) then
    Exit;

  self^.pain_debounce_time := level.time + 3;

  r := _random();
  if (r < 0.33) then
    gi.sound (self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0)
  else if (r < 0.66) then
    gi.sound (self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0)
  else
    gi.sound (self, CHAN_VOICE, sound_pain3, 1, ATTN_NORM, 0);

  if (skill^.value = 3) then
    Exit;   // no pain anims in nightmare

  if (damage <= 10) then
    self^.monsterinfo.currentmove := @chick_move_pain1
  else if (damage <= 25) then
    self^.monsterinfo.currentmove := @chick_move_pain2
  else
    self^.monsterinfo.currentmove := @chick_move_pain3;
end;

procedure chick_dead (self : edict_p); cdecl;
begin
  VectorSet (self^.mins, -16, -16, 0);
  VectorSet (self^.maxs, 16, 16, 16);
  self^.movetype := MOVETYPE_TOSS;
  self^.svflags := self^.svflags OR SVF_DEADMONSTER;
  self^.nextthink := 0;
  gi.linkentity (self);
end;

const
  chick_frames_death2 : array [0..22] of mframe_t = (
    (aifunc: ai_move;  dist: -6; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_move;  dist: -1; thinkfunc: Nil),
    (aifunc: ai_move;  dist: -5; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 0;  thinkfunc: Nil),
    (aifunc: ai_move;  dist: -1; thinkfunc: Nil),
    (aifunc: ai_move;  dist: -2; thinkfunc: Nil),
    (aifunc: ai_move;  dist: 1;  thinkfunc: Nil), 
    (aifunc: ai_move;  dist: 10; thinkfunc: Nil), 
    (aifunc: ai_move;  dist: 2;  thinkfunc: Nil), 
    (aifunc: ai_move;  dist: 3;  thinkfunc: Nil), 
    (aifunc: ai_move;  dist: 1;  thinkfunc: Nil), 
    (aifunc: ai_move;  dist: 2;  thinkfunc: Nil), 
    (aifunc: ai_move;  dist: 0;  thinkfunc: Nil), 
    (aifunc: ai_move;  dist: 3;  thinkfunc: Nil), 
    (aifunc: ai_move;  dist: 3;  thinkfunc: Nil), 
    (aifunc: ai_move;  dist: 1;  thinkfunc: Nil), 

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