savegamestate.java
来自「Developing Games in Java 源代码」· Java 代码 · 共 43 行
JAVA
43 行
import java.io.*;
class SaveGameState {
private final static String GAME_ROOT = "MyGame";
private final static String SAVED_GAMES = "saved";
private void saveGame() {
File gameDirectory = createGameDirectory();
saveGameStateTo(gameDirectory);
}
private File createGameDirectory() {
String userHome = System.getProperty("user.home");
File dir = new File(userHome);
dir = new File(dir, GAME_ROOT);
if ( ! dir.exists() ) {
dir.mkdir();
}
dir = new File(dir, SAVED_GAMES);
if ( ! dir.exists() ) {
dir.mkdir();
}
return dir;
}
private void saveGameStateTo(File gameDirectory) {
// serialize and store all game state objects to specified dir.
}
public static void main (String[] args) {
new SaveGameState().saveGame();
}
}
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