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📄 spelly.h

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/***************************************************************************/
/* NOTE:                                                                   */
/* This document is copyright (c) by Oz Solomon and Yonat Sharon, and is   */
/* bound by the MIT open source license.                                   */ 
/* See License.txt or visit www.opensource.org/licenses/mit-license.html   */
/***************************************************************************/

// Spelly.h : main header file for the SPELLY DLL
//

#if !defined(AFX_SPELLY_H__545ABFAC_40EC_11D1_ADCE_C02479000000__INCLUDED_)
#define AFX_SPELLY_H__545ABFAC_40EC_11D1_ADCE_C02479000000__INCLUDED_

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif


#ifndef DOT_NET_ADDIN
	#include <ObjModel\addguid.h>
	#include <ObjModel\appguid.h>
	#include <ObjModel\bldguid.h>
	#include <ObjModel\textguid.h>
	#include <ObjModel\dbgguid.h>

	typedef ITextDocument  I_TEXT_DOC;
	typedef ITextSelection I_TEXT_SELECTION;
	#define IID_I_TEXT_SELECTION IID_ITextSelection

	#include "resource.h"		// main symbols VC6
#else
	typedef EnvDTE::Document       I_TEXT_DOC;
	typedef EnvDTE::TextSelection  I_TEXT_SELECTION;
	#define IID_I_TEXT_SELECTION EnvDTE::IID_TextSelection

	#include "resourceDotNet.h"		// main symbols .NET
#endif



//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SPELLY_H__545ABFAC_40EC_11D1_ADCE_C02479000000__INCLUDED)

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