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📄 ggballdocument.cpp

📁 一个symbian上成熟的小游戏源码
💻 CPP
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/* Copyright (c) 2008, Nokia. All rights reserved */

#include "GGBallAppUi.h"
#include "GGBallDocument.h"


CGGBallDocument* CGGBallDocument::NewL(CEikApplication& aApp)
    {
    CGGBallDocument* self = NewLC(aApp);
    CleanupStack::Pop(self);
    return self;
    }

CGGBallDocument* CGGBallDocument::NewLC(CEikApplication& aApp)
    {
    CGGBallDocument* self = new (ELeave) CGGBallDocument(aApp);
    CleanupStack::PushL(self);
    self->ConstructL();
    return self;
    }

void CGGBallDocument::ConstructL()
    {
    // Add any construction that can leave here
    }    

CGGBallDocument::CGGBallDocument(CEikApplication& aApp) : CAknDocument(aApp) 
    {
    // Add any construction that can not leave here
    }   

CGGBallDocument::~CGGBallDocument()
    {
    // Any destruction code here
    }

CEikAppUi* CGGBallDocument::CreateAppUiL()
    {
    // Create the application user interface, and return a pointer to it;
    // the framework takes ownership of this object
    return (static_cast<CEikAppUi*>(new (ELeave) CGGBallAppUi));
    }

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