📄 myiweb.step3
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/*===========================================================================
FILE: myiweb.c
===========================================================================*/
/*===============================================================================
INCLUDES AND VARIABLE DEFINITIONS
=============================================================================== */
#include "AEEModGen.h" // Module interface definitions
#include "AEEAppGen.h" // Applet interface definitions
#include "AEEShell.h" // Shell interface definitions
#include "myiweb.bid"
#include "myiweb_res.h"
#include "AEEFile.h" // File interface definitions
#include "AEEStdLib.h"
#include "AEEMenu.h"
// lab 1
#include "AEENet.h" // Socket interface definitions
#include "AEEHtmlViewer.h"
#define TEST_HOST "http://192.168.84.40/" //"http://10.10.10.84/"
#define TEST_URL "http://192.168.84.40/brewtest.htm" //"http://10.10.10.84/brewtest.htm"
// end of lab 1
//lab 4
// end of lab 4
/*-------------------------------------------------------------------
Applet structure. All variables in here are reference via "pMe->"
-------------------------------------------------------------------*/
// create an applet structure that's passed around. All variables in
// here will be able to be referenced as static.
typedef struct _myiweb {
AEEApplet a ; // First element of this structure must be AEEApplet
AEEDeviceInfo DeviceInfo; // always have access to the hardware device information
IDisplay *pIDisplay; // give a standard way to access the Display interface
IShell *pIShell; // give a standard way to access the Shell interface
AEERect m_rc;
// add your own variables here...
IMenuCtl * m_pIMenu;
//lab 1
IWeb* m_pIWeb;
IHtmlViewer * m_pHTMLViewer;
// end of lab 1
// lab 2
IStatic * m_pIStatic;
// end of lab 2
//lab 5
// end of lab 5
//lab 6
// end of lab 6
// lab 4
// end of lab 4
// lab 1
IPeek *pipPostData; // POST stream, if any
char *pszPostData; // POST string
AEECallback cb; // how to call me back
IWebResp * piWResp; // the answer I get from IWeb
byte * m_BodyBuffer; // Buffer to hold HTML data
int m_BodySize; // Size of HTML data in buffer
int m_BodyAllocSize; // Allocated size of HTML data buffer
// end of lab 1
int m_iAppStatus;
//lab 4
// end of lab 4
} myiweb;
/*-------------------------------------------------------------------
Function Prototypes
-------------------------------------------------------------------*/
static boolean myiweb_HandleEvent(myiweb* pMe, AEEEvent eCode,
uint16 wParam, uint32 dwParam);
boolean myiweb_InitAppData(myiweb* pMe);
void myiweb_FreeAppData(myiweb* pMe);
/*===============================================================================
FUNCTION DEFINITIONS
=============================================================================== */
static void myiweb_ShowMenu(myiweb* pMe);
//lab 1
static void myiweb_Start(myiweb *pMe, char *pszUrl,int iPage);
// end of lab 1
// lab 2
static void myiweb_DisplayInfo(myiweb* pMe,AECHAR* pInfo);
static void myiweb_Header(void *p, const char *cpszName, GetLine *pglVal);
static void myiweb_Status(void *p, WebStatus ws, void *pVal);
// end of lab 2
//lab 3
static void myiweb_Stop(myiweb *pwa);
// end of lab 3
//lab 1
static void myiweb_GotResp(void *p);
static void myiwebhtml_NotifyCB( void* pvUser, HViewNotify* pNotify );
// end of lab 1
// lab 4
// end of lab 4
//lab 5
// end of lab 5
//lab 6
// end of lab 6
/*===========================================================================
FUNCTION: AEEClsCreateInstance
DESCRIPTION
This function is invoked while the app is being loaded. All Modules must provide this
function. Ensure to retain the same name and parameters for this function.
In here, the module must verify the ClassID and then invoke the AEEApplet_New() function
that has been provided in AEEAppGen.c.
After invoking AEEApplet_New(), this function can do app specific initialization. In this
example, a generic structure is provided so that app developers need not change app specific
initialization section every time except for a call to IDisplay_InitAppData().
This is done as follows: InitAppData() is called to initialize AppletData
instance. It is app developers responsibility to fill-in app data initialization
code of InitAppData(). App developer is also responsible to release memory
allocated for data contained in AppletData -- this can be done in
IDisplay_FreeAppData().
