📄 paintlazys.cpp
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// PaintLazys.cpp: implementation of the CPaintLazys class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "const.h"
#include "paintobj.h"
#include "painted.h"
#include "paintdoc.h"
#include "math.h"
#include "SearchPath.h"
#include "SearchNode.h"
#include "paintvw.h"
#include "PaintLazys.h"
#include "LazysAttrDlg.h"
#include "BuildingLazysAttrDlg.h"
#include "DeviceLazysAttrDlg.h"
#include "LazysPath.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
extern double fscale;
extern void DPtoVPf(CPnt pnt,CPnt& point);
extern void DPtoVP(CPnt pnt,CPoint& point);
extern void VPtoDP(CPoint point,CPnt& pnt);
extern double Distance(int x1, int y1, int x2, int y2);
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
IMPLEMENT_SERIAL(CPaintLazys, CObject, VERSIONABLE_SCHEMA)
CPaintLazys::CPaintLazys()
{
}
CPaintLazys::~CPaintLazys()
{
}
void CPaintLazys::Draw(CDC* pDC)
{
pDC->SetROP2(R2_COPYPEN);
CPen* pOldPen;
CPen pDrawPen;
pDrawPen.CreatePen(PS_SOLID, m_nWidth, m_rgbPrimary);
pOldPen = pDC->SelectObject(&pDrawPen);
CPnt pntt,pntEnd;
DPtoVPf(m_pointEnd,pntEnd);//把最终实际坐标变换为用于显示的逻辑坐标
Transform1(pntEnd,pntt);
double mm=pntt.x;
double nn=pntt.y;
CPnt pxy;
CPnt pdraw;
if(mm>0)
{
for(int jj=0;jj<=mm;jj++)
{
pxy.x=double(jj);
pxy.y=calculate(pxy.x,mm,nn);
Transform(pxy,pdraw);//坐标变换
if(jj==0)
{
pDC->MoveTo(int(pdraw.x),int(pdraw.y));
}
pDC->LineTo(int(pdraw.x),int(pdraw.y));
}
}
else
{
for(int jj=0;jj>=mm;jj--)
{
pxy.x=double(jj);
pxy.y=calculate(pxy.x,mm,nn);
Transform(pxy,pdraw);//坐标变换
if(jj==0)
{
pDC->MoveTo(int(pdraw.x),int(pdraw.y));
}
pDC->LineTo(int(pdraw.x),int(pdraw.y));
}
}
pDC->SelectObject(pOldPen);
}
void CPaintLazys::DragDraw(CDC* pDC, CPnt& pointDragged)
{
pDC->SetROP2(R2_NOT);//R2_XORPEN R2_NOTMASKPEN
CPen* pOldPen;
CPen pDrawPen;
pDrawPen.CreatePen(PS_SOLID, int(fscale*m_nWidth)>2? 1:1, m_rgbPrimary);
pOldPen = pDC->SelectObject(&pDrawPen);
CPnt pntt,pntEnd;
DPtoVPf(m_pointEnd,pntEnd);//把最终实际坐标变换为用于显示的逻辑坐标
Transform1(pntEnd,pntt);
double mm=pntt.x;
double nn=pntt.y;
CPnt pxy;
CPnt pdraw;
if(mm>0)
{
for(int jj=0;jj<=mm;jj++)
{
pxy.x=double(jj);
pxy.y=calculate(pxy.x,mm,nn);
Transform(pxy,pdraw);//坐标变换
if(jj==0)
{
pDC->MoveTo(int(pdraw.x),int(pdraw.y));
}
pDC->LineTo(int(pdraw.x),int(pdraw.y));
}
}
else
{
for(int jj=0;jj>=mm;jj--)
{
pxy.x=double(jj);
pxy.y=calculate(pxy.x,mm,nn);
