📄 scpattrdlg.h
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#if !defined(AFX_SCPATTRDLG_H__6D8DCAE1_EF9D_11D4_838A_00D0B7213322__INCLUDED_)
#define AFX_SCPATTRDLG_H__6D8DCAE1_EF9D_11D4_838A_00D0B7213322__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ScpAttrDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CScpAttrDlg dialog
class CScpAttrDlg : public CDialog
{
// Construction
public:
CScpAttrDlg(CWnd* pParent = NULL); // standard constructor
CPainted* m_pActive1; //表示某一绘图类被选中
CPaintobjDoc* m_pDoc;
// Dialog Data
//{{AFX_DATA(CScpAttrDlg)
enum { IDD = IDD_SCPATTR };
double m_dAngle;
UINT m_uEndId;
UINT m_uId;
int m_nGuide;
int m_nHead;
double m_dLimit;
UINT m_uStartId;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CScpAttrDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CScpAttrDlg)
afx_msg void OnButton1();
afx_msg void OnButton2();
afx_msg void OnButton3();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SCPATTRDLG_H__6D8DCAE1_EF9D_11D4_838A_00D0B7213322__INCLUDED_)
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