📄 path.cpp
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// Path.cpp: implementation of the CPath class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "const.h"
#include "paintobj.h"
#include "Path.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CPath::CPath()
{
m_uExtType=120; // Extended type
}
CPath::~CPath()
{
}
BOOL CPath::Create(CArchive& ar,USHORT ver)
{
// Read the path data
ar >> m_uId
>> m_uStartNode
>> m_uEndNode
>> m_fVeloLimit
>> m_uGuideType;
if(ver==2)
ar >> m_uExtType;
// Success, return TRUE
return TRUE;
}
BOOL CPath::Save(CArchive& ar,USHORT ver)
{
// Save the path data
ar << m_uId
<< m_uStartNode
<< m_uEndNode
<< m_fVeloLimit
<< m_uGuideType;
if(ver==2)
ar << m_uExtType;
// Success, return TRUE
return TRUE;
}
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