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📄 health.obj

📁 Developing Games in Java 源代码
💻 OBJ
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# OBJ - Wavefront object file
# the javagamebook loader only understands these commands:
#   mtllib <filename>    - load materials from an external .mtl file
#   v <x> <y> <z>        - define a vertex with floating-point coords (x,y,z)
#   f <v1> <v2> <v3> ... - define a new face. a face is a flat, convex polygon
#                          with vertices in counter-clockwise order.
#                          positive numbers indicate the index of the vertex that
#                          is defined in the file. negative numbers indicate the
#                          vertex defined relative to last vertex read. for
#                          example, 1 indicates the first vertex in the file,
#                          -1 means the last vertex read, and -2 is the vertex
#                          before that.
#   g <name>             - define a new group by name. the following faces are
#                          added to the group.
#   usemtl <name>        - use the named material (loaded from a .mtl file)
#                          for the faces in this group.

# load materials
mtllib textures.mtl

# define vertices
v 16 16 16
v 16 16 -16
v 16 -16 16
v 16 -16 -16
v -16 16 16
v -16 16 -16
v -16 -16 16
v -16 -16 -16

g myCube
usemtl texture_E
#f 1/1 3/1 4/1 2/1
f 1 3 4 2
f 6 8 7 5
f 2 6 5 1
f 3 7 8 4
f 1 5 7 3
f 4 8 6 2


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