📄 paintchord.cpp
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// PaintChord.cpp: implementation of the CPaintChord class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "const.h"
#include "painted.h"
#include "paintobj.h"
#include "paintdoc.h"
#include "SearchPath.h"
#include "SearchNode.h"
#include "paintvw.h"
#include "PaintChord.h"
#include "math.h"
#include "FillColorStatic.h"
#include "ChordAttrDlg.h"
#include "DeviceChordAttrDlg.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
extern double fscale;
extern void DPtoVP(CPnt pnt,CPoint& point);
extern void VPtoDP(CPoint point,CPnt& pnt);
//////////////////////////////////////////////////////////////////////
IMPLEMENT_SERIAL(CPaintChord, CObject, VERSIONABLE_SCHEMA)
// Construction/Destruction
CPaintChord::CPaintChord()
{
m_bFilled=TRUE;
m_rgbInside=RGB(125,125,125);
}
CPaintChord::~CPaintChord()
{
}
void CPaintChord::Draw(CDC* pDC)
{
pDC->SetROP2(R2_COPYPEN);
CPen* pOldPen;
CPen DrawPen;
CBrush* pOldBrush;
CBrush DrawBrush;
DrawPen.CreatePen(PS_SOLID, m_nWidth, m_rgbPrimary);
pOldPen = pDC->SelectObject(&DrawPen);
if (m_bFilled)
{
DrawBrush.CreateSolidBrush(m_rgbInside);
pOldBrush = pDC->SelectObject(&DrawBrush);
}
else
{
pOldBrush = (CBrush *) pDC->SelectStockObject(WHITE_BRUSH);
}
CPoint m_pupperleft1;
CPoint m_plowerright1;
CPoint m_pointPrimary1;
CPoint m_pointEnd1;
DPtoVP(m_pupperleft,m_pupperleft1);//把最终实际坐标变换为用于显示的逻辑坐标
DPtoVP(m_plowerright,m_plowerright1);
DPtoVP(m_pointPrimary,m_pointPrimary1);
DPtoVP(m_pointEnd,m_pointEnd1);
pDC->Chord(m_pupperleft1.x,m_pupperleft1.y,m_plowerright1.x,m_plowerright1.y,m_pointPrimary1.x,m_pointPrimary1.y,m_pointEnd1.x,m_pointEnd1.y);
pDC->SelectObject(pOldPen);
}
void CPaintChord::DragDraw(CDC* pDC, CPnt& pointDragged)
{
pDC->SetROP2(R2_NOT);//R2_XORPEN R2_NOT
CPen* pOldPen;
CPen pDrawPen;
CPoint m_pupperleft1;
CPoint m_plowerright1;
CPoint m_pointPrimary1;
CPoint m_pointEnd1;
pDC->SelectStockObject(HOLLOW_BRUSH);
pDrawPen.CreatePen(PS_SOLID, int(fscale*m_nWidth)>2? 1:1, m_rgbPrimary);
pOldPen = pDC->SelectObject(&pDrawPen);
Calculate(m_pointEnd);
DPtoVP(m_pupperleft,m_pupperleft1);//把最终实际坐标变换为用于显示的逻辑坐标
DPtoVP(m_plowerright,m_plowerright1);
DPtoVP(m_pointPrimary,m_pointPrimary1);
DPtoVP(m_pointEnd,m_pointEnd1);
pDC->Chord(m_pupperleft1.x,m_pupperleft1.y,m_plowerright1.x,m_plowerright1.y,m_pointPrimary1.x,m_pointPrimary1.y,m_pointEnd1.x,m_pointEnd1.y);
m_pointEnd.x=pointDragged.x;
m_pointEnd.y=pointDragged.y;
Calculate(m_pointEnd);
DPtoVP(m_pupperleft,m_pupperleft1);//把最终实际坐标变换为用于显示的逻辑坐标
DPtoVP(m_plowerright,m_plowerright1);