PROTOTYPE:
int AEEClsCreateInstance(AEECLSID ClsId,IShell * pIShell,IModule * po,void ** ppObj)
PARAMETERS:
clsID: [in]: Specifies the ClassID of the applet which is being loaded
pIShell: [in]: Contains pointer to the IShell object.
pIModule: pin]: Contains pointer to the IModule object to the current module to which
this app belongs
ppObj: [out]: On return, *ppObj must point to a valid IApplet structure. Allocation
of memory for this structure and initializing the base data members is done by AEEApplet_New().
DEPENDENCIES
none
RETURN VALUE
AEE_SUCCESS: If the app needs to be loaded and if AEEApplet_New() invocation was
successful
EFAILED: If the app does not need to be loaded or if errors occurred in
AEEApplet_New(). If this function returns FALSE, the app will not be loaded.
SIDE EFFECTS
none
===========================================================================*/
int AEEClsCreateInstance(AEECLSID ClsId, IShell *pIShell, IModule *po, void **ppObj)
{
*ppObj = NULL;
if( ClsId == AEECLSID_MYIWEB )
{
// Create the applet and make room for the applet structure
if( AEEApplet_New(sizeof(myiweb),
ClsId,
pIShell,
po,
(IApplet**)ppObj,
(AEEHANDLER)myiweb_HandleEvent,
(PFNFREEAPPDATA)myiweb_FreeAppData) ) // the FreeAppData function is called after sending EVT_APP_STOP to the HandleEvent function
{
//Initialize applet data, this is called before sending EVT_APP_START
// to the HandleEvent function
if(myiweb_InitAppData((myiweb*)*ppObj))
{
//Data initialized successfully
return(AEE_SUCCESS);
}
else
{
//Release the applet. This will free the memory allocated for the applet when
// AEEApplet_New was called.
IAPPLET_Release((IApplet*)*ppObj);
return EFAILED;
}
} // end AEEApplet_New
}
return(EFAILED);
}
/*===========================================================================
FUNCTION SampleAppWizard_HandleEvent
DESCRIPTION
This is the EventHandler for this app. All events to this app are handled in this
function. All APPs must supply an Event Handler.
PROTOTYPE:
boolean SampleAppWizard_HandleEvent(IApplet * pi, AEEEvent eCode, uint16 wParam, uint32 dwParam)
PARAMETERS:
pi: Pointer to the AEEApplet structure. This structure contains information specific
to this applet. It was initialized during the AEEClsCreateInstance() function.
ecode: Specifies the Event sent to this applet
wParam, dwParam: Event specific data.
DEPENDENCIES
none
RETURN VALUE
TRUE: If the app has processed the event
FALSE: If the app did not process the event
SIDE EFFECTS
none
===========================================================================*/
static boolean myiweb_HandleEvent(myiweb* pMe, AEEEvent eCode, uint16 wParam, uint32 dwParam)
{
//lab 1
if (pMe->m_pHTMLViewer && IHTMLVIEWER_HandleEvent(pMe->m_pHTMLViewer, eCode, wParam, dwParam)&&(pMe->m_iAppStatus==1))
return TRUE;
// end of lab 1
if(pMe->m_pIMenu && IMENUCTL_HandleEvent(pMe->m_pIMenu, eCode, wParam, dwParam) && pMe->m_iAppStatus ==0 )
return TRUE;
// lab 5
// end of lab 5
// lab 6
// end of lab 6
switch (eCode)
{
// App is told it is starting up
case EVT_APP_START:
// Add your code here...
myiweb_ShowMenu(pMe);
return(TRUE);
// App is told it is exiting
case EVT_APP_STOP:
// Add your code here...
