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📁 MINIGUI1.6开发API
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          <td class="md" nowrap valign="top">#define SetFocus&nbsp;&nbsp;&nbsp;SetFocusChild          </td>        </tr>      </table>    </td>  </tr></table><table cellspacing="5" cellpadding="0" border="0">  <tr>    <td>      &nbsp;    </td>    <td><p><dl compact><dt><b>See also:</b></dt><dd><a class="el" href="group__window__general__fns.htm#ga57">SetFocusChild</a> </dd></dl><p>Definition at line <a class="el" href="window_8h-source.htm#l04074">4074</a> of file <a class="el" href="window_8h-source.htm">window.h</a>.    </td>  </tr></table><a class="anchor" name="ga76" doxytag="window.h::SetForegroundWindow"></a><p><table class="mdTable" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top">#define SetForegroundWindow&nbsp;&nbsp;&nbsp;SetActiveWindow          </td>        </tr>      </table>    </td>  </tr></table><table cellspacing="5" cellpadding="0" border="0">  <tr>    <td>      &nbsp;    </td>    <td><p><dl compact><dt><b>See also:</b></dt><dd><a class="el" href="group__window__general__fns.htm#ga59">SetActiveWindow</a> </dd></dl><p>Definition at line <a class="el" href="window_8h-source.htm#l04120">4120</a> of file <a class="el" href="window_8h-source.htm">window.h</a>.    </td>  </tr></table><hr><h2>Function Documentation</h2><a class="anchor" name="ga30" doxytag="window.h::BeginPaint"></a><p><table class="mdTable" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"><a class="el" href="group__handles.htm#ga2">HDC</a> GUIAPI BeginPaint           </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top"><a class="el" href="group__handles.htm#ga1">HWND</a>&nbsp;</td>          <td class="mdname1" valign="top" nowrap> <em>hWnd</em>          </td>          <td class="md" valign="top">&nbsp;)&nbsp;</td>          <td class="md" nowrap></td>        </tr>      </table>    </td>  </tr></table><table cellspacing="5" cellpadding="0" border="0">  <tr>    <td>      &nbsp;    </td>    <td><p>Prepares a window for painting. <p>This function prepares the specified window <em>hWnd</em> for painting. This function is called in the handler of MSG_PAINT message normally. It returns a device context including the update region of the window. When you are done with the device context, you should call <em>EndPaint</em> to finish the painting of the window.<p><dl compact><dt><b>Parameters:</b></dt><dd>  <table border="0" cellspacing="2" cellpadding="0">    <tr><td valign="top"></td><td valign="top"><em>hWnd</em>&nbsp;</td><td>The handle to the window. </td></tr>  </table></dl><dl compact><dt><b>Returns:</b></dt><dd>The device context.</dd></dl><dl compact><dt><b>See also:</b></dt><dd><a class="el" href="group__window__general__fns.htm#ga31">EndPaint</a> </dd></dl>    </td>  </tr></table><a class="anchor" name="ga34" doxytag="window.h::ClientHeightToWindowHeight"></a><p><table class="mdTable" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top">int GUIAPI ClientHeightToWindowHeight           </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top"><a class="el" href="group__win32__types.htm#ga4">DWORD</a>&nbsp;</td>          <td class="mdname" nowrap> <em>dwStyle</em>, </td>        </tr>        <tr>          <td class="md" nowrap align="right"></td>          <td class="md"></td>          <td class="md" nowrap>int&nbsp;</td>          <td class="mdname" nowrap> <em>ch</em>, </td>        </tr>        <tr>          <td class="md" nowrap align="right"></td>          <td class="md"></td>          <td class="md" nowrap><a class="el" href="group__simple__types.htm#ga0">BOOL</a>&nbsp;</td>          <td class="mdname" nowrap> <em>hasMenu</em></td>        </tr>        <tr>          <td class="md"></td>          <td class="md">)&nbsp;</td>          <td class="md" colspan="2"></td>        </tr>      </table>    </td>  </tr></table><table cellspacing="5" cellpadding="0" border="0">  <tr>    <td>      &nbsp;    </td>    <td><p>Calculates main window height from the height of the client area. <p>This function calculates the main window height from the height of the client area.<p><dl compact><dt><b>Parameters:</b></dt><dd>  <table border="0" cellspacing="2" cellpadding="0">    <tr><td valign="top"></td><td valign="top"><em>dwStyle</em>&nbsp;</td><td>The style of the main window. </td></tr>    <tr><td valign="top"></td><td valign="top"><em>ch</em>&nbsp;</td><td>The height of the client area. </td></tr>    <tr><td valign="top"></td><td valign="top"><em>hasMenu</em>&nbsp;</td><td>Indicates whether the main window has menu. </td></tr>  </table></dl><dl compact><dt><b>Returns:</b></dt><dd>The height of the main window.</dd></dl><dl compact><dt><b>See also:</b></dt><dd><a class="el" href="group__window__general__fns.htm#ga33">ClientWidthToWindowWidth</a> </dd></dl>    </td>  </tr></table><a class="anchor" name="ga35" doxytag="window.h::ClientToScreen"></a><p><table class="mdTable" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top">void GUIAPI ClientToScreen           </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top"><a class="el" href="group__handles.htm#ga1">HWND</a>&nbsp;</td>          <td class="mdname" nowrap> <em>hWnd</em>, </td>        </tr>        <tr>          <td class="md" nowrap align="right"></td>          <td class="md"></td>          <td class="md" nowrap>int *&nbsp;</td>          <td class="mdname" nowrap> <em>x</em>, </td>        </tr>        <tr>          <td class="md" nowrap align="right"></td>          <td class="md"></td>          <td class="md" nowrap>int *&nbsp;</td>          <td class="mdname" nowrap> <em>y</em></td>        </tr>        <tr>          <td class="md"></td>          <td class="md">)&nbsp;</td>          <td class="md" colspan="2"></td>        </tr>      </table>    </td>  </tr></table><table cellspacing="5" cellpadding="0" border="0">  <tr>    <td>      &nbsp;    </td>    <td><p>Converts the client coordinates of a point to screen coordinates. <p>This function converts the client coordinates of the specified point <em></em>(*x,*y) in the specified window <em>hWnd</em> to screen coordinates.<p><dl compact><dt><b>Parameters:</b></dt><dd>  <table border="0" cellspacing="2" cellpadding="0">    <tr><td valign="top"></td><td valign="top"><em>hWnd</em>&nbsp;</td><td>The handle to the window. </td></tr>    <tr><td valign="top"></td><td valign="top"><em>x</em>&nbsp;</td><td>The pointer to the x coordinate. </td></tr>    <tr><td valign="top"></td><td valign="top"><em>y</em>&nbsp;</td><td>The pointer to the y coordinate.</td></tr>  </table></dl><dl compact><dt><b>See also:</b></dt><dd><a class="el" href="group__window__general__fns.htm#ga36">ScreenToClient</a> </dd></dl>    </td>  </tr></table><a class="anchor" name="ga33" doxytag="window.h::ClientWidthToWindowWidth"></a><p><table class="mdTable" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top">int GUIAPI ClientWidthToWindowWidth           </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top"><a class="el" href="group__win32__types.htm#ga4">DWORD</a>&nbsp;</td>          <td class="mdname" nowrap> <em>dwStyle</em>, </td>        </tr>        <tr>          <td class="md" nowrap align="right"></td>          <td class="md"></td>          <td class="md" nowrap>int&nbsp;</td>          <td class="mdname" nowrap> <em>cw</em></td>        </tr>        <tr>          <td class="md"></td>

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