📄 spelly.h
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/***************************************************************************/
/* NOTE: */
/* This document is copyright (c) by Oz Solomon and Yonat Sharon, and is */
/* bound by the MIT open source license. */
/* See License.txt or visit www.opensource.org/licenses/mit-license.html */
/***************************************************************************/
// Spelly.h : main header file for the SPELLY DLL
//
#if !defined(AFX_SPELLY_H__545ABFAC_40EC_11D1_ADCE_C02479000000__INCLUDED_)
#define AFX_SPELLY_H__545ABFAC_40EC_11D1_ADCE_C02479000000__INCLUDED_
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#ifndef DOT_NET_ADDIN
#include <ObjModel\addguid.h>
#include <ObjModel\appguid.h>
#include <ObjModel\bldguid.h>
#include <ObjModel\textguid.h>
#include <ObjModel\dbgguid.h>
typedef ITextDocument I_TEXT_DOC;
typedef ITextSelection I_TEXT_SELECTION;
#define IID_I_TEXT_SELECTION IID_ITextSelection
#include "resource.h" // main symbols VC6
#else
typedef EnvDTE::Document I_TEXT_DOC;
typedef EnvDTE::TextSelection I_TEXT_SELECTION;
#define IID_I_TEXT_SELECTION EnvDTE::IID_TextSelection
#include "resourceDotNet.h" // main symbols .NET
#endif
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SPELLY_H__545ABFAC_40EC_11D1_ADCE_C02479000000__INCLUDED)
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