scrollbarscrollbarthumbpainter.java
来自「Mobile 应用程序使用 Java Micro Edition (Java M」· Java 代码 · 共 363 行 · 第 1/2 页
JAVA
363 行
/*
* ScrollBarScrollBarThumbPainter.java %E%
*
* Copyright 2007 Sun Microsystems, Inc. All rights reserved.
* SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
*/
package com.sun.java.swing.plaf.nimbus;
import java.awt.*;
import java.awt.geom.*;
import java.awt.image.*;
import javax.swing.*;
import com.sun.java.swing.Painter;
/**
*/
public final class ScrollBarScrollBarThumbPainter extends AbstractRegionPainter {
//package private integers representing the available states that
//this painter will paint. These are used when creating a new instance
//of ScrollBarScrollBarThumbPainter to determine which region/state is being painted
//by that instance.
static final int BACKGROUND_DISABLED = 1; static final int BACKGROUND_ENABLED = 2; static final int BACKGROUND_FOCUSED = 3; static final int BACKGROUND_MOUSEOVER = 4; static final int BACKGROUND_PRESSED = 5;
private int state; //refers to one of the static final ints above
private PaintContext ctx;
//the following 4 variables are reused during the painting code of the layers
private Path2D path = new Path2D.Float();
private Rectangle2D rect = new Rectangle2D.Float(0, 0, 0, 0);
private RoundRectangle2D roundRect = new RoundRectangle2D.Float(0, 0, 0, 0, 0, 0);
private Ellipse2D ellipse = new Ellipse2D.Float(0, 0, 0, 0);
//All Colors used for painting are stored here. Ideally, only those colors being used
//by a particular instance of ScrollBarScrollBarThumbPainter would be created. For the moment at least,
//however, all are created for each instance.
private Color color1 = decodeColor("nimbusBase", 5.1498413E-4f, 0.18061227f, -0.35686278f, 0); private Color color2 = decodeColor("nimbusBase", 5.1498413E-4f, -0.21018237f, -0.18039218f, 0); private Color color3 = decodeColor("nimbusBase", 7.13408E-4f, -0.53277314f, 0.25098038f, 0); private Color color4 = decodeColor("nimbusBase", -0.07865167f, -0.6317617f, 0.44313723f, 0); private Color color5 = decodeColor("nimbusBase", 5.1498413E-4f, -0.44340658f, 0.26666665f, 0); private Color color6 = decodeColor("nimbusBase", 5.1498413E-4f, -0.4669379f, 0.38039213f, 0); private Color color7 = decodeColor("nimbusBase", -0.07865167f, -0.56512606f, 0.45098037f, 0); private Color color8 = decodeColor("nimbusBase", -0.0017285943f, -0.362987f, 0.011764705f, 0); private Color color9 = decodeColor("nimbusBase", 5.2034855E-5f, -0.41753247f, 0.09803921f, -222); private Color color10 = new Color(255, 200, 0, 255); private Color color11 = decodeColor("nimbusBase", -0.0017285943f, -0.362987f, 0.011764705f, -255); private Color color12 = decodeColor("nimbusBase", 0.010237217f, -0.5621849f, 0.25098038f, 0); private Color color13 = decodeColor("nimbusBase", 0.08801502f, -0.6317773f, 0.4470588f, 0); private Color color14 = decodeColor("nimbusBase", 5.1498413E-4f, -0.45950285f, 0.34117645f, 0); private Color color15 = decodeColor("nimbusBase", -0.0017285943f, -0.48277313f, 0.45098037f, 0); private Color color16 = decodeColor("nimbusBase", 0.0f, -0.6357143f, 0.45098037f, 0); private Color color17 = decodeColor("nimbusBase", -0.57865167f, -0.6357143f, -0.54901963f, 0); private Color color18 = decodeColor("nimbusBase", 0.0013483167f, 0.29021162f, -0.33725494f, 0); private Color color19 = decodeColor("nimbusBase", 0.002908647f, -0.29012606f, -0.015686274f, 0); private Color color20 = decodeColor("nimbusBase", -8.738637E-4f, -0.40612245f, 0.21960783f, 0); private Color color21 = decodeColor("nimbusBase", 0.0f, -0.01765871f, 0.015686274f, 0); private Color color22 = decodeColor("nimbusBase", 0.0f, -0.12714285f, 0.1372549f, 0); private Color color23 = decodeColor("nimbusBase", 0.0018727183f, -0.23116884f, 0.31372547f, 0); private Color color24 = decodeColor("nimbusBase", -8.738637E-4f, -0.3579365f, -0.33725494f, 0); private Color color25 = decodeColor("nimbusBase", 0.004681647f, -0.3857143f, -0.36078435f, 0);
//Array of current component colors, updated in each paint call
private Object[] componentColors;
public ScrollBarScrollBarThumbPainter(PaintContext ctx, int state) {
super();
this.state = state;
this.ctx = ctx;
}
@Override
protected void doPaint(Graphics2D g, JComponent c, int width, int height, Object[] extendedCacheKeys) {
//populate componentColors array with colors calculated in getExtendedCacheKeys call
componentColors = extendedCacheKeys;
//generate this entire method. Each state/bg/fg/border combo that has
//been painted gets its own KEY and paint method.
