loweredborder.java

来自「Mobile 应用程序使用 Java Micro Edition (Java M」· Java 代码 · 共 185 行

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/* * @(#)LoweredBorder.java	1.3 08/02/13 * * Copyright 2007 Sun Microsystems, Inc. All rights reserved. * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. */package com.sun.java.swing.plaf.nimbus;import javax.swing.border.Border;import javax.swing.JComponent;import javax.swing.plaf.UIResource;import java.awt.Insets;import java.awt.Component;import java.awt.Graphics;import java.awt.Graphics2D;import java.awt.Color;import java.awt.Transparency;import java.awt.RenderingHints;import java.awt.Dimension;import java.awt.image.BufferedImage;/** * LoweredBorder - A recessed rounded inner shadowed border. Used as the * standard Nimbus TitledBorder. This class is both a painter and a swing * border. * * @author Jasper Potts */public class LoweredBorder extends AbstractRegionPainter implements Border {    private static final int IMG_SIZE = 30;    private static final int RADIUS = 13;    private static final Insets INSETS = new Insets(10,10,10,10);    private static final PaintContext PAINT_CONTEXT = new PaintContext(INSETS,            new Dimension(IMG_SIZE,IMG_SIZE),false,            PaintContext.CacheMode.NINE_SQUARE_SCALE,            Integer.MAX_VALUE, Integer.MAX_VALUE);    // =========================================================================    // Painter Methods    @Override    protected Object[] getExtendedCacheKeys(JComponent c) {        return new Object[] {c.getBackground()};    }        /**     * Actually performs the painting operation. Subclasses must implement this     * method. The graphics object passed may represent the actual surface being     * rendererd to, or it may be an intermediate buffer. It has also been     * pre-translated. Simply render the component as if it were located at 0, 0     * and had a width of <code>width</code> and a height of     * <code>height</code>. For performance reasons, you may want to read the     * clip from the Graphics2D object and only render within that space.     *     * @param g      The Graphics2D surface to paint to     * @param c      The JComponent related to the drawing event. For example,     *               if the region being rendered is Button, then <code>c</code>     *               will be a JButton. If the region being drawn is     *               ScrollBarSlider, then the component will be JScrollBar.     *               This value may be null.     * @param width  The width of the region to paint. Note that in the case of     *               painting the foreground, this value may differ from     *               c.getWidth().     * @param height The height of the region to paint. Note that in the case of     *               painting the foreground, this value may differ from     *               c.getHeight().     */    protected void doPaint(Graphics2D g, JComponent c, int width, int height,            Object[] extendedCacheKeys) {        BufferedImage img1 = new BufferedImage(IMG_SIZE,IMG_SIZE,                    BufferedImage.TYPE_INT_ARGB);        BufferedImage img2 = new BufferedImage(IMG_SIZE,IMG_SIZE,                    BufferedImage.TYPE_INT_ARGB);        // draw shadow shape        Graphics2D g2 = (Graphics2D)img1.getGraphics();        g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,                RenderingHints.VALUE_ANTIALIAS_ON);        g2.setColor(c.getBackground());        g2.fillRoundRect(2,0,26,26,RADIUS,RADIUS);        g2.dispose();        // draw shadow        InnerShadowEffect effect = new InnerShadowEffect();        effect.setDistance(1);        effect.setSize(3);        effect.setColor(getLighter(c.getBackground(),2.1f));        effect.setAngle(90);        effect.applyEffect(img1,img2,IMG_SIZE,IMG_SIZE);        // draw outline to img2        g2 = (Graphics2D)img2.getGraphics();        g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,                RenderingHints.VALUE_ANTIALIAS_ON);        g2.setClip(0,28,IMG_SIZE,1);        g2.setColor(getLighter(c.getBackground(),0.90f));        g2.drawRoundRect(2,1,25,25,RADIUS,RADIUS);        g2.dispose();        // draw final image        if (width != IMG_SIZE || height != IMG_SIZE){            ImageScalingHelper.paint(g,0,0,width,height,img2, INSETS, INSETS,                    ImageScalingHelper.PaintType.PAINT9_STRETCH,                    ImageScalingHelper.PAINT_ALL);        } else {            g.drawImage(img2,0,0,c);        }        img1 = null;        img2 = null;    }    /**     * <p>Gets the PaintContext for this painting operation. This method is     * called on every paint, and so should be fast and produce no garbage. The     * PaintContext contains information such as cache hints. It also contains     * data necessary for decoding points at runtime, such as the stretching     * insets, the canvas size at which the encoded points were defined, and     * whether the stretching insets are inverted.</p>     * <p/>     * <p> This method allows for subclasses to package the painting of     * different states with possibly different canvas sizes, etc, into one     * AbstractRegionPainter implementation.</p>     *     * @return a PaintContext associated with this paint operation.     */    protected PaintContext getPaintContext() {        return PAINT_CONTEXT;    }    // =========================================================================    // Border Methods    /**     * Returns the insets of the border.     *     * @param c the component for which this border insets value applies     */    public Insets getBorderInsets(Component c) {        return INSETS;    }    /**     * Returns whether or not the border is opaque.  If the border is opaque, it     * is responsible for filling in it's own background when painting.     */    public boolean isBorderOpaque() {        return false;    }    /**     * Paints the border for the specified component with the specified position     * and size.     *     * @param c      the component for which this border is being painted     * @param g      the paint graphics     * @param x      the x position of the painted border     * @param y      the y position of the painted border     * @param width  the width of the painted border     * @param height the height of the painted border     */    public void paintBorder(Component c, Graphics g, int x, int y, int width,                            int height) {        JComponent comp = (c instanceof JComponent)?(JComponent)c:null;        if (g instanceof Graphics2D){            Graphics2D g2 = (Graphics2D)g;            g2.translate(x,y);            paint(g2,comp, width, height);            g2.translate(-x,-y);        } else {            BufferedImage img =  new BufferedImage(IMG_SIZE,IMG_SIZE,                    BufferedImage.TYPE_INT_ARGB);            Graphics2D g2 = (Graphics2D)img.getGraphics();            paint(g2,comp, width, height);            g2.dispose();            ImageScalingHelper.paint(g,x,y,width,height,img,INSETS, INSETS,                    ImageScalingHelper.PaintType.PAINT9_STRETCH,                    ImageScalingHelper.PAINT_ALL);        }    }    private Color getLighter(Color c, float factor){        return new Color(Math.min((int)(c.getRed()/factor), 255),                         Math.min((int)(c.getGreen()/factor), 255),                         Math.min((int)(c.getBlue()/factor), 255));    }}

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