DPtoVP(m_pointPrimary,m_pointPrimary1);
DPtoVP(m_pointEnd,m_pointEnd1);
pDC->Chord(m_pupperleft1.x,m_pupperleft1.y,m_plowerright1.x,m_plowerright1.y,m_pointPrimary1.x,m_pointPrimary1.y,m_pointEnd1.x,m_pointEnd1.y);
pDC->SelectObject(pOldPen);
}
void CPaintChord::Move(double x_Move,double y_Move)
{
//移动起点终点左上角右下角及圆心坐标
m_pointPrimary.x+=x_Move;
m_pointEnd.x+=x_Move;
m_pupperleft.x+=x_Move;
m_plowerright.x+=x_Move;
m_pcirclecenter.x+=x_Move;
m_pointPrimary.y+=y_Move;
m_pointEnd.y+=y_Move;
m_pupperleft.y+=y_Move;
m_plowerright.y+=y_Move;
m_pcirclecenter.y+=y_Move;
}
void CPaintChord::MoveDraw(CDC* pDC, CPnt& p1,CPnt& p2)
{
pDC->SetROP2(R2_XORPEN);//R2_XORPEN
CPen* pOldPen;
CPen pDrawPen;
CPoint m_pp1;
CPoint m_pp2;
CPoint pp1;
CPoint pp2;
DPtoVP(m_p1,m_pp1);
DPtoVP(m_p2,m_pp2);//把最终实际坐标变换为用于显示的逻辑坐标
DPtoVP(p1,pp1);
DPtoVP(p2,pp2);
pDrawPen.CreatePen(PS_DOT, 0, m_rgbPrimary);
pOldPen = pDC->SelectObject(&pDrawPen);
if(m_bFirstMove)//第一次移动
{
m_bFirstMove=FALSE;
pDC->MoveTo(pp1.x,pp1.y);
pDC->LineTo(pp2.x,pp2.y);
}
else
{
pDC->MoveTo(m_pp1.x,m_pp1.y);
pDC->LineTo(m_pp2.x,m_pp2.y);
pDC->MoveTo(pp1.x,pp1.y);
pDC->LineTo(pp2.x,pp2.y);
}
m_p1=p1;
m_p2=p2;
pDC->SelectObject(pOldPen);
}
void CPaintChord::DrawSelected(CDC* pDC, void* pTemp)
{
pDC->SetROP2(R2_COPYPEN);
CBrush DrawBrush;
CBrush* pOldBrush;
CPen* pOldPen;
CPen pDrawPen;
DrawBrush.CreateHatchBrush(HS_FDIAGONAL, 0);
pOldBrush = pDC->SelectObject(&DrawBrush);
pDrawPen.CreatePen(PS_SOLID, m_nWidth, m_rgbPrimary);
pOldPen = pDC->SelectObject(&pDrawPen);
CPoint m_pupperleft1;
CPoint m_plowerright1;
CPoint m_pointPrimary1;
CPoint m_pointEnd1;
DPtoVP(m_pupperleft,m_pupperleft1);//把最终实际坐标变换为用于显示的逻辑坐标
DPtoVP(m_plowerright,m_plowerright1);
DPtoVP(m_pointPrimary,m_pointPrimary1);
DPtoVP(m_pointEnd,m_pointEnd1);
pDC->Chord(m_pupperleft1.x,m_pupperleft1.y,m_plowerright1.x,m_plowerright1.y,m_pointPrimary1.x,m_pointPrimary1.y,m_pointEnd1.x,m_pointEnd1.y);
pDC->SelectObject(pOldPen);
pDC->SelectObject(pOldBrush);
}
/*
void CPaintChord::DrawSpecialNode(CDC* pDC)//显示断点非相切点
{
CPen* pOldPen;
CPen pDrawPen;
CBrush* pOldBrush;
pOldBrush = (CBrush *) pDC->SelectStockObject(WHITE_BRUSH);
CPoint m_pointPrimary1;
CPoint m_pointEnd1;
DPtoVP(m_pointPrimary,m_pointPrimary1);
DPtoVP(m_pointEnd,m_pointEnd1);//把最终实际坐标变换为用于显示的逻辑坐标
pDrawPen.CreatePen(PS_SOLID, m_nWidth, m_rgbPrimary);
pOldPen = pDC->SelectObject(&pDrawPen);
pDC->MoveTo(m_pointPrimary1.x,m_pointPrimary1.y);
pDC->LineTo(m_pointEnd1.x,m_pointEnd1.y);
//起点状态0=相切点1=非相切点2=断点
if(m_uStartNodeState==2)//断点
{
pDC->MoveTo(m_pointPrimary1.x-3,m_pointPrimary1.y-3);
pDC->LineTo(m_pointPrimary1.x+4,m_pointPrimary1.y+4);
pDC->MoveTo(m_pointPrimary1.x-3,m_pointPrimary1.y+3);
pDC->LineTo(m_pointPrimary1.x+4,m_pointPrimary1.y-4);
}
else if(m_uStartNodeState==1)//非相切点
{
pDC->Rectangle(m_pointPrimary1.x-4,m_pointPrimary1.y-4,m_pointPrimary1.x+4,m_pointPrimary1.y+4);
}
//终点状态0=相切点1=非相切点2=断点
if(m_uEndNodeState==2)//断点
{
pDC->MoveTo(m_pointEnd1.x-3,m_pointEnd1.y-3);
pDC->LineTo(m_pointEnd1.x+4,m_pointEnd1.y+4);
pDC->MoveTo(m_pointEnd1.x-3,m_pointEnd1.y+3);
pDC->LineTo(m_pointEnd1.x+4,m_pointEnd1.y-4);
}
else if(m_uEndNodeState==1)//非相切点
{
pDC->Rectangle(m_pointEnd1.x-4,m_pointEnd1.y-4,m_pointEnd1.x+4,m_pointEnd1.y+4);
}
pDC->SelectObject(pOldPen);
pDC->SelectObject(pOldBrush);
}
*/
void CPaintChord::OnDown(CPnt& pointDown)
{
m_pointEnd.x = m_pointPrimary.x = pointDown.x;
m_pointEnd.y = m_pointPrimary.y = pointDown.y;
m_pdiscirclecenter.x=pointDown.x;
m_pdiscirclecenter.y=pointDown.y;
}
/*
void CPaintChord::ChangeOrigin(CPnt pnt)//改变坐标原点
{
m_pointPrimary.x=m_pointPrimary.x-pnt.x;
m_pointPrimary.y=m_pointPrimary.y-pnt.y;
m_pointEnd.x=m_pointEnd.x-pnt.x;
m_pointEnd.y=m_pointEnd.y-pnt.y;
}
*/
void CPaintChord::OnDown2(CPnt& pointDown)
{
m_pcirclecenter.x=pointDown.x;
m_pcirclecenter.y=pointDown.y;
}
void CPaintChord::OnUp(CPnt& pointUp, CWnd* pWnd)
{
CClientDC tempDC(pWnd);
Draw(&tempDC);
}
/*
//
//判断是否点击了某节点
//返回0==没击中,1==击中起点,2==击中终点
UINT CPaintChord::IsHit1(CPnt& pointBang)
{
UINT forreturn=0;
CPoint m_pointPrimary1;
CPoint m_pointEnd1;
CPoint m_pointBang1;
DPtoVP(m_pointPrimary,m_pointPrimary1);
DPtoVP(m_pointEnd,m_pointEnd1);
DPtoVP(pointBang,m_pointBang1);
if(Distance(m_pointBang1.x,m_pointBang1.y,m_pointPrimary1.x,m_pointPrimary1.y)<4)
{
forreturn=1;
}
else if(Distance(m_pointBang1.x,m_pointBang1.y,m_pointEnd1.x,m_pointEnd1.y)<4)
{
forreturn=2;
}
return forreturn;
}
*/
void CPaintChord::IsDblClk(void* pTemp1,void* pTemp2)//是否被双击选中
{
if(m_uObjectType==1)//地图对象的类型0=路径1=建筑2=设备
IsDblClkBuilding(pTemp1,pTemp2);
else if(m_uObjectType==2)
IsDblClkDevice(pTemp1,pTemp2);
}
BOOL CPaintChord::IsHit(CPnt& pointBang)
{
double xx,yy,x2,y2;
double Angle,m_nrr;
POINT bbcc[3];
CRgn rgn;
CPoint start,end,center,bang;
DPtoVP(m_pointPrimary,start);
DPtoVP(m_pointEnd,end);
DPtoVP(m_pcirclecenter,center);
DPtoVP(pointBang,bang);
bbcc[0]=start;
bbcc[1]=end;
bbcc[2]=center;
rgn.CreatePolygonRgn(bbcc,3,ALTERNATE);
xx=m_pcirclecenter.x;
yy=m_pcirclecenter.y;
x2=pointBang.x;
y2=pointBang.y;
m_nrr=sqrt((xx-x2)*(xx-x2)+(yy-y2)*(yy-y2));
//得到点相对圆心的弧度
double yh=(x2-xx)/m_nrr;
if(yh<-1) yh=-1;
if(yh>1) yh=1;
Angle=acos(yh);
if(y2-yy<0)
Angle=(pi*2-Angle);
if(m_Angle2>m_Angle1)//结束弧度大于起始弧度
{
if(m_Angle2-m_Angle1>=pi)//优弧
{
if(Angle<=m_Angle2 && Angle>=m_Angle1 && m_nrr<=m_nr)
{rgn.DeleteObject(); return TRUE;}
if(rgn.PtInRegion(bang.x,bang.y)!=0)
{rgn.DeleteObject(); return TRUE;}
}
else//劣弧
{
if(Angle<=m_Angle2 && Angle>=m_Angle1 && m_nrr<=m_nr && (rgn.PtInRegion(bang.x,bang.y)==0))
{rgn.DeleteObject(); return TRUE;}
}
}
else//结束弧度小于起始弧度
{
if(m_Angle1-m_Angle2<pi)//优弧
{
if(!(Angle>=m_Angle2 && Angle<=m_Angle1) && m_nrr<=m_nr)
{rgn.DeleteObject(); return TRUE;}
if(rgn.PtInRegion(bang.x,bang.y)!=0)
{rgn.DeleteObject(); return TRUE;}
}
else//劣弧
{
if(!(Angle>=m_Angle2 && Angle<=m_Angle1) && m_nrr<=m_nr && (rgn.PtInRegion(bang.x,bang.y)==0))
{rgn.DeleteObject(); return TRUE;}
}
}
rgn.DeleteObject();
return FALSE;
}
void CPaintChord::GetBoundingRect(double &minx,double &miny,double &maxx,double &maxy)
{
double x,y,x1,y1,x2,y2,an1,an2;
int i,pb;
an1=m_Angle1;
an2=m_Angle2;
//得到圆弧起点坐标m_pointPrimary
x=m_pointPrimary.x;
y=m_pointPrimary.y;
x1=x;y1=y;x2=x;y2=y;//矩形边界初始化
//得到圆弧终点坐标m_pointEnd
x=m_pointEnd.x;
y=m_pointEnd.y;
//得到最小和最大坐标
x1=min(x,x1);x2=max(x,x2);y1=min(y,y1);y2=max(y,y2);
if(an1<an2) pb=1;//圆弧不经过x轴正向
else //与x轴正向相交
{
x=m_pcirclecenter.x+m_nr;y=m_pcirclecenter.y;//与x轴正向交点坐标
//得到最小和最大坐标
x1=min(x,x1);x2=max(x,x2);y1=min(y,y1);y2=max(y,y2);
pb=2; //表示跨过x轴正向
}
for(i=1;i<4;i++)//对另外三坐标轴循环
{
//如果坐标轴与弧相交
if(pb==1 && pi/2*i>an1 && pi/2*i<an2 ||
pb==2 && !(pi/2*i>an2 && pi/2*i<an1))
{
if(i==1)//与y轴正向相交
{
x=m_pcirclecenter.x;y=m_pcirclecenter.y+m_nr;//交点坐标
}
if(i==2)//与x轴负向相交
{
x=m_pcirclecenter.x-m_nr;y=m_pcirclecenter.y;//交点坐标
}
if(i==3)//与y轴负向相交
{
x=m_pcirclecenter.x;y=m_pcirclecenter.y-m_nr;//交点坐标
}
//得到最小和最大坐标
x1=min(x,x1);x2=max(x,x2);y1=min(y,y1);y2=max(y,y2);
}
}
minx= x1;
miny= y1;
maxx= x2;
maxy= y2;
}
void CPaintChord::Serialize(CArchive& ar)
{
CPainted::Serialize(ar);
if (ar.IsStoring())
{
ar << m_pointEnd;
ar << m_nr;
ar << m_pupperleft;
ar << m_plowerright;
ar << m_pcirclecenter;
ar <<m_Angle1;
ar <<m_Angle2;
ar <<m_rgbInside;
ar <<m_bFilled;
}
else
{
ar >> m_pointEnd;
ar >> m_nr;
ar >> m_pupperleft;
ar >> m_plowerright;
ar >> m_pcirclecenter;
ar >>m_Angle1;
ar >>m_Angle2;
ar >>m_rgbInside;
ar >>m_bFilled;
}
}
void CPaintChord::onup1(CPnt& point1, CPnt& point2, CPnt& point3,CWnd *pWnd)
{ m_pointPrimary=point1;
m_pointEnd=point2;
}
CPnt CPaintChord::returnattr1()
{
return m_pointPrimary;
}
CPnt CPaintChord::returnattr2()
{
return m_pointEnd;
}
//得到绘制起点
//pnt1 为传递的鼠标点坐标,m_EllipsePaintMode==1时
//修改pnt1为人工输入的端点坐标
//pnt2无意义
//返回值无意义
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