Transform(pxy,pdraw);//坐标变换
if(jj==0)
{
pDC->MoveTo(int(pdraw.x),int(pdraw.y));
}
pDC->LineTo(int(pdraw.x),int(pdraw.y));
}
}
///////////////////////////////////////////////////////////
m_pointEnd.x=pointDragged.x;
m_pointEnd.y=pointDragged.y;
DPtoVPf(m_pointEnd,pntEnd);//把最终实际坐标变换为用于显示的逻辑坐标
Transform1(pntEnd,pntt);
mm=pntt.x;
nn=pntt.y;
if(mm>0)
{
for(int jj=0;jj<=mm;jj++)
{
pxy.x=double(jj);
pxy.y=calculate(pxy.x,mm,nn);
Transform(pxy,pdraw);//坐标变换
if(jj==0)
{
pDC->MoveTo(int(pdraw.x),int(pdraw.y));
}
pDC->LineTo(int(pdraw.x),int(pdraw.y));
}
}
else
{
for(int jj=0;jj>=mm;jj--)
{
pxy.x=double(jj);
pxy.y=calculate(pxy.x,mm,nn);
Transform(pxy,pdraw);//坐标变换
if(jj==0)
{
pDC->MoveTo(int(pdraw.x),int(pdraw.y));
}
pDC->LineTo(int(pdraw.x),int(pdraw.y));
}
}
pDC->SelectObject(pOldPen);
}
//坐标变换
//从曲线的自身坐标系-》逻辑坐标系
//参数说明如下:
//m_pntStart:曲线在逻辑坐标系中起点坐标
//2*pi-m_angStart:起点的倾斜角(与逻辑坐标系X轴正向夹角)
//pnt:自身坐标系中某点的坐标
//point:某点经坐标变换后得到该点在逻辑坐标系中的坐标
void CPaintLazys::Transform(CPnt pnt,CPnt& point)
{
CPnt m_pntStart;
DPtoVPf(m_pointPrimary,m_pntStart);
point.x=m_pntStart.x+pnt.x*cos(2*pi-m_angStart)-pnt.y*sin(2*pi-m_angStart);
point.y=m_pntStart.y+pnt.x*sin(2*pi-m_angStart)+pnt.y*cos(2*pi-m_angStart);
}
//坐标变换
//从逻辑坐标系-》曲线的自身坐标系
void CPaintLazys::Transform1(CPnt pnt,CPnt& point)
{
CPnt m_pntStart;
DPtoVPf(m_pointPrimary,m_pntStart);
point.x=(pnt.x-m_pntStart.x)*cos(2*pi-m_angStart)+(pnt.y-m_pntStart.y)*sin(2*pi-m_angStart);
point.y=(m_pntStart.x-pnt.x)*sin(2*pi-m_angStart)-(m_pntStart.y-pnt.y)*cos(2*pi-m_angStart);
}
//LAZY-S曲线方程
//参数定义:fX为实时的X轴坐标,返回值为实时的Y轴坐标
//m_fXe为曲线在X轴方向上的宽度(终点-起点)
//m_fYe为曲线在Y轴方向上的宽度(终点-起点),m_fYe为正时为标准形状
//m_fYe为负时为标准形状的镜相
double CPaintLazys::calculate(double fX,double m_fXe,double m_fYe)
{
double fRate = fX / m_fXe;
return m_fYe*fRate*fRate*fRate*(10-fRate*(15-6*fRate));
}
//LAZY-S曲线近似方程
//参数定义:x为实时的X轴坐标,y为实时的Y轴坐标
//mm为曲线在X轴方向上的宽度
//nn为曲线在Y轴方向上的宽度
//y=(sin(x*pi/mm-pi/2)*nn/2+nn/2);
void CPaintLazys::MoveDraw(CDC* pDC, CPnt& p1,CPnt& p2)
{
pDC->SetROP2(R2_XORPEN);//R2_XORPEN
CPen* pOldPen;
CPen pDrawPen;
CPoint m_pp1;
CPoint m_pp2;
CPoint pp1;
CPoint pp2;
DPtoVP(m_p1,m_pp1);
DPtoVP(m_p2,m_pp2);//把最终实际坐标变换为用于显示的逻辑坐标
DPtoVP(p1,pp1);
DPtoVP(p2,pp2);
pDrawPen.CreatePen(PS_DOT, 0, m_rgbPrimary);
pOldPen = pDC->SelectObject(&pDrawPen);
if(m_bFirstMove)//第一次移动
{
m_bFirstMove=FALSE;
pDC->MoveTo(pp1.x,pp1.y);
pDC->LineTo(pp2.x,pp2.y);
}
else
{
pDC->MoveTo(m_pp1.x,m_pp1.y);
pDC->LineTo(m_pp2.x,m_pp2.y);
