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</tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>void * </td> <td class="mdname" nowrap> <em>load_info</em></td> </tr> <tr> <td class="md"></td> <td class="md">) </td> <td class="md" colspan="2"></td> </tr> </table> </td> </tr></table><table cellspacing="5" cellpadding="0" border="0"> <tr> <td> </td> <td><p>Cleanups the scanline loader. <p>This function cleanups the scanline loader.<p><dl compact><dt><b>Parameters:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> <tr><td valign="top"></td><td valign="top"><em>my_bmp</em> </td><td>The pointer to the MYBITMAP object. </td></tr> <tr><td valign="top"></td><td valign="top"><em>load_info</em> </td><td>The initialized information retured by InitMyBitmapSL function.</td></tr> </table></dl><dl compact><dt><b>Returns:</b></dt><dd>0 on success, less than 0 on error.</dd></dl><dl compact><dt><b>See also:</b></dt><dd><a class="el" href="group__bmp__load__fns.htm#ga15">LoadMyBitmapEx</a>, <a class="el" href="group__bmp__load__fns.htm#ga12">InitMyBitmapSL</a>, <a class="el" href="group__bmp__load__fns.htm#ga13">LoadMyBitmapSL</a> </dd></dl> </td> </tr></table><a class="anchor" name="ga25" doxytag="gdi.h::DeleteBitmapAlphaPixel"></a><p><table class="mdTable" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top">void GUIAPI DeleteBitmapAlphaPixel </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top"><a class="el" href="struct__BITMAP.htm">PBITMAP</a> </td> <td class="mdname1" valign="top" nowrap> <em>bmp</em> </td> <td class="md" valign="top"> ) </td> <td class="md" nowrap></td> </tr> </table> </td> </tr></table><table cellspacing="5" cellpadding="0" border="0"> <tr> <td> </td> <td><p>Deletes the bitmap alpha pixel format information of a BITMAP object. <p>This function deletes the bitmap alpha pixel format information of the BITMAP object <em>bmp</em>.<p><dl compact><dt><b>See also:</b></dt><dd><a class="el" href="group__bmp__load__fns.htm#ga24">InitBitmapPixelFormat</a> </dd></dl> </td> </tr></table><a class="anchor" name="ga26" doxytag="gdi.h::ExpandMyBitmap"></a><p><table class="mdTable" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top">int GUIAPI ExpandMyBitmap </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top"><a class="el" href="group__handles.htm#ga2">HDC</a> </td> <td class="mdname" nowrap> <em>hdc</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap><a class="el" href="struct__BITMAP.htm">PBITMAP</a> </td> <td class="mdname" nowrap> <em>bmp</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>const <a class="el" href="struct__MYBITMAP.htm">MYBITMAP</a> * </td> <td class="mdname" nowrap> <em>my_bmp</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>const <a class="el" href="struct__RGB.htm">RGB</a> * </td> <td class="mdname" nowrap> <em>pal</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>int </td> <td class="mdname" nowrap> <em>frame</em></td> </tr> <tr> <td class="md"></td> <td class="md">) </td> <td class="md" colspan="2"></td> </tr> </table> </td> </tr></table><table cellspacing="5" cellpadding="0" border="0"> <tr> <td> </td> <td><p>Expands a MYBITMAP object to a BITMAP object. <p>This function expands the MYBITMAP object pointed to by <em>my_bmp</em> to a BITMAP object (<em>bmp</em>).<p><dl compact><dt><b>Parameters:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> <tr><td valign="top"></td><td valign="top"><em>hdc</em> </td><td>The device context. </td></tr> <tr><td valign="top"></td><td valign="top"><em>bmp</em> </td><td>The expanded BITMAP object. </td></tr> <tr><td valign="top"></td><td valign="top"><em>my_bmp</em> </td><td>The MYBITMAP object to be expanded. </td></tr> <tr><td valign="top"></td><td valign="top"><em>pal</em> </td><td>The palette of the MYBITMAP object. </td></tr> <tr><td valign="top"></td><td valign="top"><em>frame</em> </td><td>The frame of the MYBITMAP object. </td></tr> </table></dl><dl compact><dt><b>Returns:</b></dt><dd>0 on success, non-zero on error. </dd></dl> </td> </tr></table><a class="anchor" name="ga21" doxytag="gdi.h::InitBitmap"></a><p><table class="mdTable" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"><a class="el" href="group__simple__types.htm#ga0">BOOL</a> GUIAPI InitBitmap </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top"><a class="el" href="group__handles.htm#ga2">HDC</a> </td> <td class="mdname" nowrap> <em>hdc</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap><a class="el" href="group__basic__types.htm#ga4">Uint32</a> </td> <td class="mdname" nowrap> <em>w</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap><a class="el" href="group__basic__types.htm#ga4">Uint32</a> </td> <td class="mdname" nowrap> <em>h</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap><a class="el" href="group__basic__types.htm#ga4">Uint32</a> </td> <td class="mdname" nowrap> <em>pitch</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap><a class="el" href="group__win32__types.htm#ga0">BYTE</a> * </td> <td class="mdname" nowrap> <em>bits</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap><a class="el" href="struct__BITMAP.htm">PBITMAP</a> </td> <td class="mdname" nowrap> <em>bmp</em></td> </tr> <tr> <td class="md"></td> <td class="md">) </td> <td class="md" colspan="2"></td> </tr> </table> </td> </tr></table><table cellspacing="5" cellpadding="0" border="0"> <tr> <td> </td> <td><p>Initializes a BITMAP object as a normal bitmap. <p>This function initializes the bitmap pointed to by <em>bmp</em> as a normal bitmap. It sets the bitmap structure fields, and allocates the bits if <em>bits</em> is NULL.<p><dl compact><dt><b>Parameters:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> <tr><td valign="top"></td><td valign="top"><em>hdc</em> </td><td>The device context. </td></tr> <tr><td valign="top"></td><td valign="top"><em>w</em> </td><td>The width of the bitmap. </td></tr> <tr><td valign="top"></td><td valign="top"><em>h</em> </td><td>The height of the bitmap. </td></tr> <tr><td valign="top"></td><td valign="top"><em>pitch</em> </td><td>The pitch of the bitmap. </td></tr> <tr><td valign="top"></td><td valign="top"><em>bits</em> </td><td>The bits of the bitmap. </td></tr> <tr><td valign="top"></td><td valign="top"><em>bmp</em> </td><td>The BITMAP object to be initialized. </td></tr> </table></dl><dl compact><dt><b>Returns:</b></dt><dd>TRUE on success, FALSE on error.</dd></dl><dl compact><dt><b>Note:</b></dt><dd><em>LoadBitmapEx</em> will initialize the BITMAP object itself.</dd></dl><dl compact><dt><b>See also:</b></dt><dd><a class="el" href="group__bmp__load__fns.htm#ga24">InitBitmapPixelFormat</a>, <a class="el" href="group__bmp__load__fns.htm#ga8">UnloadBitmap</a>, <a class="el" href="group__bmp__struct.htm">Bitmap structure</a> </dd></dl> </td> </tr></table><a class="anchor" name="ga24" doxytag="gdi.h::InitBitmapPixelFormat"></a><p><table class="mdTable" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"><a class="el" href="group__simple__types.htm#ga0">BOOL</a> GUIAPI InitBitmapPixelFormat </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top"><a class="el" href="group__handles.htm#ga2">HDC</a> </td> <td class="mdname" nowrap> <em>hdc</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap><a class="el" href="struct__BITMAP.htm">PBITMAP</a> </td> <td class="mdname" nowrap> <em>bmp</em></td> </tr> <tr> <td class="md"></td> <td class="md">) </td> <td class="md" colspan="2"></td> </tr> </table> </td> </tr></table><table cellspacing="5" cellpadding="0" border="0"> <tr> <td> </td> <td>
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