📄 group__misc__fns.htm
字号:
<tr><td valign="top"></td><td valign="top"><em>fillc</em> </td><td>Specify the pixel value to fill the box when DF_3DBOX_FILL specified.</td></tr> </table></dl><dl compact><dt><b>See also:</b></dt><dd><a class="el" href="group__misc__fns.htm#ga4">DrawFlatControlFrameEx</a> </dd></dl> </td> </tr></table><a class="anchor" name="ga5" doxytag="ctrlhelper.h::Draw3DThickFrameEx"></a><p><table class="mdTable" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top">void GUIAPI Draw3DThickFrameEx </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top"><a class="el" href="group__handles.htm#ga2">HDC</a> </td> <td class="mdname" nowrap> <em>hdc</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap><a class="el" href="group__handles.htm#ga1">HWND</a> </td> <td class="mdname" nowrap> <em>hwnd</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>int </td> <td class="mdname" nowrap> <em>l</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>int </td> <td class="mdname" nowrap> <em>t</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>int </td> <td class="mdname" nowrap> <em>r</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>int </td> <td class="mdname" nowrap> <em>b</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap><a class="el" href="group__win32__types.htm#ga4">DWORD</a> </td> <td class="mdname" nowrap> <em>flags</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap><a class="el" href="group__gdi__types.htm#ga8">gal_pixel</a> </td> <td class="mdname" nowrap> <em>fillc</em></td> </tr> <tr> <td class="md"></td> <td class="md">) </td> <td class="md" colspan="2"></td> </tr> </table> </td> </tr></table><table cellspacing="5" cellpadding="0" border="0"> <tr> <td> </td> <td><p>Draws a thick 3D frame. <p>This function draws a thin 3D frame (the border is 2-pixel wide), and fills the frame if a fill flag is specified.<p><dl compact><dt><b>Parameters:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> <tr><td valign="top"></td><td valign="top"><em>hdc</em> </td><td>The device context. </td></tr> <tr><td valign="top"></td><td valign="top"><em>hwnd</em> </td><td>Tell the function to draw with the color definitions of this window. </td></tr> <tr><td valign="top"></td><td valign="top"><em>l</em> </td><td>The x-coordinate of upper-left corner of the frame. </td></tr> <tr><td valign="top"></td><td valign="top"><em>t</em> </td><td>The y-coordinate of upper-left corner of the frame. </td></tr> <tr><td valign="top"></td><td valign="top"><em>r</em> </td><td>The x-coordinate of lower-right corner of the frame. </td></tr> <tr><td valign="top"></td><td valign="top"><em>b</em> </td><td>The y-coordinate of lower-right corner of the frame. </td></tr> <tr><td valign="top"></td><td valign="top"><em>flags</em> </td><td>Specify the drawing flag, can be or'ed with the following flags:<ul><li>DF_3DBOX_NORMAL<br> The box is displayed with normal status.</li><li>DF_3DBOX_PRESSED<br> The box is pressed.</li><li>DF_3DBOX_NOTFILL<br> Do not fill the box.</li><li>DF_3DBOX_FILL<br> Fill the box and the <em>fillc</em> defined the color. </li></ul></td></tr> <tr><td valign="top"></td><td valign="top"><em>fillc</em> </td><td>Specify the pixel value to fill the box when DF_3DBOX_FILL specified.</td></tr> </table></dl><dl compact><dt><b>See also:</b></dt><dd><a class="el" href="group__misc__fns.htm#ga3">Draw3DControlFrameEx</a>, <a class="el" href="group__misc__fns.htm#ga4">DrawFlatControlFrameEx</a> </dd></dl> </td> </tr></table><a class="anchor" name="ga6" doxytag="ctrlhelper.h::Draw3DThinFrameEx"></a><p><table class="mdTable" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top">void GUIAPI Draw3DThinFrameEx </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top"><a class="el" href="group__handles.htm#ga2">HDC</a> </td> <td class="mdname" nowrap> <em>hdc</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap><a class="el" href="group__handles.htm#ga1">HWND</a> </td> <td class="mdname" nowrap> <em>hwnd</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>int </td> <td class="mdname" nowrap> <em>l</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>int </td> <td class="mdname" nowrap> <em>t</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>int </td> <td class="mdname" nowrap> <em>r</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>int </td> <td class="mdname" nowrap> <em>b</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap><a class="el" href="group__win32__types.htm#ga4">DWORD</a> </td> <td class="mdname" nowrap> <em>flags</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap><a class="el" href="group__gdi__types.htm#ga8">gal_pixel</a> </td> <td class="mdname" nowrap> <em>fillc</em></td> </tr> <tr> <td class="md"></td> <td class="md">) </td> <td class="md" colspan="2"></td> </tr> </table> </td> </tr></table><table cellspacing="5" cellpadding="0" border="0"> <tr> <td> </td> <td><p>Draws a thin 3D frame. <p>This function draws a thin 3D frame (the border is 1-pixel wide), and fills the frame if a fill flag is specified.