pDC->MoveTo(pp1.x,pp1.y);
pDC->LineTo(pp2.x,pp2.y);
}
m_p1=p1;
m_p2=p2;
pDC->SelectObject(pOldPen);
}
void CPaintLazys::DrawErase1(CDC* pDC, void* pTemp)//擦除图形WHITE_BRUSHHOLLOW_BRUSH
{
CPoint pointPrimary;
CPoint pointEnd;
CPoint p11,p12,p21,p22;
DPtoVP(m_pointPrimary,pointPrimary);
DPtoVP(m_pointEnd,pointEnd);//把最终实际坐标变换为用于显示的逻辑坐标
p11.x=pointPrimary.x-4;
p11.y=pointPrimary.y-4;
p12.x=pointPrimary.x+4;
p12.y=pointPrimary.y+4;
p21.x=pointEnd.x-4;
p21.y=pointEnd.y-4;
p22.x=pointEnd.x+4;
p22.y=pointEnd.y+4;
pDC->LPtoDP(&p11);
pDC->LPtoDP(&p12);
pDC->LPtoDP(&p21);
pDC->LPtoDP(&p22);
CRect rect1(p11.x,p11.y,p12.x,p12.y);
CRect rect2(p21.x,p21.y,p22.x,p22.y);
((CPaintobjView*)pTemp)->InvalidateRect(&rect1);
((CPaintobjView*)pTemp)->InvalidateRect(&rect2);
}
void CPaintLazys::DrawErase(CDC* pDC, void* pTemp)//擦除图形WHITE_BRUSHHOLLOW_BRUSH
{
pDC->SetROP2(R2_COPYPEN);
CPen* pOldPen;
CPen pDrawPen;
CBrush* pOldBrush;
pOldBrush = (CBrush *) pDC->SelectStockObject(HOLLOW_BRUSH);
CPoint m_pointPrimary1;
CPoint m_pointEnd1;
DPtoVP(m_pointPrimary,m_pointPrimary1);
DPtoVP(m_pointEnd,m_pointEnd1);//把最终实际坐标变换为用于显示的逻辑坐标
pDrawPen.CreatePen(PS_SOLID, m_nWidth, RGB(255,255,255));
pOldPen = pDC->SelectObject(&pDrawPen);
pDC->Rectangle(m_pointPrimary1.x-4,m_pointPrimary1.y-4,m_pointPrimary1.x+4,m_pointPrimary1.y+4);
pDC->Rectangle(m_pointEnd1.x-4,m_pointEnd1.y-4,m_pointEnd1.x+4,m_pointEnd1.y+4);
pDC->Ellipse(m_pointPrimary1.x-4,m_pointPrimary1.y-4,m_pointPrimary1.x+4,m_pointPrimary1.y+4);
pDC->Ellipse(m_pointEnd1.x-4,m_pointEnd1.y-4,m_pointEnd1.x+4,m_pointEnd1.y+4);
pDC->SelectObject(pOldPen);
pDC->SelectObject(pOldBrush);
}
void CPaintLazys::DrawSpecialNode(CDC* pDC)//显示断点非相切点
{
CPen* pOldPen;
CPen pDrawPen;
CBrush* pOldBrush;
pOldBrush = (CBrush *) pDC->SelectStockObject(WHITE_BRUSH);
CPoint m_pointPrimary1;
CPoint m_pointEnd1;
DPtoVP(m_pointPrimary,m_pointPrimary1);
DPtoVP(m_pointEnd,m_pointEnd1);//把最终实际坐标变换为用于显示的逻辑坐标
pDrawPen.CreatePen(PS_SOLID, m_nWidth, m_rgbPrimary);
pOldPen = pDC->SelectObject(&pDrawPen);
Draw(pDC);
//起点状态0=相切点1=非相切点2=断点
if(m_uStartNodeState==2)//断点
{
pDC->MoveTo(m_pointPrimary1.x-3,m_pointPrimary1.y-3);
pDC->LineTo(m_pointPrimary1.x+4,m_pointPrimary1.y+4);
pDC->MoveTo(m_pointPrimary1.x-3,m_pointPrimary1.y+3);
pDC->LineTo(m_pointPrimary1.x+4,m_pointPrimary1.y-4);
}
else if(m_uStartNodeState==1)//非相切点
{
pDC->Rectangle(m_pointPrimary1.x-4,m_pointPrimary1.y-4,m_pointPrimary1.x+4,m_pointPrimary1.y+4);
