spinnerspinnerpreviousbuttonpainter.java
来自「Mobile 应用程序使用 Java Micro Edition (Java M」· Java 代码 · 共 488 行 · 第 1/2 页
JAVA
488 行
/*
* SpinnerSpinnerPreviousButtonPainter.java %E%
*
* Copyright 2007 Sun Microsystems, Inc. All rights reserved.
* SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
*/
package com.sun.java.swing.plaf.nimbus;
import java.awt.*;
import java.awt.geom.*;
import java.awt.image.*;
import javax.swing.*;
import com.sun.java.swing.Painter;
/**
*/
public final class SpinnerSpinnerPreviousButtonPainter extends AbstractRegionPainter {
//package private integers representing the available states that
//this painter will paint. These are used when creating a new instance
//of SpinnerSpinnerPreviousButtonPainter to determine which region/state is being painted
//by that instance.
static final int BACKGROUND_DISABLED = 1; static final int BACKGROUND_ENABLED = 2; static final int BACKGROUND_FOCUSED = 3; static final int BACKGROUND_MOUSEOVER_FOCUSED = 4; static final int BACKGROUND_PRESSED_FOCUSED = 5; static final int BACKGROUND_MOUSEOVER = 6; static final int BACKGROUND_PRESSED = 7; static final int FOREGROUND_DISABLED = 8; static final int FOREGROUND_ENABLED = 9; static final int FOREGROUND_FOCUSED = 10; static final int FOREGROUND_MOUSEOVER_FOCUSED = 11; static final int FOREGROUND_PRESSED_FOCUSED = 12; static final int FOREGROUND_MOUSEOVER = 13; static final int FOREGROUND_PRESSED = 14;
private int state; //refers to one of the static final ints above
private PaintContext ctx;
//the following 4 variables are reused during the painting code of the layers
private Path2D path = new Path2D.Float();
private Rectangle2D rect = new Rectangle2D.Float(0, 0, 0, 0);
private RoundRectangle2D roundRect = new RoundRectangle2D.Float(0, 0, 0, 0, 0, 0);
private Ellipse2D ellipse = new Ellipse2D.Float(0, 0, 0, 0);
//All Colors used for painting are stored here. Ideally, only those colors being used
//by a particular instance of SpinnerSpinnerPreviousButtonPainter would be created. For the moment at least,
//however, all are created for each instance.
private Color color1 = decodeColor("nimbusBase", 0.015098333f, -0.5557143f, 0.2352941f, 0); private Color color2 = decodeColor("nimbusBase", 0.010237217f, -0.55799407f, 0.20784312f, 0); private Color color3 = decodeColor("nimbusBase", 0.018570602f, -0.5821429f, 0.32941175f, 0); private Color color4 = decodeColor("nimbusBase", 0.021348298f, -0.56722116f, 0.3098039f, 0); private Color color5 = decodeColor("nimbusBase", 0.021348298f, -0.567841f, 0.31764704f, 0); private Color color6 = decodeColor("nimbusBlueGrey", 0.0f, -0.0033834577f, -0.30588236f, -148); private Color color7 = decodeColor("nimbusBase", 5.1498413E-4f, -0.2583558f, -0.13333336f, 0); private Color color8 = decodeColor("nimbusBase", 5.1498413E-4f, -0.095173776f, -0.25882354f, 0); private Color color9 = decodeColor("nimbusBase", 0.004681647f, -0.5383692f, 0.33725488f, 0); private Color color10 = decodeColor("nimbusBase", -0.0017285943f, -0.44453782f, 0.25098038f, 0); private Color color11 = decodeColor("nimbusBase", 5.1498413E-4f, -0.43866998f, 0.24705881f, 0); private Color color12 = decodeColor("nimbusBase", 5.1498413E-4f, -0.4625541f, 0.35686272f, 0); private Color color13 = decodeColor("nimbusFocus", 0.0f, 0.0f, 0.0f, 0); private Color color14 = decodeColor("nimbusBase", 0.0013483167f, 0.088923395f, -0.2784314f, 0); private Color color15 = decodeColor("nimbusBase", 0.059279382f, 0.3642857f, -0.43529415f, 0); private Color color16 = decodeColor("nimbusBase", 0.0010585189f, -0.541452f, 0.4078431f, 0); private Color color17 = decodeColor("nimbusBase", 0.00254488f, -0.4608264f, 0.32549018f, 0); private Color color18 = decodeColor("nimbusBase", 5.1498413E-4f, -0.4555341f, 0.3215686f, 0); private Color color19 = decodeColor("nimbusBase", 5.1498413E-4f, -0.4757143f, 0.43137252f, 0); private Color color20 = decodeColor("nimbusBase", 0.061133325f, 0.3642857f, -0.427451f, 0); private Color color21 = decodeColor("nimbusBase", -3.528595E-5f, 0.018606722f, -0.23137257f, 0); private Color color22 = decodeColor("nimbusBase", 8.354783E-4f, -0.2578073f, 0.12549019f, 0); private Color color23 = decodeColor("nimbusBase", 8.9377165E-4f, -0.01599598f, 0.007843137f, 0); private Color color24 = decodeColor("nimbusBase", 0.0f, -0.00895375f, 0.007843137f, 0); private Color color25 = decodeColor("nimbusBase", 8.9377165E-4f, -0.13853917f, 0.14509803f, 0); private Color color26 = decodeColor("nimbusBlueGrey", -0.6111111f, -0.110526316f, -0.63529414f, -179); private Color color27 = decodeColor("nimbusBlueGrey", 0.0f, -0.110526316f, 0.25490195f, -186); private Color color28 = decodeColor("nimbusBase", 0.018570602f, -0.56714284f, 0.1372549f, 0); private Color color29 = decodeColor("nimbusBase", -0.57865167f, -0.6357143f, -0.54901963f, 0); private Color color30 = decodeColor("nimbusBase", 0.0f, -0.6357143f, 0.45098037f, 0);
//Array of current component colors, updated in each paint call
private Object[] componentColors;
public SpinnerSpinnerPreviousButtonPainter(PaintContext ctx, int state) {
super();
this.state = state;
this.ctx = ctx;
}
@Override
protected void doPaint(Graphics2D g, JComponent c, int width, int height, Object[] extendedCacheKeys) {
//populate componentColors array with colors calculated in getExtendedCacheKeys call
componentColors = extendedCacheKeys;
//generate this entire method. Each state/bg/fg/border combo that has
//been painted gets its own KEY and paint method.