// lab 3
myiweb_Stop(pMe);
// end of lab 3
return(TRUE);
// App is being suspended
case EVT_APP_SUSPEND:
// Add your code here...
return(TRUE);
// App is being resumed
case EVT_APP_RESUME:
// Add your code here...
return(TRUE);
// An SMS message has arrived for this app. Message is in the dwParam above as (char *)
// sender simply uses this format "//BREW:ClassId:Message", example //BREW:0x00000001:Hello World
case EVT_APP_MESSAGE:
// Add your code here...
return(TRUE);
// A key was pressed. Look at the wParam above to see which key was pressed. The key
case EVT_KEY:
// Add your code here...
if(wParam ==AVK_CLR)
{
//lab 2
if(pMe->m_pIStatic)
{
ISTATIC_Release(pMe->m_pIStatic);
pMe->m_pIStatic = NULL;
}
//end of lab 2
//lab 6
//end of lab 6
//lab 1
if(pMe->m_iAppStatus >0)
{
IHTMLVIEWER_SetNotifyFn(pMe->m_pHTMLViewer, NULL, pMe);
}else // end of lab 1
if(pMe->m_iAppStatus ==0)
{
ISHELL_CloseApplet(pMe->pIShell,FALSE);
return TRUE;
}
// lab 5
// end of lab 5
myiweb_ShowMenu(pMe);
return TRUE;
}
case EVT_COMMAND:
if( pMe->m_pIMenu )
{
switch(IMENUCTL_GetSel(pMe->m_pIMenu))
{
case IDS_WCONNECT:
//lab 1
myiweb_Start(pMe,TEST_URL,0);
// end of lab 1
break;
case IDS_FILE_MGR:
// lab 5
// end of lab 5
break;
case IDS_FAVOURITE:
break;
case IDS_ABOUT:
break;
}
IMENUCTL_Release(pMe->m_pIMenu);
pMe->m_pIMenu = NULL;
}
//lab 6
// end of lab 6
return(TRUE);
// If nothing fits up to this point then we'll just break out
default:
break;
}
return FALSE;
}
// this function is called when your application is starting up
boolean myiweb_InitAppData(myiweb* pMe)
{
// Get the device information for this handset.
// Reference all the data by looking at the pMe->DeviceInfo structure
// Check the API reference guide for all the handy device info you can get
pMe->DeviceInfo.wStructSize = sizeof(pMe->DeviceInfo);
ISHELL_GetDeviceInfo(pMe->a.m_pIShell,&pMe->DeviceInfo);
// The display and shell interfaces are always created by
// default, so we'll asign them so that you can access
// them via the standard "pMe->" without the "a."
pMe->pIDisplay = pMe->a.m_pIDisplay;
pMe->pIShell = pMe->a.m_pIShell;
// Insert your code here for initializing or allocating resources...
// Create each of the controls used by the application.
// lab 1
if( (ISHELL_CreateInstance(pMe->pIShell, AEECLSID_HTML, (void**)(&pMe->m_pHTMLViewer)) != SUCCESS) ||
(ISHELL_CreateInstance(pMe->pIShell, AEECLSID_WEB, (void **)(&pMe->m_pIWeb)) != SUCCESS))
{
IAPPLET_Release((IApplet*)pMe);
return FALSE;
}
IHTMLVIEWER_SetNotifyFn(pMe->m_pHTMLViewer, (PFNHVIEWNOTIFY)myiwebhtml_NotifyCB, pMe);
IHTMLVIEWER_SetProperties(pMe->m_pHTMLViewer, HVP_SCROLLBAR);
// Get device screen rect
SETAEERECT(&pMe->m_rc, 0, 0, pMe->DeviceInfo.cxScreen, pMe->DeviceInfo.cyScreen);
// Initialize the IWeb with a few options
{
int i = 0;
WebOpt awo[10];
// set the IWeb connect timeout to 10 seconds. this also sets the
// failover timeout, if unset, or set to 0, IWeb uses the system
// default (30 seconds unless an OEM changes it)
awo[i].nId = WEBOPT_CONNECTTIMEOUT;
awo[i].pVal = (void *)10000;
i++;
// test user-agent, uncomment this section to ship your own user-agent
// string. if unset, IWeb will send a default. If set to NULL, no
// user agent header will be sent */
// Set TEST_USER_AGENT in the NetDiagnostics project settings to all
// shipping of your own user agent.
#ifdef TEST_USER_AGENT
awo[i].nId = WEBOPT_USERAGENT;
awo[i].pVal = (void *)WEBBER_USERAGENT;
i++;
#endif
// test nowaitconn, this only comes into effect if you build webber
// with multiple myiwebs (see the definition of struct Webber)
awo[i].nId = WEBOPT_FLAGS;
awo[i].pVal = (void *)WEBREQUEST_NOWAITCONN;
i++;
// test forcenew, uncomment this section to try multiple simultaneous
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