spinnerspinnernextbuttonpainter.java

来自「Mobile 应用程序使用 Java Micro Edition (Java M」· Java 代码 · 共 566 行 · 第 1/2 页

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/*
 * SpinnerSpinnerNextButtonPainter.java %E%
 *
 * Copyright 2007 Sun Microsystems, Inc. All rights reserved.
 * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
 */
package com.sun.java.swing.plaf.nimbus;

import java.awt.*;
import java.awt.geom.*;
import java.awt.image.*;
import javax.swing.*;
import com.sun.java.swing.Painter;

/**
 */
public final class SpinnerSpinnerNextButtonPainter extends AbstractRegionPainter {
    //package private integers representing the available states that
    //this painter will paint. These are used when creating a new instance
    //of SpinnerSpinnerNextButtonPainter to determine which region/state is being painted
    //by that instance.
    static final int BACKGROUND_DISABLED = 1;    static final int BACKGROUND_ENABLED = 2;    static final int BACKGROUND_FOCUSED = 3;    static final int BACKGROUND_MOUSEOVER_FOCUSED = 4;    static final int BACKGROUND_PRESSED_FOCUSED = 5;    static final int BACKGROUND_MOUSEOVER = 6;    static final int BACKGROUND_PRESSED = 7;    static final int FOREGROUND_DISABLED = 8;    static final int FOREGROUND_ENABLED = 9;    static final int FOREGROUND_FOCUSED = 10;    static final int FOREGROUND_MOUSEOVER_FOCUSED = 11;    static final int FOREGROUND_PRESSED_FOCUSED = 12;    static final int FOREGROUND_MOUSEOVER = 13;    static final int FOREGROUND_PRESSED = 14;

    private int state; //refers to one of the static final ints above
    private PaintContext ctx;

    //the following 4 variables are reused during the painting code of the layers
    private Path2D path = new Path2D.Float();
    private Rectangle2D rect = new Rectangle2D.Float(0, 0, 0, 0);
    private RoundRectangle2D roundRect = new RoundRectangle2D.Float(0, 0, 0, 0, 0, 0);
    private Ellipse2D ellipse = new Ellipse2D.Float(0, 0, 0, 0);

    //All Colors used for painting are stored here. Ideally, only those colors being used
    //by a particular instance of SpinnerSpinnerNextButtonPainter would be created. For the moment at least,
    //however, all are created for each instance.
    private Color color1 = decodeColor("nimbusBase", 0.021348298f, -0.56289876f, 0.2588235f, 0);    private Color color2 = decodeColor("nimbusBase", 0.010237217f, -0.5607143f, 0.2352941f, 0);    private Color color3 = decodeColor("nimbusBase", 0.021348298f, -0.59223604f, 0.35294116f, 0);    private Color color4 = decodeColor("nimbusBase", 0.016586483f, -0.5723659f, 0.31764704f, 0);    private Color color5 = decodeColor("nimbusBase", 0.021348298f, -0.56182265f, 0.24705881f, 0);    private Color color6 = decodeColor("nimbusBase", 5.1498413E-4f, -0.34585923f, -0.007843137f, 0);    private Color color7 = decodeColor("nimbusBase", 5.1498413E-4f, -0.27207792f, -0.11764708f, 0);    private Color color8 = decodeColor("nimbusBase", 0.004681647f, -0.6197143f, 0.43137252f, 0);    private Color color9 = decodeColor("nimbusBase", -0.0012707114f, -0.5078604f, 0.3098039f, 0);    private Color color10 = decodeColor("nimbusBase", -0.0028941035f, -0.4800539f, 0.28235292f, 0);    private Color color11 = decodeColor("nimbusBase", 0.0023007393f, -0.3622768f, -0.04705882f, 0);    private Color color12 = decodeColor("nimbusFocus", 0.0f, 0.0f, 0.0f, 0);    private Color color13 = decodeColor("nimbusBase", 0.0013483167f, -0.1769987f, -0.12156865f, 0);    private Color color14 = decodeColor("nimbusBase", 0.0013483167f, 0.039961398f, -0.25882354f, 0);    private Color color15 = decodeColor("nimbusBase", 0.004681647f, -0.6198413f, 0.43921566f, 0);    private Color color16 = decodeColor("nimbusBase", -0.0012707114f, -0.51502466f, 0.3607843f, 0);    private Color color17 = decodeColor("nimbusBase", 0.0021564364f, -0.49097747f, 0.34509802f, 0);    private Color color18 = decodeColor("nimbusBase", 5.2034855E-5f, -0.38743842f, 0.019607842f, 0);    private Color color19 = decodeColor("nimbusBase", -0.57865167f, -0.6357143f, -0.54901963f, 0);    private Color color20 = decodeColor("nimbusBase", 0.08801502f, 0.3642857f, -0.454902f, 0);    private Color color21 = decodeColor("nimbusBase", -4.2033195E-4f, -0.38050595f, 0.20392156f, 0);    private Color color22 = decodeColor("nimbusBase", 2.9569864E-4f, -0.15470162f, 0.07058823f, 0);    private Color color23 = decodeColor("nimbusBase", -4.6235323E-4f, -0.09571427f, 0.039215684f, 0);    private Color color24 = decodeColor("nimbusBase", 0.018363237f, 0.18135887f, -0.227451f, 0);    private Color color25 = new Color(255, 200, 0, 255);    private Color color26 = decodeColor("nimbusBase", 0.021348298f, -0.58106947f, 0.16862744f, 0);    private Color color27 = decodeColor("nimbusBase", -0.57865167f, -0.6357143f, -0.043137252f, 0);    private Color color28 = decodeColor("nimbusBase", -0.57865167f, -0.6357143f, -0.24313727f, 0);    private Color color29 = decodeColor("nimbusBase", 0.0f, -0.6357143f, 0.45098037f, 0);

