📄 mainfrm.cpp
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// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "bmpDemo.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNAMIC(CMainFrame, CMDIFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CMDIFrameWnd)
ON_COMMAND_EX(CG_ID_VIEW_MYDIALOGBAR, OnBarCheck)
ON_UPDATE_COMMAND_UI(CG_ID_VIEW_MYDIALOGBAR, OnUpdateControlBarMenu)
//{{AFX_MSG_MAP(CMainFrame)
ON_WM_CREATE()
ON_WM_SIZE()
ON_COMMAND(ID_SETTING, OnSetting)
ON_WM_PAINT()
//}}AFX_MSG_MAP
// ON_COMMAND(ID_HELP_FINDER, CMDIFrameWnd::OnHelpFinder)
// ON_COMMAND(ID_HELP, CMDIFrameWnd::OnHelp)
// ON_COMMAND(ID_CONTEXT_HELP, CMDIFrameWnd::OnContextHelp)
// ON_COMMAND(ID_DEFAULT_HELP, CMDIFrameWnd::OnHelpFinder)
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_SEPARATOR,
ID_SEPARATOR,
ID_SEPARATOR,
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CMDIFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT , WS_CHILD | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wToolBar.CreateEx(this,TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_FIXED) ||
!m_wToolBar.LoadToolBar(IDR_TOOLBAR1))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
// TODO: Delete these three lines if you don't want the toolbar to
// be dockable
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
m_wToolBar.SetWindowText("图象工具栏1");
// m_wToolBar.GetToolBarCtrl().ModifyStyle(WS_SYSMENU,0);
m_wToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wToolBar,AFX_IDW_DOCKBAR_RIGHT);
ShowControlBar(&m_wToolBar,FALSE,FALSE);
int nColumns = 2;
int nCount = m_wToolBar.GetToolBarCtrl().GetButtonCount();
for (int i = 0; i < nCount; i++)
{
UINT nStyle = m_wToolBar.GetButtonStyle(i);
BOOL bWrap = (((i + 1) % nColumns) == 0);
if (bWrap)
nStyle |= TBBS_WRAPPED;
else
nStyle &= ~TBBS_WRAPPED;
// nStyle|=TBBS_CHECKBOX;
m_wToolBar.SetButtonStyle(i, nStyle);
// m_wToolBar.SetButtonStyle(i,TBBS_CHECKBOX);
}
// TODO: Add a menu item that will toggle the visibility of the // dialog bar named "My Dialog Bar": // 1. In ResourceView, open the menu resource that is used by // the CMainFrame class // 2. Select the View submenu // 3. Double-click on the blank item at the bottom of the submenu // 4. Assign the new item an ID: CG_ID_VIEW_MYDIALOGBAR // 5. Assign the item a Caption: My Dialog Bar // TODO: Change the value of CG_ID_VIEW_MYDIALOGBAR to an appropriate value: // 1. Open the file resource.h // CG: The following block was inserted by the 'Dialog Bar' component/* { // Initialize dialog bar m_wndMyDialogBar if (!m_wndMyDialogBar.Create(this, CG_IDD_MYDIALOGBAR, CBRS_TOP | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_HIDE_INPLACE, CG_ID_VIEW_MYDIALOGBAR)) { TRACE0("Failed to create dialog bar m_wndMyDialogBar\n"); return -1; // fail to create } m_wndMyDialogBar.EnableDocking(CBRS_ALIGN_TOP | CBRS_ALIGN_BOTTOM); EnableDocking(CBRS_ALIGN_ANY); DockControlBar(&m_wndMyDialogBar); }*/
UINT nid;
UINT nStyle;
int nWidth;
CDC *pDC=m_wndStatusBar.GetDC();
CFont *pFont=pDC->GetCurrentFont();
LOGFONT font;
pFont->GetLogFont(&font);
int width=font.lfWidth*5;
m_wndStatusBar.GetPaneInfo(3,nid,nStyle,nWidth );
m_wndStatusBar.SetPaneInfo(3,nid,nStyle,width);
width=font.lfWidth*15;
m_wndStatusBar.GetPaneInfo(2,nid,nStyle,nWidth );
m_wndStatusBar.SetPaneInfo(2,nid,nStyle,width);
CBmpDemoApp *app=(CBmpDemoApp *)AfxGetApp();
app->m_EditDialog.Create(IDD_EDITDIALOG,this);
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CMDIFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
cs.style = WS_OVERLAPPED | WS_CAPTION | FWS_ADDTOTITLE
| WS_THICKFRAME | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_MAXIMIZE;
cs.style&= ~FWS_ADDTOTITLE;
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CMDIFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CMDIFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
void CMainFrame::OnSize(UINT nType, int cx, int cy)
{
CMDIFrameWnd::OnSize(nType, cx, cy);
CBmpDemoApp *app=(CBmpDemoApp *)AfxGetApp();
CRect r;
GetClientRect(&r);
ClientToScreen(&r);
if(!app->m_EditDialog.IsWindowVisible()&&app->m_ViewEditTool)
{
app->m_EditDialog.SetWindowPos(&wndTop,r.left+10,r.top+50,100,100,SWP_NOSIZE);
app->m_EditDialog.ShowWindow(SW_SHOW);
}
// TODO: Add your message handler code here
}
void CMainFrame::OnSetting()
{
// TODO: Add your command handler code here
CBmpDemoApp *app=(CBmpDemoApp *)AfxGetApp();
BOOL OldFlag=app->m_ViewToolBar1;
BOOL OldEditFlag=app->m_ViewEditTool;
if(app->m_SettingDialog.DoModal()==IDOK)
{
if(!m_wToolBar.IsWindowVisible() &&\
app->m_ViewToolBar1 && \
GetActiveFrame()!=this)
{
DockControlBar(&m_wToolBar,AFX_IDW_DOCKBAR_RIGHT);
ShowControlBar(&m_wToolBar,TRUE,FALSE);
}
else if(m_wToolBar.IsWindowVisible() &&\
!app->m_ViewToolBar1)
{
ShowControlBar(&m_wToolBar,FALSE,FALSE);
}
if(!app->m_EditDialog.IsWindowVisible()&&\
app->m_ViewEditTool )
{
app->m_EditDialog.ShowWindow(SW_SHOW);
}
else if(app->m_EditDialog.IsWindowVisible()&&\
!app->m_ViewEditTool)
{
app->m_EditDialog.ShowWindow(SW_HIDE);
}
}
else
{
app->m_ViewToolBar1=OldFlag;
app->m_ViewEditTool=OldEditFlag;
}
}
void CMainFrame::OnPaint()
{
CPaintDC dc(this); // device context for painting
// TODO: Add your message handler code here
// Do not call CMDIFrameWnd::OnPaint() for painting messages
}
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