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📄 oo4o_vc.h

📁 这是书上的代码
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// OO4O_VC.h : main header file for the OO4O_VC application
//

#if !defined(AFX_OO4O_VC_H__C26E2DDB_2A52_4E4C_8A88_F584FFC8D8F9__INCLUDED_)
#define AFX_OO4O_VC_H__C26E2DDB_2A52_4E4C_8A88_F584FFC8D8F9__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"       // main symbols
#include "CreateScheme.h"
/////////////////////////////////////////////////////////////////////////////
// COO4O_VCApp:
// See OO4O_VC.cpp for the implementation of this class
//

//##ModelId=3F5A86380128
class COO4O_VCApp : public CWinApp
{
public:
	//##ModelId=3F5A86380139
	COO4O_VCApp();
	//##ModelId=3F5A86380158
	CCreateScheme oo4o_vc;
	CString m_strUserName;
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(COO4O_VCApp)
	public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
	//}}AFX_VIRTUAL

// Implementation
	//{{AFX_MSG(COO4O_VCApp)
	//##ModelId=3F5A86380169
	afx_msg void OnAppAbout();
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_OO4O_VC_H__C26E2DDB_2A52_4E4C_8A88_F584FFC8D8F9__INCLUDED_)

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