    //Array of current component colors, updated in each paint call
    private Object[] componentColors;

    public SpinnerSpinnerNextButtonPainter(PaintContext ctx, int state) {
        super();
        this.state = state;
        this.ctx = ctx;
    }

    @Override
    protected void doPaint(Graphics2D g, JComponent c, int width, int height, Object[] extendedCacheKeys) {
        //populate componentColors array with colors calculated in getExtendedCacheKeys call
        componentColors = extendedCacheKeys;
        //generate this entire method. Each state/bg/fg/border combo that has
        //been painted gets its own KEY and paint method.
        switch(state) {
            case BACKGROUND_DISABLED: paintBackgroundDisabled(g); break;            case BACKGROUND_ENABLED: paintBackgroundEnabled(g); break;            case BACKGROUND_FOCUSED: paintBackgroundFocused(g); break;            case BACKGROUND_MOUSEOVER_FOCUSED: paintBackgroundMouseOverAndFocused(g); break;            case BACKGROUND_PRESSED_FOCUSED: paintBackgroundPressedAndFocused(g); break;            case BACKGROUND_MOUSEOVER: paintBackgroundMouseOver(g); break;            case BACKGROUND_PRESSED: paintBackgroundPressed(g); break;            case FOREGROUND_DISABLED: paintForegroundDisabled(g); break;            case FOREGROUND_ENABLED: paintForegroundEnabled(g); break;            case FOREGROUND_FOCUSED: paintForegroundFocused(g); break;            case FOREGROUND_MOUSEOVER_FOCUSED: paintForegroundMouseOverAndFocused(g); break;            case FOREGROUND_PRESSED_FOCUSED: paintForegroundPressedAndFocused(g); break;            case FOREGROUND_MOUSEOVER: paintForegroundMouseOver(g); break;            case FOREGROUND_PRESSED: paintForegroundPressed(g); break;
        }
    }
        


    @Override
    protected final PaintContext getPaintContext() {
        return ctx;
    }

