tableheaderpainter.java
来自「Mobile 应用程序使用 Java Micro Edition (Java M」· Java 代码 · 共 124 行
JAVA
124 行
/*
* TableHeaderPainter.java %E%
*
* Copyright 2007 Sun Microsystems, Inc. All rights reserved.
* SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
*/
package com.sun.java.swing.plaf.nimbus;
import java.awt.*;
import java.awt.geom.*;
import java.awt.image.*;
import javax.swing.*;
import com.sun.java.swing.Painter;
/**
*/
public final class TableHeaderPainter extends AbstractRegionPainter {
//package private integers representing the available states that
//this painter will paint. These are used when creating a new instance
//of TableHeaderPainter to determine which region/state is being painted
//by that instance.
static final int ASCENDINGSORTICON_ENABLED = 1; static final int DESCENDINGSORTICON_ENABLED = 2;
private int state; //refers to one of the static final ints above
private PaintContext ctx;
//the following 4 variables are reused during the painting code of the layers
private Path2D path = new Path2D.Float();
private Rectangle2D rect = new Rectangle2D.Float(0, 0, 0, 0);
private RoundRectangle2D roundRect = new RoundRectangle2D.Float(0, 0, 0, 0, 0, 0);
private Ellipse2D ellipse = new Ellipse2D.Float(0, 0, 0, 0);
//All Colors used for painting are stored here. Ideally, only those colors being used
//by a particular instance of TableHeaderPainter would be created. For the moment at least,
//however, all are created for each instance.
private Color color1 = decodeColor("nimbusBase", 0.0057927966f, -0.21904764f, 0.15686274f, 0); private Color color2 = decodeColor("nimbusBase", 0.0038565993f, 0.02012986f, 0.054901958f, 0);
//Array of current component colors, updated in each paint call
private Object[] componentColors;
public TableHeaderPainter(PaintContext ctx, int state) {
super();
this.state = state;
this.ctx = ctx;
}
@Override
protected void doPaint(Graphics2D g, JComponent c, int width, int height, Object[] extendedCacheKeys) {
//populate componentColors array with colors calculated in getExtendedCacheKeys call
componentColors = extendedCacheKeys;
//generate this entire method. Each state/bg/fg/border combo that has
//been painted gets its own KEY and paint method.
switch(state) {
case ASCENDINGSORTICON_ENABLED: paintascendingSortIconEnabled(g); break; case DESCENDINGSORTICON_ENABLED: paintdescendingSortIconEnabled(g); break;
}
}
@Override
protected final PaintContext getPaintContext() {
return ctx;
}
private void paintascendingSortIconEnabled(Graphics2D g) { path = decodePath1(); g.setPaint(decodeGradient1(path)); g.fill(path); } private void paintdescendingSortIconEnabled(Graphics2D g) { path = decodePath2(); g.setPaint(decodeGradient1(path)); g.fill(path); }
private Path2D decodePath1() { path.reset(); path.moveTo(decodeX(1.0f), decodeY(2.0f)); path.lineTo(decodeX(1.7070175f), decodeY(0.0f)); path.lineTo(decodeX(3.0f), decodeY(2.0f)); path.lineTo(decodeX(1.0f), decodeY(2.0f)); path.closePath(); return path; } private Path2D decodePath2() { path.reset(); path.moveTo(decodeX(1.0f), decodeY(1.0f)); path.lineTo(decodeX(2.0f), decodeY(1.0f)); path.lineTo(decodeX(1.5025063f), decodeY(2.0f)); path.lineTo(decodeX(1.0f), decodeY(1.0f)); path.closePath(); return path; }
private Paint decodeGradient1(Shape s) { Rectangle2D bounds = s.getBounds2D(); float x = (float)bounds.getX(); float y = (float)bounds.getY(); float w = (float)bounds.getWidth(); float h = (float)bounds.getHeight(); return decodeGradient((0.5f * w) + x, (0.0f * h) + y, (0.5f * w) + x, (1.0f * h) + y, new float[] { 0.0f,0.5f,1.0f }, new Color[] { color1, decodeColor(color1,color2,0.5f), color2}); }
}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?