📄 example.c
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#include <stdlib.h>#include <stdio.h>#include <assert.h>#include <time.h>#include "libchash.h"static void TestInsert() { struct HashTable* ht; HTItem* bck; ht = AllocateHashTable(10, 0); /* value is 1 byte, 0: don't copy keys */ HashInsert(ht, PTR_KEY(ht, "January"), 31); /* 0: don't overwrite old val */ bck = HashInsert(ht, PTR_KEY(ht, "February"), 28); bck = HashInsert(ht, PTR_KEY(ht, "March"), 32); bck = HashInsert(ht, PTR_KEY(ht, "Februaryw"), 11); bck = HashFind(ht, PTR_KEY(ht, "Februaryw")); printf("%d\t%d\n", bck->data, bck->key); bck = HashFind(ht, PTR_KEY(ht, "March")); printf("%d\t%d\n", bck->data, bck->key); bck = HashFind(ht, PTR_KEY(ht, "February")); printf("%d\t%d\n", bck->data, bck->key); // assert(bck);// assert(bck->data == 28); FreeHashTable(ht);}static void TestFindOrInsert() { struct HashTable* ht; int i; int iterations = 1000000; int range = 30; /* random number between 1 and 30 */ ht = AllocateHashTable(4, 0); /* value is 4 bytes, 0: don't copy keys */ HashInsert(ht, 1, 8888); HashInsert(ht, 1, 666); /* We'll test how good rand() is as a random number generator */// for (i = 0; i < iterations; ++i) {// int key = rand() % 100; //range;// HTItem* bck = HashFindOrInsert(ht, key, 0); /* initialize to 0 */// bck->data++; /* found one more of them */// } for (i = 0; i < 10; ++i) { HTItem* bck = HashFind(ht, i); if (bck) { printf("%3d: %d\n", bck->key, bck->data); } else { // printf("%3d: 0\n", i); } }// PrintHashTable(ht, 0, 2); FreeHashTable(ht);}int main(int argc, char** argv) { TestInsert(); TestFindOrInsert(); return 0;}
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