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📄 settingdialog.cpp

📁 主要是应用VC进行傅立叶变换和反变换的程序
💻 CPP
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// SettingDialog.cpp : implementation file
//

#include "stdafx.h"
#include "bmpDemo.h"
#include "SettingDialog.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// SettingDialog dialog


SettingDialog::SettingDialog(CWnd* pParent /*=NULL*/)
	: CDialog(SettingDialog::IDD, pParent)
{
	//{{AFX_DATA_INIT(SettingDialog)
	//}}AFX_DATA_INIT
}


void SettingDialog::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(SettingDialog)
	DDX_Control(pDX, IDC_CHECK2, m_ViewEditTool);
	DDX_Control(pDX, IDC_CHECK1, m_ViewToolBar1);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(SettingDialog, CDialog)
	//{{AFX_MSG_MAP(SettingDialog)
	ON_BN_CLICKED(IDC_CHECK1, OnCheck1)
	ON_WM_PAINT()
	ON_BN_CLICKED(IDC_CHECK2, OnCheck2)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// SettingDialog message handlers

void SettingDialog::OnCheck1() 
{
	// TODO: Add your control notification handler code here
	CBmpDemoApp *app=(CBmpDemoApp *)AfxGetApp();
	app->m_ViewToolBar1=m_ViewToolBar1.GetCheck();	
}

void SettingDialog::OnCheck2() 
{
	// TODO: Add your control notification handler code here
	CBmpDemoApp *app=(CBmpDemoApp *)AfxGetApp();
//	app->m_ViewEditTool=m_ViewEditTool.GetCheck();	
}

void SettingDialog::OnPaint() 
{
	CPaintDC dc(this); // device context for painting

	CBmpDemoApp *app=(CBmpDemoApp *)AfxGetApp();
	m_ViewToolBar1.SetCheck(app->m_ViewToolBar1);
	m_ViewEditTool.SetCheck(app->m_ViewEditTool);
	//控制图象工具栏是否选中
}


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