switch(state) {
case BACKGROUND_DISABLED: paintBackgroundDisabled(g); break; case BACKGROUND_ENABLED: paintBackgroundEnabled(g); break; case BACKGROUND_FOCUSED: paintBackgroundFocused(g); break; case BACKGROUND_MOUSEOVER_FOCUSED: paintBackgroundMouseOverAndFocused(g); break; case BACKGROUND_PRESSED_FOCUSED: paintBackgroundPressedAndFocused(g); break; case BACKGROUND_MOUSEOVER: paintBackgroundMouseOver(g); break; case BACKGROUND_PRESSED: paintBackgroundPressed(g); break; case FOREGROUND_DISABLED: paintForegroundDisabled(g); break; case FOREGROUND_ENABLED: paintForegroundEnabled(g); break; case FOREGROUND_FOCUSED: paintForegroundFocused(g); break; case FOREGROUND_MOUSEOVER_FOCUSED: paintForegroundMouseOverAndFocused(g); break; case FOREGROUND_PRESSED_FOCUSED: paintForegroundPressedAndFocused(g); break; case FOREGROUND_MOUSEOVER: paintForegroundMouseOver(g); break; case FOREGROUND_PRESSED: paintForegroundPressed(g); break;
}
}
@Override
protected final PaintContext getPaintContext() {
return ctx;
}
private void paintBackgroundDisabled(Graphics2D g) { path = decodePath1(); g.setPaint(decodeGradient1(path)); g.fill(path); path = decodePath2(); g.setPaint(decodeGradient2(path)); g.fill(path); } private void paintBackgroundEnabled(Graphics2D g) { path = decodePath3(); g.setPaint(color6); g.fill(path); path = decodePath1(); g.setPaint(decodeGradient3(path)); g.fill(path); path = decodePath2(); g.setPaint(decodeGradient4(path)); g.fill(path); } private void paintBackgroundFocused(Graphics2D g) { path = decodePath4(); g.setPaint(color13); g.fill(path); path = decodePath1(); g.setPaint(decodeGradient3(path)); g.fill(path); path = decodePath2(); g.setPaint(decodeGradient4(path)); g.fill(path); } private void paintBackgroundMouseOverAndFocused(Graphics2D g) { path = decodePath5(); g.setPaint(color13); g.fill(path); path = decodePath6(); g.setPaint(decodeGradient5(path)); g.fill(path); path = decodePath7(); g.setPaint(decodeGradient6(path)); g.fill(path); } private void paintBackgroundPressedAndFocused(Graphics2D g) { path = decodePath4(); g.setPaint(color13); g.fill(path); path = decodePath1(); g.setPaint(decodeGradient7(path)); g.fill(path); path = decodePath2(); g.setPaint(decodeGradient8(path)); g.fill(path); } private void paintBackgroundMouseOver(Graphics2D g) { path = decodePath3(); g.setPaint(color26); g.fill(path); path = decodePath1(); g.setPaint(decodeGradient5(path)); g.fill(path); path = decodePath2(); g.setPaint(decodeGradient6(path)); g.fill(path); } private void paintBackgroundPressed(Graphics2D g) { path = decodePath8(); g.setPaint(color27); g.fill(path); path = decodePath1(); g.setPaint(decodeGradient7(path)); g.fill(path); path = decodePath2(); g.setPaint(decodeGradient8(path)); g.fill(path); } private void paintForegroundDisabled(Graphics2D g) { path = decodePath9(); g.setPaint(color28); g.fill(path); } private void paintForegroundEnabled(Graphics2D g) { path = decodePath9(); g.setPaint(color29); g.fill(path); } private void paintForegroundFocused(Graphics2D g) { path = decodePath9(); g.setPaint(color29); g.fill(path); } private void paintForegroundMouseOverAndFocused(Graphics2D g) { path = decodePath9(); g.setPaint(color29); g.fill(path); } private void paintForegroundPressedAndFocused(Graphics2D g) { path = decodePath9(); g.setPaint(color30); g.fill(path); }
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