}
//终点状态0=相切点1=非相切点2=断点
if(m_uEndNodeState==2)//断点
{
pDC->MoveTo(m_pointEnd1.x-3,m_pointEnd1.y-3);
pDC->LineTo(m_pointEnd1.x+4,m_pointEnd1.y+4);
pDC->MoveTo(m_pointEnd1.x-3,m_pointEnd1.y+3);
pDC->LineTo(m_pointEnd1.x+4,m_pointEnd1.y-4);
}
else if(m_uEndNodeState==1)//非相切点
{
pDC->Rectangle(m_pointEnd1.x-4,m_pointEnd1.y-4,m_pointEnd1.x+4,m_pointEnd1.y+4);
}
pDC->SelectObject(pOldPen);
pDC->SelectObject(pOldBrush);
}
void CPaintLazys::DrawSelected(CDC* pDC, void* pTemp)
{
pDC->SetROP2(R2_COPYPEN);
CPen* pOldPen;
CPen pDrawPen;
CBrush* pOldBrush;
pOldBrush = (CBrush *) pDC->SelectStockObject(WHITE_BRUSH);
CPoint m_pointPrimary1;
CPoint m_pointEnd1;
DPtoVP(m_pointPrimary,m_pointPrimary1);
DPtoVP(m_pointEnd,m_pointEnd1);//把最终实际坐标变换为用于显示的逻辑坐标
pDrawPen.CreatePen(PS_SOLID, m_nWidth, m_rgbPrimary);
pOldPen = pDC->SelectObject(&pDrawPen);
Draw(pDC);
if(m_bSelectStartNode)//TRUE表示图形元素起点被选中
{
m_bSelectStartNode=FALSE;
pDC->Ellipse(m_pointPrimary1.x-4,m_pointPrimary1.y-4,m_pointPrimary1.x+4,m_pointPrimary1.y+4);
}
else if(m_bSelectEndNode)//TRUE表示图形元素终点被选中
{
m_bSelectEndNode=FALSE;
pDC->Ellipse(m_pointEnd1.x-4,m_pointEnd1.y-4,m_pointEnd1.x+4,m_pointEnd1.y+4);
}
else if(!m_bReferencePoint)//参考点FALSE表示终点为参考点
{
DrawErase(pDC, (CPaintobjView*)pTemp);//擦除图形
pDC->Rectangle(m_pointPrimary1.x-4,m_pointPrimary1.y-4,m_pointPrimary1.x+4,m_pointPrimary1.y+4);
pDC->Ellipse(m_pointEnd1.x-4,m_pointEnd1.y-4,m_pointEnd1.x+4,m_pointEnd1.y+4);
}
else
{
DrawErase(pDC, (CPaintobjView*)pTemp);//擦除图形
pDC->Rectangle(m_pointEnd1.x-4,m_pointEnd1.y-4,m_pointEnd1.x+4,m_pointEnd1.y+4);
pDC->Ellipse(m_pointPrimary1.x-4,m_pointPrimary1.y-4,m_pointPrimary1.x+4,m_pointPrimary1.y+4);
}
pDC->SelectObject(pOldPen);
pDC->SelectObject(pOldBrush);
}
/*
void CPaintLazys::DrawSpecialNode(CDC* pDC)//显示断点非相切点
{
CPen* pOldPen;
CPen pDrawPen;
CBrush* pOldBrush;
pOldBrush = (CBrush *) pDC->SelectStockObject(WHITE_BRUSH);
CPoint m_pointPrimary1;
CPoint m_pointEnd1;
DPtoVP(m_pointPrimary,m_pointPrimary1);
DPtoVP(m_pointEnd,m_pointEnd1);//把最终实际坐标变换为用于显示的逻辑坐标
pDrawPen.CreatePen(PS_SOLID, m_nWidth, m_rgbPrimary);
pOldPen = pDC->SelectObject(&pDrawPen);
pDC->MoveTo(m_pointPrimary1.x,m_pointPrimary1.y);
pDC->LineTo(m_pointEnd1.x,m_pointEnd1.y);
//起点状态0=相切点1=非相切点2=断点
if(m_uStartNodeState==2)//断点
{
pDC->MoveTo(m_pointPrimary1.x-3,m_pointPrimary1.y-3);
pDC->LineTo(m_pointPrimary1.x+4,m_pointPrimary1.y+4);