switch(state) {
case BACKGROUND_ENABLED: paintBackgroundEnabled(g); break; case BACKGROUND_MOUSEOVER: paintBackgroundMouseOver(g); break; case BACKGROUND_PRESSED: paintBackgroundPressed(g); break;
}
}
@Override
protected final PaintContext getPaintContext() {
return ctx;
}
private void paintBackgroundEnabled(Graphics2D g) { path = decodePath1(); g.setPaint(decodeGradient1(path)); g.fill(path); path = decodePath2(); g.setPaint(decodeGradient2(path)); g.fill(path); path = decodePath3(); g.setPaint(decodeGradient3(path)); g.fill(path); path = decodePath4(); g.setPaint(color10); g.fill(path); path = decodePath5(); g.setPaint(decodeGradient4(path)); g.fill(path); } private void paintBackgroundMouseOver(Graphics2D g) { path = decodePath1(); g.setPaint(decodeGradient1(path)); g.fill(path); path = decodePath2(); g.setPaint(decodeGradient5(path)); g.fill(path); path = decodePath3(); g.setPaint(decodeGradient3(path)); g.fill(path); path = decodePath4(); g.setPaint(color10); g.fill(path); path = decodePath5(); g.setPaint(decodeGradient4(path)); g.fill(path); } private void paintBackgroundPressed(Graphics2D g) { path = decodePath1(); g.setPaint(decodeGradient6(path)); g.fill(path); path = decodePath2(); g.setPaint(decodeGradient7(path)); g.fill(path); path = decodePath3(); g.setPaint(decodeGradient8(path)); g.fill(path); path = decodePath4(); g.setPaint(color10); g.fill(path); path = decodePath6(); g.setPaint(decodeGradient9(path)); g.fill(path); }
private Path2D decodePath1() { path.reset(); path.moveTo(decodeX(0.0f), decodeY(1.0f)); path.lineTo(decodeX(0.0f), decodeY(1.0666667f)); path.curveTo(decodeAnchorX(0.0f, 0.0f), decodeAnchorY(1.0666667222976685f, 6.0f), decodeAnchorX(1.0f, -10.0f), decodeAnchorY(2.0f, 0.0f), decodeX(1.0f), decodeY(2.0f)); path.lineTo(decodeX(2.0f), decodeY(2.0f)); path.curveTo(decodeAnchorX(2.0f, 10.0f), decodeAnchorY(2.0f, 0.0f), decodeAnchorX(3.0f, 0.0f), decodeAnchorY(1.0666667222976685f, 6.0f), decodeX(3.0f), decodeY(1.0666667f)); path.lineTo(decodeX(3.0f), decodeY(1.0f)); path.lineTo(decodeX(0.0f), decodeY(1.0f)); path.closePath(); return path; } private Path2D decodePath2() { path.reset(); path.moveTo(decodeX(0.06666667f), decodeY(1.0f)); path.lineTo(decodeX(0.06666667f), decodeY(1.0666667f)); path.curveTo(decodeAnchorX(0.06666667014360428f, -0.045454545454545414f), decodeAnchorY(1.0666667222976685f, 8.45454545454545f), decodeAnchorX(1.0f, -5.863636363636354f), decodeAnchorY(1.933333396911621f, 0.0f), decodeX(1.0f), decodeY(1.9333334f)); path.lineTo(decodeX(2.0f), decodeY(1.9333334f)); path.curveTo(decodeAnchorX(2.0f, 5.909090909090935f), decodeAnchorY(1.933333396911621f, -3.552713678800501E-15f), decodeAnchorX(2.933333396911621f, -0.045454545454546746f), decodeAnchorY(1.0666667222976685f, 8.36363636363636f), decodeX(2.9333334f), decodeY(1.0666667f)); path.lineTo(decodeX(2.9333334f), decodeY(1.0f)); path.lineTo(decodeX(0.06666667f), decodeY(1.0f)); path.closePath(); return path; }
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