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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><!--Converted with LaTeX2HTML 2002-2-1 (1.71)original version by: Nikos Drakos, CBLU, University of Leeds* revised and updated by: Marcus Hennecke, Ross Moore, Herb Swan* with significant contributions from: Jens Lippmann, Marek Rouchal, Martin Wilck and others --><HTML><HEAD><TITLE>Contents</TITLE><META NAME="description" CONTENT="Contents"><META NAME="keywords" CONTENT="howtorobocop"><META NAME="resource-type" CONTENT="document"><META NAME="distribution" CONTENT="global"><META NAME="Generator" CONTENT="LaTeX2HTML v2002-2-1"><META HTTP-EQUIV="Content-Style-Type" CONTENT="text/css"><LINK REL="STYLESHEET" HREF="howtorobocop.css"><LINK REL="next" HREF="node2.html"><LINK REL="previous" HREF="howtorobocop.html"><LINK REL="up" HREF="howtorobocop.html"><LINK REL="next" HREF="node2.html"></HEAD><BODY ><DIV CLASS="navigation"><!--Navigation Panel--><A NAME="tex2html52" HREF="node2.html"><IMG WIDTH="37" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="next" SRC="/usr/share/latex2html/icons/next.png"></A> <A NAME="tex2html50" HREF="howtorobocop.html"><IMG WIDTH="26" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="up" SRC="/usr/share/latex2html/icons/up.png"></A> <A NAME="tex2html44" HREF="howtorobocop.html"><IMG WIDTH="63" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="previous" SRC="/usr/share/latex2html/icons/prev.png"></A> <BR><B> Next:</B> <A NAME="tex2html53" HREF="node2.html">Introduction</A><B> Up:</B> <A NAME="tex2html51" HREF="howtorobocop.html">RoboCup 3D Simulation HowTo</A><B> Previous:</B> <A NAME="tex2html45" HREF="howtorobocop.html">RoboCup 3D Simulation HowTo</A><BR><BR></DIV><!--End of Navigation Panel--><BR><H2><A NAME="SECTION00100000000000000000">Contents</A></H2><!--Table of Contents--><UL CLASS="TofC"><LI><A NAME="tex2html54" HREF="node2.html">Introduction</A><LI><A NAME="tex2html55" HREF="node6.html">Installation</A><UL><LI><A NAME="tex2html56" HREF="node7.html">SimSpark Simulation Server</A><LI><A NAME="tex2html57" HREF="node8.html">BATS Agent Architecture</A></UL><BR><LI><A NAME="tex2html58" HREF="node9.html">SimSpark Simulation Server</A><UL><LI><A NAME="tex2html59" HREF="node10.html">The Soccer Field</A><LI><A NAME="tex2html60" HREF="node11.html">The Soccerbot</A></UL><BR><LI><A NAME="tex2html61" HREF="node12.html">BATS Agent Architecture</A><LI><A NAME="tex2html62" HREF="node13.html">Tutorial</A><UL><LI><A NAME="tex2html63" HREF="node14.html">SocketComm</A><LI><A NAME="tex2html64" HREF="node15.html">WorldModel</A><LI><A NAME="tex2html65" HREF="node16.html">Cerebellum</A><LI><A NAME="tex2html66" HREF="node17.html">HumanoidAgent</A><LI><A NAME="tex2html67" HREF="node18.html">Behavior</A><UL><LI><A NAME="tex2html68" HREF="node19.html">Implementing a behavior</A><LI><A NAME="tex2html69" HREF="node25.html">Configuration XML setup</A><LI><A NAME="tex2html70" HREF="node33.html">Creating and Running Behaviors</A></UL></UL><BR><LI><A NAME="tex2html71" HREF="node34.html">List of joints</A><LI><A NAME="tex2html72" HREF="node35.html">Bibliography</A></UL><!--End of Table of Contents--><P><BR><HR><ADDRESS>Bram2007-11-18</ADDRESS></BODY></HTML>
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