pDC->MoveTo(m_pointPrimary1.x-3,m_pointPrimary1.y+3);
pDC->LineTo(m_pointPrimary1.x+4,m_pointPrimary1.y-4);
}
else if(m_uStartNodeState==1)//非相切点
{
pDC->Rectangle(m_pointPrimary1.x-4,m_pointPrimary1.y-4,m_pointPrimary1.x+4,m_pointPrimary1.y+4);
}
//终点状态0=相切点1=非相切点2=断点
if(m_uEndNodeState==2)//断点
{
pDC->MoveTo(m_pointEnd1.x-3,m_pointEnd1.y-3);
pDC->LineTo(m_pointEnd1.x+4,m_pointEnd1.y+4);
pDC->MoveTo(m_pointEnd1.x-3,m_pointEnd1.y+3);
pDC->LineTo(m_pointEnd1.x+4,m_pointEnd1.y-4);
}
else if(m_uEndNodeState==1)//非相切点
{
pDC->Rectangle(m_pointEnd1.x-4,m_pointEnd1.y-4,m_pointEnd1.x+4,m_pointEnd1.y+4);
}
pDC->SelectObject(pOldPen);
pDC->SelectObject(pOldBrush);
}
*/
void CPaintLazys::OnDown(CPnt& pointDown)
{
m_pointEnd.x = m_pointPrimary.x = pointDown.x;
m_pointEnd.y = m_pointPrimary.y = pointDown.y;
}
/*
void CPaintLazys::ChangeOrigin(CPnt pnt)//改变坐标原点
{
m_pointPrimary.x=m_pointPrimary.x-pnt.x;
m_pointPrimary.y=m_pointPrimary.y-pnt.y;
m_pointEnd.x=m_pointEnd.x-pnt.x;
m_pointEnd.y=m_pointEnd.y-pnt.y;
}
*/
void CPaintLazys::OnDown2(CPnt& pointDown)
{
}
void CPaintLazys::OnUp(CPnt& pointUp, CWnd* pWnd)
{
CClientDC tempDC(pWnd);
Draw(&tempDC);
}
//
//判断是否点击了某节点
//返回0==没击中,1==击中起点,2==击中终点
UINT CPaintLazys::IsHit1(CPnt& pointBang)
{
UINT forreturn=0;
CPoint m_pointPrimary1;
CPoint m_pointEnd1;
CPoint m_pointBang1;
DPtoVP(m_pointPrimary,m_pointPrimary1);
DPtoVP(m_pointEnd,m_pointEnd1);
DPtoVP(pointBang,m_pointBang1);
if(Distance(m_pointBang1.x,m_pointBang1.y,m_pointPrimary1.x,m_pointPrimary1.y)<4)
{
forreturn=1;
}
else if(Distance(m_pointBang1.x,m_pointBang1.y,m_pointEnd1.x,m_pointEnd1.y)<4)
{
forreturn=2;
}
return forreturn;
}
void CPaintLazys::IsDblClk(void* pTemp1,void* pTemp2)//是否被双击选中
{
if(m_uObjectType==0)//地图对象的类型0=路径1=建筑2=设备
IsDblClkPath(pTemp1,pTemp2);
else if(m_uObjectType==1)
IsDblClkBuilding(pTemp1,pTemp2);
else if(m_uObjectType==2)
IsDblClkDevice(pTemp1,pTemp2);
}
BOOL CPaintLazys::IsHit(CPnt& pointBang)
{
CPnt pntEnd1,pntEnd;
DPtoVPf(m_pointEnd,pntEnd);//把最终实际坐标变换为用于显示的逻辑坐标
Transform1(pntEnd,pntEnd1);
double mm=pntEnd1.x;
double nn=pntEnd1.y;
int x1,y1,x2,y2;
x1=int(min(0,pntEnd1.x));
y1=int(min(0,pntEnd1.y));
x2=int(max(0,pntEnd1.x));
y2=int(max(0,pntEnd1.y));
CRect rect(x1-3,y1-3,x2+3,y2+3);
CPnt Bang1,Bang;
DPtoVPf(pointBang,Bang);//把最终实际坐标变换为用于显示的逻辑坐标
Transform1(Bang,Bang1);
CPoint bbb;
bbb.x=int(Bang1.x);
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