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📄 board.js

📁 此为google map地图功能源码
💻 JS
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/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements.  See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License.  You may obtain a copy of the License at *  *      http://www.apache.org/licenses/LICENSE-2.0 *  * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */var svgns   = "http://www.w3.org/2000/svg";var xlinkns = "http://www.w3.org/1999/xlink";function Board(boardGroup, moveGroup, winG, helpG) {  this.doc = boardGroup.getOwnerDocument();  this.root = this.doc.getRootElement();  this.helpG = (helpG)?helpG:this.doc.getElementById("help");  this.winG  = (winG)?winG:this.doc.getElementById("win");  this.boardGroup = boardGroup;  this.moveGroup = moveGroup;  this.thePiles = new Array();  this.moves = new Array();  this.moveIndex = 0;  this.numMoves = 0;  this.isWon = false;  this.root.addEventListener("keypress", this, false);  if (helpG) {    var board = this;    this.helpG.addEventListener("click", function() { board.hideHelp(); }, false);  }}Board.prototype.won = function() {  if (!this.winG) return;  var style = this.winG.style;  if (style.getPropertyValue("display") == "inline") {    this.unwon();    return;  }  style.setProperty("display", "inline", "");  this.isWon = true;};  Board.prototype.unwon = function() {  if (!this.winG) return;  if (this.winG.style.getPropertyValue("display") != "none") {    this.winG.style.setProperty("display", "none", "");  }};Board.prototype.setNotifyMoveDone = function(moveDone) {  this.moveDone = moveDone;};Board.prototype.notifyMoveDone = function() {  if (this.moveDone) {    this.moveDone();  }};Board.prototype.saveMove = function(moveinfo) {  this.moves[this.moveIndex++] = moveinfo;  this.numMoves = this.moveIndex;  this.isWon = false;};Board.prototype.setMoveInfo = function(moveinfo) {  if (this.moveIndex == 0) return null;  this.moves[this.moveIndex-1] = moveinfo;};  Board.prototype.getMoveInfo = function() {  if (this.moveIndex == 0) return null;  return this.moves[this.moveIndex-1];};Board.prototype.undoMove = function() {  if (this.moveIndex == 0) return;  if (this.isWon)          this.unwon();  this.moveIndex--;  var mi = this.moves[this.moveIndex];  mi.undo();};Board.prototype.redoMove = function() {  if (this.moveIndex == this.numMoves) return;  var mi = this.moves[this.moveIndex++];  mi.redo();  if (this.isWon && (this.moveIndex == this.numMoves))     this.won();};Board.prototype.handleEvent = function(evt) {  var keycode = evt.keyCode ? evt.keyCode :  evt.charCode ? evt.charCode :  evt.which ? evt.which : void 0;  var key = String.fromCharCode(keycode);  if ((key == "z") || (key == "Z")) {    this.undoMove();  } else if ((key == "r") || (key == "R")) {    this.redoMove();  } else if (key == "?") {    this.showHelp();  }};Board.prototype.showHelp = function() {  if (!this.helpG) return;  var style = this.helpG.style;  if (style.getPropertyValue("display") == "inline") {    this.hideHelp();    return;  }  style.setProperty("display", "inline", "");  style.setProperty("pointer-events", "fill", "");  var board = this;}Board.prototype.hideHelp = function() {  if (!this.helpG) return;  this.helpG.style.setProperty("pointer-events", "none", "");  this.helpG.style.setProperty("display", "none", "");}function MultiMoveInfo(mi1, mi2) {  this.mi1 = mi1;  this.mi2 = mi2;  this.undo = function() {    this.mi2.undo();    this.mi1.undo();  };  this.redo = function() {    this.mi1.redo();    this.mi2.redo();  };}function SimpleMoveInfo(fromCards, fromPile, toCards, toPile) {  this.fromCards = fromCards;  this.fromPile = fromPile;  this.toCards = toCards;  this.toPile = toPile;    this.undo = function() {    var len = fromCards.length;    for (var i=0; i<len; i++) {      fromPile.moveCardTo(fromCards[i], 40, 1);    }  };  this.redo = function() {    var len = toCards.length;    for (var i=0; i<len; i++) {      toPile.moveCardTo(toCards[i], 40, 1);    }  };}

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