📄 stmstreeteventhandle.cpp
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// STMStreetEventHandle.cpp: implementation of the CSTMStreetEventHandle class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "stmeditor.h"
#include "STMStreetEventHandle.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
#include "StreetNameInputDlg.h"//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CSTMStreetEventHandle::CSTMStreetEventHandle()
{
}
CSTMStreetEventHandle::~CSTMStreetEventHandle()
{
}
void CSTMStreetEventHandle::OnLButtonUp(UINT nFlags, CPoint point)
{
if(m_pDoc->m_focusEI.eleType==ET_PATH)
{
if(m_pDoc->m_activeType==ACT_STREET_PICK_BEGIN)
{
if(m_pDoc->m_focusEI.index==-1) return;
m_pDoc->m_activeType=ACT_STREET_PICK_NEXT;
m_arrPathID.Add(m_pDoc->m_focusEI.index);
}else if(m_pDoc->m_activeType==ACT_STREET_PICK_NEXT)
{
if(m_pDoc->m_focusEI.index==-1) return;
m_arrPathID.Add(m_pDoc->m_focusEI.index);
}
}
}
void CSTMStreetEventHandle::OnRButtonUp(UINT nFlags, CPoint point)
{
if(m_pDoc->m_activeType==ACT_STREET_PICK_NEXT) //finish the pick active
{
m_pDoc->m_activeType=ACT_STREET_PICK_BEGIN;
CStreetNameInputDlg inputdlg;
if(inputdlg.DoModal()==IDOK)
{
STREETINFO si;
strcpy(si.name,inputdlg.m_StreetName);
si.nPathes=m_arrPathID.GetSize();
si.pPathID=new int[si.nPathes];
for(int i=0;i<si.nPathes;i++)
{
si.pPathID[i]=m_arrPathID.GetAt(i);
}
if(m_pDoc->AddStreet(si)==-1)
{
delete []si.pPathID;
m_pMapView->MessageBox("the input data can not make a street seemly!","input error");
}
m_pMapView->Invalidate(FALSE);//temp
}
m_arrPathID.RemoveAll();
}
}
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