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📄 example3dappui.h

📁 Symbian平台下的一个3D赛车游戏源码
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   /*
============================================================================
    * Name : Example3DAppUi.h
    * Part of : Example3D
    * Description : Definition of Example3DAppUi
    * Copyright (c) 2005 Nokia Corporation
============================================================================
    */

#ifndef __EXAMPLE3DAPPUI_H__
#define __EXAMPLE3DAPPUI_H__

// INCLUDES
#include <eikapp.h>
#include <eikdoc.h>
#include <e32std.h>
#include <coeccntx.h>

#ifdef GLES
#include <aknsoundsystem.h> 
#endif
#ifdef __S80__
#include <eikappui.h>
#endif

#ifdef __S60__
#include <aknappui.h>
#endif

// FORWARD DECLARATIONS
class CExample3DContainer;

// CLASS DECLARATION

/// App Ui class for application

class CExample3DAppUi
#ifdef __S80__
	: public CEikAppUi
#endif

#ifdef __S60__
	: public CAknAppUi
#endif
    {
    public: // Constructors and destructor
  
        void ConstructL();
        ~CExample3DAppUi();
        
    private:
        
        /// From CEikAppUi, takes care of command handling.
        /// @param aCommand command to be handled
        void HandleCommandL( TInt aCommand );

		/// From CEikAppUi, enables dynamic menus
		void DynInitMenuPaneL( TInt aResourceId, CEikMenuPane* aMenuPane );

    private: //Data

#ifdef GLES
        CAknKeySoundSystem* iSoundSystem;
#endif
        CExample3DContainer* iAppContainer; 
		TBool iFullScreen;
    };

#endif

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