📄 cfpscounter.h
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/*
============================================================================
* Name : CFpsCounter.h
* Part of : Example3D
* Description : Definition of CFpsCounter
* Copyright (c) 2005 Nokia Corporation
============================================================================
*/
#ifndef __CFPSCOUNTER_H__
#define __CFPSCOUNTER_H__
// INCLUDES
#include <e32base.h>
// CLASS DECLARATION
/**
* Utility class to count application speed
* in frames per second
*/
class CFpsCounter
: public CBase
{
public:
/// Two-phased constructor
static CFpsCounter* NewL( TInt aInterval );
/// Destructor
~CFpsCounter();
private:
/// Default constructor
/// @param aInterval update interval in seconds
CFpsCounter( TInt aInterval );
public: // New methods
/// Frames per second
/// @return frames per second count
TInt Fps();
/// Updates counter
/// This must be called every time a frame is drawn
void Update();
/// Sets update interval
/// @param aInterval interval in seconds
void SetInterval( TInt aInterval );
private: // data
TInt iSecs;
TInt iInterval;
TInt iFrames;
TInt iSeconds;
TInt iStartTicks;
TInt iTicksPerSecond;
TInt iFps;
};
#endif
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