    private void paintBackgroundDisabled(Graphics2D g) {        path = decodePath1();        g.setPaint(decodeGradient1(path));        g.fill(path);        path = decodePath2();        g.setPaint(decodeGradient2(path));        g.fill(path);        rect = decodeRect1();        g.setPaint(color5);        g.fill(rect);    }    private void paintBackgroundEnabled(Graphics2D g) {        path = decodePath3();        g.setPaint(decodeGradient3(path));        g.fill(path);        path = decodePath4();        g.setPaint(decodeGradient4(path));        g.fill(path);        rect = decodeRect1();        g.setPaint(color11);        g.fill(rect);    }    private void paintBackgroundFocused(Graphics2D g) {        path = decodePath5();        g.setPaint(color12);        g.fill(path);        path = decodePath3();        g.setPaint(decodeGradient3(path));        g.fill(path);        path = decodePath4();        g.setPaint(decodeGradient5(path));        g.fill(path);        rect = decodeRect1();        g.setPaint(color11);        g.fill(rect);    }    private void paintBackgroundMouseOverAndFocused(Graphics2D g) {        path = decodePath5();        g.setPaint(color12);        g.fill(path);        path = decodePath3();        g.setPaint(decodeGradient6(path));        g.fill(path);        path = decodePath4();        g.setPaint(decodeGradient7(path));        g.fill(path);        rect = decodeRect1();        g.setPaint(color18);        g.fill(rect);    }    private void paintBackgroundPressedAndFocused(Graphics2D g) {        path = decodePath5();        g.setPaint(color12);        g.fill(path);        path = decodePath6();        g.setPaint(decodeGradient8(path));        g.fill(path);        path = decodePath4();        g.setPaint(decodeGradient9(path));        g.fill(path);        rect = decodeRect1();        g.setPaint(color24);        g.fill(rect);    }    private void paintBackgroundMouseOver(Graphics2D g) {        path = decodePath3();        g.setPaint(decodeGradient6(path));        g.fill(path);        path = decodePath4();        g.setPaint(decodeGradient10(path));        g.fill(path);        rect = decodeRect1();        g.setPaint(color18);        g.fill(rect);    }    private void paintBackgroundPressed(Graphics2D g) {        path = decodePath6();        g.setPaint(decodeGradient8(path));        g.fill(path);        path = decodePath4();        g.setPaint(decodeGradient11(path));        g.fill(path);        rect = decodeRect1();        g.setPaint(color24);        g.fill(rect);        rect = decodeRect2();        g.setPaint(color25);        g.fill(rect);    }    private void paintForegroundDisabled(Graphics2D g) {        path = decodePath7();        g.setPaint(color26);        g.fill(path);    }    private void paintForegroundEnabled(Graphics2D g) {        path = decodePath7();        g.setPaint(decodeGradient12(path));        g.fill(path);    }    private void paintForegroundFocused(Graphics2D g) {        path = decodePath8();        g.setPaint(decodeGradient12(path));        g.fill(path);    }    private void paintForegroundMouseOverAndFocused(Graphics2D g) {        path = decodePath8();        g.setPaint(decodeGradient12(path));        g.fill(path);    }    private void paintForegroundPressedAndFocused(Graphics2D g) {        path = decodePath9();        g.setPaint(color29);        g.fill(path);    }    private void paintForegroundMouseOver(Graphics2D g) {        path = decodePath7();        g.setPaint(decodeGradient12(path));        g.fill(path);    }    private void paintForegroundPressed(Graphics2D g) {        path = decodePath9();        g.setPaint(color29);        g.fill(path);    }

    private Path2D decodePath1() {        path.reset();        path.moveTo(decodeX(0.0f), decodeY(3.0f));        path.lineTo(decodeX(0.0f), decodeY(0.2857143f));        path.curveTo(decodeAnchorX(0.0f, 0.0f), decodeAnchorY(0.2857142984867096f, 0.0f), decodeAnchorX(2.0f, -3.6363636363636402f), decodeAnchorY(0.2857142984867096f, 0.0f), decodeX(2.0f), decodeY(0.2857143f));        path.curveTo(decodeAnchorX(2.0f, 3.6363636363636402f), decodeAnchorY(0.2857142984867096f, 0.0f), decodeAnchorX(2.7142858505249023f, -0.022727272727273373f), decodeAnchorY(1.0f, -3.749999999999999f), decodeX(2.7142859f), decodeY(1.0f));        path.curveTo(decodeAnchorX(2.7142858505249023f, 0.022727272727273373f), decodeAnchorY(1.0f, 3.75f), decodeAnchorX(2.7142858505249023f, 0.0f), decodeAnchorY(3.0f, 0.0f), decodeX(2.7142859f), decodeY(3.0f));        path.lineTo(decodeX(0.0f), decodeY(3.0f));

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