internalframeinternalframetitlepaneinternalframetitlepaneiconifybuttonpainter.java

来自「Mobile 应用程序使用 Java Micro Edition (Java M」· Java 代码 · 共 590 行 · 第 1/2 页

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/*
 * InternalFrameInternalFrameTitlePaneInternalFrameTitlePaneIconifyButtonPainter.java %E%
 *
 * Copyright 2007 Sun Microsystems, Inc. All rights reserved.
 * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
 */
package com.sun.java.swing.plaf.nimbus;

import java.awt.*;
import java.awt.geom.*;
import java.awt.image.*;
import javax.swing.*;
import com.sun.java.swing.Painter;

/**
 */
public final class InternalFrameInternalFrameTitlePaneInternalFrameTitlePaneIconifyButtonPainter extends AbstractRegionPainter {
    //package private integers representing the available states that
    //this painter will paint. These are used when creating a new instance
    //of InternalFrameInternalFrameTitlePaneInternalFrameTitlePaneIconifyButtonPainter to determine which region/state is being painted
    //by that instance.
    static final int BACKGROUND_ENABLED = 1;    static final int BACKGROUND_DISABLED = 2;    static final int BACKGROUND_MOUSEOVER = 3;    static final int BACKGROUND_PRESSED = 4;    static final int BACKGROUND_ENABLED_WINDOWNOTFOCUSED = 5;    static final int BACKGROUND_MOUSEOVER_WINDOWNOTFOCUSED = 6;    static final int BACKGROUND_PRESSED_WINDOWNOTFOCUSED = 7;

    private int state; //refers to one of the static final ints above
    private PaintContext ctx;

    //the following 4 variables are reused during the painting code of the layers
    private Path2D path = new Path2D.Float();
    private Rectangle2D rect = new Rectangle2D.Float(0, 0, 0, 0);
    private RoundRectangle2D roundRect = new RoundRectangle2D.Float(0, 0, 0, 0, 0, 0);
    private Ellipse2D ellipse = new Ellipse2D.Float(0, 0, 0, 0);

    //All Colors used for painting are stored here. Ideally, only those colors being used
    //by a particular instance of InternalFrameInternalFrameTitlePaneInternalFrameTitlePaneIconifyButtonPainter would be created. For the moment at least,
    //however, all are created for each instance.
    private Color color1 = decodeColor("nimbusBlueGrey", 0.0055555105f, -0.0029994324f, -0.38039216f, -185);    private Color color2 = decodeColor("nimbusOrange", -0.08377897f, 0.02094239f, -0.40392157f, 0);    private Color color3 = decodeColor("nimbusOrange", 0.0f, 0.0f, 0.0f, 0);    private Color color4 = decodeColor("nimbusOrange", -4.4563413E-4f, -0.48364475f, 0.10588235f, 0);    private Color color5 = decodeColor("nimbusOrange", 0.0f, -0.0050992966f, 0.0039215684f, 0);    private Color color6 = decodeColor("nimbusOrange", 0.0f, -0.12125945f, 0.10588235f, 0);    private Color color7 = decodeColor("nimbusOrange", -0.08377897f, 0.02094239f, -0.40392157f, -106);    private Color color8 = decodeColor("nimbusBlueGrey", 0.0f, -0.110526316f, 0.25490195f, 0);    private Color color9 = decodeColor("nimbusOrange", 0.5203877f, -0.9376068f, 0.007843137f, 0);    private Color color10 = decodeColor("nimbusOrange", 0.5273321f, -0.8903002f, -0.086274505f, 0);    private Color color11 = decodeColor("nimbusOrange", 0.5273321f, -0.93313926f, 0.019607842f, 0);    private Color color12 = decodeColor("nimbusOrange", 0.53526866f, -0.8995122f, -0.058823526f, 0);    private Color color13 = decodeColor("nimbusOrange", 0.5233639f, -0.8971863f, -0.07843137f, 0);    private Color color14 = decodeColor("nimbusBlueGrey", -0.0808081f, 0.015910469f, -0.40392157f, -216);    private Color color15 = decodeColor("nimbusBlueGrey", -0.003968239f, -0.03760965f, 0.007843137f, 0);    private Color color16 = new Color(255, 200, 0, 255);    private Color color17 = decodeColor("nimbusOrange", -0.08377897f, 0.02094239f, -0.31764707f, 0);    private Color color18 = decodeColor("nimbusOrange", -0.02758849f, 0.02094239f, -0.062745094f, 0);    private Color color19 = decodeColor("nimbusOrange", -4.4563413E-4f, -0.5074419f, 0.1490196f, 0);    private Color color20 = decodeColor("nimbusOrange", 9.745359E-6f, -0.11175901f, 0.07843137f, 0);    private Color color21 = decodeColor("nimbusOrange", 0.0f, -0.09280169f, 0.07843137f, 0);    private Color color22 = decodeColor("nimbusOrange", 0.0f, -0.19002807f, 0.18039215f, 0);    private Color color23 = decodeColor("nimbusOrange", -0.025772434f, 0.02094239f, 0.05098039f, 0);    private Color color24 = decodeColor("nimbusOrange", -0.08377897f, 0.02094239f, -0.4f, 0);    private Color color25 = decodeColor("nimbusOrange", -0.053104125f, 0.02094239f, -0.109803915f, 0);    private Color color26 = decodeColor("nimbusOrange", -0.017887495f, -0.33726656f, 0.039215684f, 0);    private Color color27 = decodeColor("nimbusOrange", -0.018038228f, 0.02094239f, -0.043137252f, 0);    private Color color28 = decodeColor("nimbusOrange", -0.015844189f, 0.02094239f, -0.027450979f, 0);    private Color color29 = decodeColor("nimbusOrange", -0.010274701f, 0.02094239f, 0.015686274f, 0);    private Color color30 = decodeColor("nimbusOrange", -0.08377897f, 0.02094239f, -0.14509803f, -91);    private Color color31 = decodeColor("nimbusOrange", 0.5273321f, -0.87971985f, -0.15686274f, 0);    private Color color32 = decodeColor("nimbusOrange", 0.5273321f, -0.842694f, -0.31764707f, 0);    private Color color33 = decodeColor("nimbusOrange", 0.516221f, -0.9567362f, 0.12941176f, 0);    private Color color34 = decodeColor("nimbusOrange", 0.5222816f, -0.9229352f, 0.019607842f, 0);    private Color color35 = decodeColor("nimbusOrange", 0.5273321f, -0.91751915f, 0.015686274f, 0);    private Color color36 = decodeColor("nimbusOrange", 0.5273321f, -0.9193561f, 0.039215684f, 0);    private Color color37 = decodeColor("nimbusBlueGrey", -0.01111114f, -0.017933726f, -0.32156864f, 0);

    //Array of current component colors, updated in each paint call
    private Object[] componentColors;

    public InternalFrameInternalFrameTitlePaneInternalFrameTitlePaneIconifyButtonPainter(PaintContext ctx, int state) {
        super();
        this.state = state;
        this.ctx = ctx;
    }

    @Override
    protected void doPaint(Graphics2D g, JComponent c, int width, int height, Object[] extendedCacheKeys) {
        //populate componentColors array with colors calculated in getExtendedCacheKeys call
        componentColors = extendedCacheKeys;
        //generate this entire method. Each state/bg/fg/border combo that has
        //been painted gets its own KEY and paint method.
        switch(state) {
            case BACKGROUND_ENABLED: paintBackgroundEnabled(g); break;            case BACKGROUND_DISABLED: paintBackgroundDisabled(g); break;            case BACKGROUND_MOUSEOVER: paintBackgroundMouseOver(g); break;            case BACKGROUND_PRESSED: paintBackgroundPressed(g); break;            case BACKGROUND_ENABLED_WINDOWNOTFOCUSED: paintBackgroundEnabledAndWindowNotFocused(g); break;            case BACKGROUND_MOUSEOVER_WINDOWNOTFOCUSED: paintBackgroundMouseOverAndWindowNotFocused(g); break;            case BACKGROUND_PRESSED_WINDOWNOTFOCUSED: paintBackgroundPressedAndWindowNotFocused(g); break;
        }
    }
        


    @Override
    protected final PaintContext getPaintContext() {
        return ctx;
    }

    private void paintBackgroundEnabled(Graphics2D g) {        roundRect = decodeRoundRect1();        g.setPaint(color1);        g.fill(roundRect);        roundRect = decodeRoundRect2();        g.setPaint(decodeGradient1(roundRect));        g.fill(roundRect);        roundRect = decodeRoundRect3();        g.setPaint(decodeGradient2(roundRect));        g.fill(roundRect);        rect = decodeRect1();        g.setPaint(color7);        g.fill(rect);        rect = decodeRect2();        g.setPaint(color8);        g.fill(rect);    }    private void paintBackgroundDisabled(Graphics2D g) {        roundRect = decodeRoundRect1();        g.setPaint(color1);        g.fill(roundRect);        roundRect = decodeRoundRect2();        g.setPaint(decodeGradient3(roundRect));        g.fill(roundRect);        roundRect = decodeRoundRect3();        g.setPaint(decodeGradient4(roundRect));        g.fill(roundRect);        rect = decodeRect1();        g.setPaint(color14);        g.fill(rect);        rect = decodeRect2();        g.setPaint(color15);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);    }    private void paintBackgroundMouseOver(Graphics2D g) {        roundRect = decodeRoundRect1();        g.setPaint(color1);        g.fill(roundRect);        roundRect = decodeRoundRect2();        g.setPaint(decodeGradient5(roundRect));        g.fill(roundRect);        roundRect = decodeRoundRect3();        g.setPaint(decodeGradient6(roundRect));        g.fill(roundRect);        rect = decodeRect1();        g.setPaint(color23);        g.fill(rect);        rect = decodeRect2();        g.setPaint(color8);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);    }    private void paintBackgroundPressed(Graphics2D g) {        roundRect = decodeRoundRect1();        g.setPaint(color1);        g.fill(roundRect);        roundRect = decodeRoundRect2();        g.setPaint(decodeGradient7(roundRect));        g.fill(roundRect);        roundRect = decodeRoundRect3();        g.setPaint(decodeGradient8(roundRect));        g.fill(roundRect);        rect = decodeRect4();        g.setPaint(color30);        g.fill(rect);        rect = decodeRect2();        g.setPaint(color8);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);    }    private void paintBackgroundEnabledAndWindowNotFocused(Graphics2D g) {        roundRect = decodeRoundRect1();        g.setPaint(color1);        g.fill(roundRect);        roundRect = decodeRoundRect2();        g.setPaint(decodeGradient9(roundRect));        g.fill(roundRect);        roundRect = decodeRoundRect3();        g.setPaint(decodeGradient10(roundRect));        g.fill(roundRect);        rect = decodeRect1();        g.setPaint(color14);        g.fill(rect);        rect = decodeRect2();        g.setPaint(color37);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);        rect = decodeRect3();        g.setPaint(color16);        g.fill(rect);    }    private void paintBackgroundMouseOverAndWindowNotFocused(Graphics2D g) {

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