⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 spelly.vcproj

📁 语法检查程序
💻 VCPROJ
字号:
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.00"
	Name="Spelly"
	ProjectGUID="{9341342C-F446-4DFA-A102-1459C0E31648}"
	Keyword="AtlProj">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="Debug"
			IntermediateDirectory="Debug"
			ConfigurationType="2"
			UseOfMFC="2"
			UseOfATL="1"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
			CharacterSet="0">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				PreprocessorDefinitions="DOT_NET_ADDIN"
				MinimalRebuild="TRUE"
				BasicRuntimeChecks="3"
				RuntimeLibrary="3"
				UsePrecompiledHeader="3"
				WarningLevel="3"
				Detect64BitPortabilityProblems="TRUE"
				DebugInformationFormat="4"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				RegisterOutput="TRUE"
				IgnoreImportLibrary="TRUE"
				OutputFile="$(OutDir)/$(ProjectName).NET.dll"
				LinkIncremental="2"
				ModuleDefinitionFile=".\AddIn.def"
				GenerateDebugInformation="TRUE"
				SubSystem="2"
				ImportLibrary="$(OutDir)/$(ProjectName).lib"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="_DEBUG"
				MkTypLibCompatible="FALSE"
				TargetEnvironment="1"
				GenerateStublessProxies="TRUE"
				TypeLibraryName="$(IntDir)/AddIn.tlb"
				HeaderFileName="AddIn.h"
				DLLDataFileName=""
				InterfaceIdentifierFileName="AddIn_i.c"
				ProxyFileName="AddIn_p.c"/>
			<Tool
				Name="VCPostBuildEventTool"
				Description="Performing registration"
				CommandLine="regsvr32 /s /c &quot;$(TargetPath)&quot;"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1033"
				AdditionalIncludeDirectories="$(IntDir)"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="Release"
			IntermediateDirectory="Release"
			ConfigurationType="2"
			UseOfMFC="2"
			UseOfATL="1"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
			CharacterSet="0"
			WholeProgramOptimization="TRUE">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="1"
				GlobalOptimizations="TRUE"
				InlineFunctionExpansion="2"
				EnableIntrinsicFunctions="FALSE"
				FavorSizeOrSpeed="2"
				OptimizeForProcessor="2"
				PreprocessorDefinitions="DOT_NET_ADDIN"
				StringPooling="TRUE"
				MinimalRebuild="TRUE"
				RuntimeLibrary="2"
				EnableFunctionLevelLinking="TRUE"
				UsePrecompiledHeader="3"
				WarningLevel="3"
				Detect64BitPortabilityProblems="TRUE"
				DebugInformationFormat="3"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				RegisterOutput="TRUE"
				IgnoreImportLibrary="TRUE"
				OutputFile="$(OutDir)/$(ProjectName).NET.dll"
				LinkIncremental="1"
				ModuleDefinitionFile=".\AddIn.def"
				GenerateDebugInformation="TRUE"
				SubSystem="2"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				OptimizeForWindows98="1"
				ImportLibrary="$(OutDir)/$(ProjectName).lib"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="NDEBUG"
				MkTypLibCompatible="FALSE"
				TargetEnvironment="1"
				GenerateStublessProxies="TRUE"
				TypeLibraryName="$(IntDir)/AddIn.tlb"
				HeaderFileName="AddIn.h"
				DLLDataFileName=""
				InterfaceIdentifierFileName="AddIn_i.c"
				ProxyFileName="AddIn_p.c"/>
			<Tool
				Name="VCPostBuildEventTool"
				Description="Performing registration"
				CommandLine="regsvr32 /s /c &quot;$(TargetPath)&quot;"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1033"
				AdditionalIncludeDirectories="$(IntDir)"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
	</Configurations>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
			<File
				RelativePath="AddIn.def">
			</File>
			<File
				RelativePath="AddIn.idl">
			</File>
			<File
				RelativePath="CodeParser\CodeParser.dsp">
			</File>
			<File
				RelativePath="Config.cpp">
			</File>
			<File
				RelativePath="Connect.cpp">
			</File>
			<File
				RelativePath="FilePath.cpp">
			</File>
			<File
				RelativePath="Label.cpp">
			</File>
			<File
				RelativePath="Spelly.cpp">
			</File>
			<File
				RelativePath="Spellyer.cpp">
			</File>
			<File
				RelativePath="SuggestDlg.cpp">
			</File>
			<File
				RelativePath="spell.c">
				<FileConfiguration
					Name="Debug|Win32">
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="0"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="0"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="stdafx.cpp">
				<FileConfiguration
					Name="Debug|Win32">
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl;inc">
			<File
				RelativePath="Config.h">
			</File>
			<File
				RelativePath="Connect.h">
			</File>
			<File
				RelativePath="FilePath.h">
			</File>
			<File
				RelativePath="Label.h">
			</File>
			<File
				RelativePath="Resource.h">
			</File>
			<File
				RelativePath="ResourceDotNet.h">
			</File>
			<File
				RelativePath="SpellyParserContext.h">
			</File>
			<File
				RelativePath="Spellyer.h">
			</File>
			<File
				RelativePath="SuggestDlg.h">
			</File>
			<File
				RelativePath="spell.h">
			</File>
			<File
				RelativePath="stdafx.h">
			</File>
		</Filter>
		<Filter
			Name="Resource Files"
			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
			<File
				RelativePath="AddIn.rc">
			</File>
			<File
				RelativePath="AddIn.rgs">
			</File>
			<File
				RelativePath="res\SpellyCmd.bmp">
			</File>
			<File
				RelativePath="SpellyCmd.bmp">
			</File>
			<File
				RelativePath="res\SpellyCmdNoCode.bmp">
			</File>
			<File
				RelativePath="SpellyCmdNoCode.bmp">
			</File>
		</Filter>
		<Filter
			Name="Speller Files"
			Filter="">
			<File
				RelativePath="Speller\Spelly.lex">
				<FileConfiguration
					Name="Debug|Win32">
					<Tool
						Name="VCCustomBuildTool"
						CommandLine="copy $(InputPath) $(OUTDIR)
"
						Outputs="$(OutDir)\$(InputFileName)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCustomBuildTool"
						CommandLine="copy $(InputPath) $(OUTDIR)
"
						Outputs="$(OutDir)\$(InputFileName)"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="Speller\SpellySpeller.dll">
				<FileConfiguration
					Name="Debug|Win32"
					ExcludedFromBuild="TRUE">
					<Tool
						Name="VCCustomBuildTool"
						Outputs=""/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCustomBuildTool"
						CommandLine="copy $(InputPath) $(OUTDIR)
"
						Outputs="$(OutDir)\$(InputFileName)"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="Speller\SpellySpellerd.dll">
				<FileConfiguration
					Name="Debug|Win32">
					<Tool
						Name="VCCustomBuildTool"
						CommandLine="copy $(InputPath) $(OUTDIR)
"
						Outputs="$(OutDir)\$(InputFileName)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|Win32"
					ExcludedFromBuild="TRUE">
					<Tool
						Name="VCCustomBuildTool"/>
				</FileConfiguration>
			</File>
		</Filter>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -