checkboxmenuitempainter.java

来自「Mobile 应用程序使用 Java Micro Edition (Java M」· Java 代码 · 共 146 行

JAVA
146
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/*
 * CheckBoxMenuItemPainter.java %E%
 *
 * Copyright 2007 Sun Microsystems, Inc. All rights reserved.
 * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
 */
package com.sun.java.swing.plaf.nimbus;

import java.awt.*;
import java.awt.geom.*;
import java.awt.image.*;
import javax.swing.*;
import com.sun.java.swing.Painter;

/**
 */
public final class CheckBoxMenuItemPainter extends AbstractRegionPainter {
    //package private integers representing the available states that
    //this painter will paint. These are used when creating a new instance
    //of CheckBoxMenuItemPainter to determine which region/state is being painted
    //by that instance.
    static final int BACKGROUND_DISABLED = 1;    static final int BACKGROUND_ENABLED = 2;    static final int BACKGROUND_MOUSEOVER = 3;    static final int BACKGROUND_SELECTED_MOUSEOVER = 4;    static final int CHECKICON_DISABLED_SELECTED = 5;    static final int CHECKICON_ENABLED_SELECTED = 6;    static final int CHECKICON_SELECTED_MOUSEOVER = 7;

    private int state; //refers to one of the static final ints above
    private PaintContext ctx;

    //the following 4 variables are reused during the painting code of the layers
    private Path2D path = new Path2D.Float();
    private Rectangle2D rect = new Rectangle2D.Float(0, 0, 0, 0);
    private RoundRectangle2D roundRect = new RoundRectangle2D.Float(0, 0, 0, 0, 0, 0);
    private Ellipse2D ellipse = new Ellipse2D.Float(0, 0, 0, 0);

    //All Colors used for painting are stored here. Ideally, only those colors being used
    //by a particular instance of CheckBoxMenuItemPainter would be created. For the moment at least,
    //however, all are created for each instance.
    private Color color1 = decodeColor("nimbusSelection", 0.0f, 0.0f, 0.0f, 0);    private Color color2 = decodeColor("nimbusBlueGrey", 0.0f, -0.08983666f, -0.17647058f, 0);    private Color color3 = decodeColor("nimbusBlueGrey", 0.055555582f, -0.096827686f, -0.45882353f, 0);    private Color color4 = decodeColor("nimbusBlueGrey", 0.0f, -0.110526316f, 0.25490195f, 0);

    //Array of current component colors, updated in each paint call
    private Object[] componentColors;

    public CheckBoxMenuItemPainter(PaintContext ctx, int state) {
        super();
        this.state = state;
        this.ctx = ctx;
    }

    @Override
    protected void doPaint(Graphics2D g, JComponent c, int width, int height, Object[] extendedCacheKeys) {
        //populate componentColors array with colors calculated in getExtendedCacheKeys call
        componentColors = extendedCacheKeys;
        //generate this entire method. Each state/bg/fg/border combo that has
        //been painted gets its own KEY and paint method.
        switch(state) {
            case BACKGROUND_MOUSEOVER: paintBackgroundMouseOver(g); break;            case BACKGROUND_SELECTED_MOUSEOVER: paintBackgroundSelectedAndMouseOver(g); break;            case CHECKICON_DISABLED_SELECTED: paintcheckIconDisabledAndSelected(g); break;            case CHECKICON_ENABLED_SELECTED: paintcheckIconEnabledAndSelected(g); break;            case CHECKICON_SELECTED_MOUSEOVER: paintcheckIconSelectedAndMouseOver(g); break;
        }
    }
        


    @Override
    protected final PaintContext getPaintContext() {
        return ctx;
    }

    private void paintBackgroundMouseOver(Graphics2D g) {        rect = decodeRect1();        g.setPaint(color1);        g.fill(rect);    }    private void paintBackgroundSelectedAndMouseOver(Graphics2D g) {        rect = decodeRect1();        g.setPaint(color1);        g.fill(rect);    }    private void paintcheckIconDisabledAndSelected(Graphics2D g) {        path = decodePath1();        g.setPaint(color2);        g.fill(path);    }    private void paintcheckIconEnabledAndSelected(Graphics2D g) {        path = decodePath1();        g.setPaint(color3);        g.fill(path);    }    private void paintcheckIconSelectedAndMouseOver(Graphics2D g) {        path = decodePath1();        g.setPaint(color4);        g.fill(path);    }

    private Rectangle2D decodeRect1() {            rect.setRect(decodeX(1.0f), //x                         decodeY(1.0f), //y                         decodeX(2.0f) - decodeX(1.0f), //width                         decodeY(2.0f) - decodeY(1.0f)); //height        return rect;    }    private Path2D decodePath1() {        path.reset();        path.moveTo(decodeX(0.0f), decodeY(1.5f));        path.lineTo(decodeX(0.4292683f), decodeY(1.5f));        path.lineTo(decodeX(0.7121951f), decodeY(2.4780488f));        path.lineTo(decodeX(2.5926828f), decodeY(0.0f));        path.lineTo(decodeX(3.0f), decodeY(0.0f));        path.lineTo(decodeX(3.0f), decodeY(0.2f));        path.lineTo(decodeX(2.8317075f), decodeY(0.39512196f));        path.lineTo(decodeX(0.8f), decodeY(3.0f));        path.lineTo(decodeX(0.5731707f), decodeY(3.0f));        path.lineTo(decodeX(0.0f), decodeY(1.5f));        path.closePath();        return path;    }


}

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