<p><dl compact><dt><b>Parameters:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> <tr><td valign="top"></td><td valign="top"><em>hdc</em> </td><td>The device context. </td></tr> <tr><td valign="top"></td><td valign="top"><em>hwnd</em> </td><td>Tell the function to draw with the color definitions of this window. </td></tr> <tr><td valign="top"></td><td valign="top"><em>l</em> </td><td>The x-coordinate of upper-left corner of the frame. </td></tr> <tr><td valign="top"></td><td valign="top"><em>t</em> </td><td>The y-coordinate of upper-left corner of the frame. </td></tr> <tr><td valign="top"></td><td valign="top"><em>r</em> </td><td>The x-coordinate of lower-right corner of the frame. </td></tr> <tr><td valign="top"></td><td valign="top"><em>b</em> </td><td>The y-coordinate of lower-right corner of the frame. </td></tr> <tr><td valign="top"></td><td valign="top"><em>flags</em> </td><td>Specify the drawing flag, can be or'ed with the following flags:<ul><li>DF_3DBOX_NORMAL<br> The box is displayed with normal status.</li><li>DF_3DBOX_PRESSED<br> The box is pressed.</li><li>DF_3DBOX_NOTFILL<br> Do not fill the box.</li><li>DF_3DBOX_FILL<br> Fill the box and the <em>fillc</em> defined the color. </li></ul></td></tr> <tr><td valign="top"></td><td valign="top"><em>fillc</em> </td><td>Specify the pixel value to fill the box when DF_3DBOX_FILL specified.</td></tr> </table></dl><dl compact><dt><b>See also:</b></dt><dd><a class="el" href="group__misc__fns.htm#ga3">Draw3DControlFrameEx</a>, <a class="el" href="group__misc__fns.htm#ga4">DrawFlatControlFrameEx</a> </dd></dl> </td> </tr></table><a class="anchor" name="ga2" doxytag="ctrlhelper.h::DrawBoxFromBitmap"></a><p><table class="mdTable" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top">void GUIAPI DrawBoxFromBitmap </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top"><a class="el" href="group__handles.htm#ga2">HDC</a> </td> <td class="mdname" nowrap> <em>hdc</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>const <a class="el" href="struct__RECT.htm">RECT</a> * </td> <td class="mdname" nowrap> <em>box</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap>const <a class="el" href="struct__BITMAP.htm">BITMAP</a> * </td> <td class="mdname" nowrap> <em>bmp</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap><a class="el" href="group__simple__types.htm#ga0">BOOL</a> </td> <td class="mdname" nowrap> <em>h_v</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td class="md"></td> <td class="md" nowrap><a class="el" href="group__simple__types.htm#ga0">BOOL</a> </td> <td class="mdname" nowrap> <em>do_clip</em></td> </tr> <tr> <td class="md"></td> <td class="md">) </td> <td class="md" colspan="2"></td> </tr> </table> </td> </tr></table><table cellspacing="5" cellpadding="0" border="0"> <tr> <td> </td> <td><p>Draws a box from bitmap. <p><dl compact><dt><b>Parameters:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> <tr><td valign="top"></td><td valign="top"><em>hdc</em> </td><td>The handle to drawing context. </td></tr> <tr><td valign="top"></td><td valign="top"><em>box</em> </td><td>The rectangle of the box. </td></tr> <tr><td valign="top"></td><td valign="top"><em>bmp</em> </td><td>The pointer to the BITMAP object. </td></tr> <tr><td valign="top"></td><td valign="top"><em>h_v</em> </td><td>Draw the box along horizental or vertical. </td></tr> <tr><td valign="top"></td><td valign="top"><em>do_clip</em> </td><td>Does clip the drawing in the box? </td></tr> </table></dl> </td> </tr></table><a class="anchor" name="ga4" doxytag="ctrlhelper.h::DrawFlatControlFrameEx"></a><p><table class="mdTable" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top">void GUIAPI DrawFlatControlFrameEx </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top"><a class="el" href="group__handles.htm#ga2">HDC</a> </td>
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -