📄 devicepolygonattrdlg.cpp
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// DevicePolygonAttrDlg.cpp : implementation file
//
#include "stdafx.h"
#include "const.h"
#include "painted.h"
#include "paintobj.h"
#include "paintdoc.h"
#include "FillColorStatic.h"
#include "DevicePolygonAttrDlg.h"
#include "PaintPolygon.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDevicePolygonAttrDlg dialog
CDevicePolygonAttrDlg::CDevicePolygonAttrDlg(CWnd* pParent /*=NULL*/)
: CDialog(CDevicePolygonAttrDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CDevicePolygonAttrDlg)
m_bFill = FALSE;
m_nCount = 0;
m_nDeviceId = 0;
m_nId = 0;
m_nSomeStatus = 0;
m_dx = 0.0;
m_dy = 0.0;
m_nStatusNumber = 0;
//}}AFX_DATA_INIT
}
void CDevicePolygonAttrDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDevicePolygonAttrDlg)
DDX_Control(pDX, IDC_SPIN1, m_ctlSpin);
DDX_Control(pDX, IDC_FILLCOLOR, m_ctlFillColor);
DDX_Check(pDX, IDC_BFILL, m_bFill);
DDX_Text(pDX, IDC_COUNT, m_nCount);
DDX_Text(pDX, IDC_EQUIPMENTID, m_nDeviceId);
DDX_Text(pDX, IDC_ID, m_nId);
DDX_Text(pDX, IDC_SOMESTATUS, m_nSomeStatus);
DDX_Text(pDX, IDC_X, m_dx);
DDX_Text(pDX, IDC_Y, m_dy);
DDX_Text(pDX, IDC_STATUSNUMBER, m_nStatusNumber);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDevicePolygonAttrDlg, CDialog)
//{{AFX_MSG_MAP(CDevicePolygonAttrDlg)
ON_BN_CLICKED(IDC_CHANGECOLOR, OnChangecolor)
ON_EN_CHANGE(IDC_Y, OnChangeY)
ON_EN_CHANGE(IDC_X, OnChangeX)
ON_EN_CHANGE(IDC_ID, OnChangeId)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDevicePolygonAttrDlg message handlers
void CDevicePolygonAttrDlg::OnChangecolor()
{
// TODO: Add your control notification handler code here
CColorDialog ColorDialog;
// Invoke the common color selector
// dialog box.
if( ColorDialog.DoModal() == IDOK )
{
// We've set either the fill color or the
// border color.
m_ctlFillColor.m_FillColor = ColorDialog.GetColor();
}
m_ctlFillColor.RedrawWindow();
}
void CDevicePolygonAttrDlg::OnChangeY()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
UpdateData(TRUE);
if(((CPaintPolygon*) m_pActive1)->m_pntData[m_nId].y!=m_dy)
{
m_bChange=TRUE;
((CPaintPolygon*) m_pActive1)->m_pntData[m_nId].y=m_dy;
}
}
void CDevicePolygonAttrDlg::OnChangeX()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
UpdateData(TRUE);
if(((CPaintPolygon*) m_pActive1)->m_pntData[m_nId].x!=m_dx)
{
m_bChange=TRUE;
((CPaintPolygon*) m_pActive1)->m_pntData[m_nId].x=m_dx;
}
}
void CDevicePolygonAttrDlg::OnChangeId()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
UpdateData(TRUE);
m_dx=((CPaintPolygon*) m_pActive1)->m_pntData[m_nId].x;
m_dy=((CPaintPolygon*) m_pActive1)->m_pntData[m_nId].y;
UpdateData(FALSE);
}
BOOL CDevicePolygonAttrDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
CWnd* pWnd = GetDlgItem(IDC_ID);
m_ctlSpin.SetBuddy(pWnd);
m_ctlSpin.SetRange(0,m_nCount-1);
m_ctlSpin.SetPos(0);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
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