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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><!--Converted with LaTeX2HTML 2002-2-1 (1.71)original version by:  Nikos Drakos, CBLU, University of Leeds* revised and updated by:  Marcus Hennecke, Ross Moore, Herb Swan* with significant contributions from:  Jens Lippmann, Marek Rouchal, Martin Wilck and others --><HTML><HEAD><TITLE>Behavior slots</TITLE><META NAME="description" CONTENT="Behavior slots"><META NAME="keywords" CONTENT="howtorobocop"><META NAME="resource-type" CONTENT="document"><META NAME="distribution" CONTENT="global"><META NAME="Generator" CONTENT="LaTeX2HTML v2002-2-1"><META HTTP-EQUIV="Content-Style-Type" CONTENT="text/css"><LINK REL="STYLESHEET" HREF="howtorobocop.css"><LINK REL="previous" HREF="node31.html"><LINK REL="up" HREF="node25.html"><LINK REL="next" HREF="node33.html"></HEAD><BODY ><DIV CLASS="navigation"><!--Navigation Panel--><A NAME="tex2html485"  HREF="node33.html"><IMG WIDTH="37" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="next" SRC="/usr/share/latex2html/icons/next.png"></A> <A NAME="tex2html481"  HREF="node25.html"><IMG WIDTH="26" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="up" SRC="/usr/share/latex2html/icons/up.png"></A> <A NAME="tex2html477"  HREF="node31.html"><IMG WIDTH="63" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="previous" SRC="/usr/share/latex2html/icons/prev.png"></A> <A NAME="tex2html483"  HREF="node1.html"><IMG WIDTH="65" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="contents" SRC="/usr/share/latex2html/icons/contents.png"></A>  <BR><B> Next:</B> <A NAME="tex2html486"  HREF="node33.html">Creating and Running Behaviors</A><B> Up:</B> <A NAME="tex2html482"  HREF="node25.html">Configuration XML setup</A><B> Previous:</B> <A NAME="tex2html478"  HREF="node31.html">Behavior parameters</A> &nbsp; <B>  <A NAME="tex2html484"  HREF="node1.html">Contents</A></B> <BR><BR></DIV><!--End of Navigation Panel--><H3><A NAME="SECTION00652700000000000000">Behavior slots</A></H3>Every behavior can have other behaviors below it. These other behaviors can be run in parallel, in sequence, or in competition.The slots are created with a <SPAN  CLASS="textit">slot</SPAN> element which is a direct descendant of the behavior element. Each slot has an index attributewhich describes where it is placed below the behavior. Each slot, in turn, contains any number of references to behaviors defined in theconfiguration.<P>To reference to a behavior, a <SPAN  CLASS="textit">behavior</SPAN> element should be used with a <SPAN  CLASS="textit">refid</SPAN> attribute containing the XML configuration id of the behavior.<P>A typical example:<P><BR><IMG WIDTH="567" HEIGHT="86" ALIGN="BOTTOM" BORDER="0" SRC="img23.png" ALT="\begin{program}\begin{verbatim}&lt;slot index=''0-0''&gt;&lt;behavior refid=''mybehavior'' /&gt;&lt;/slot&gt;\end{verbatim}\end{program}"><BR><P><BR><HR><ADDRESS>Bram2007-11-18</ADDRESS></BODY></HTML>

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