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📄 reference.txt

📁 MilGra0.8b for java media server
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		Constructor						public Client ( IApplication applicationX )					You can create a new remote client instance with the constrcutor, 			attached to the given application. After creation, you can connect			the	client to a remote server, and exchange data , 			pull / push streams.						Getter/Setters						public long getId ( )					Returns the unique identifier number of the client.							public long getPing( )					The ping rountrip time of the client.										public long getBytesIn( )					The received byte count by the server from this client							public long getBytesOut( )					The sent byte count to this client									public double getBandIn( )					The actual incoming bandwidth of the client in bytes per second.							public double getBandOut( )					The actual outgoing bandwidth of the client in bytes per second.					public String getIp( )					Returns the ip address of the client.								public String getAgent( )					The player / server info of the client.							public String getReferrer( )					The referrer of the client.								Passive mode only methods :					public void accept ( )					Accepts the client							public void accept ( Wrapper wrapperX )					Accepts the client with a wrapper as acception info, the client 			receives it as the NetStatus event's info.applicaiton parameter							public void reject ( Wrapper wrapperX )					Rejects the client, you can pass a wrapper as rejection info, the 			client receives it as the NetStatus event's info.application 			parameter							public void detach ( )					Detaches the client from the server						Active mode only methods :		 		public void connect ( String uriX , Wrapper argumentsX )					Connects the client to a remote server with address uriX, 			passing argumentX as connection object							public void connect ( String uriX , WrapperList argumentsX )					Connects the client to a remote server with address uriX, 			passing argumentsX as connection object						Common Methods							public void call ( String invokeID )					Invokes a method on client side without arguments						public void call ( String invokeID , Wrapper argumentX )					Invokes a method on client side with a wrapper as arguments						public void call ( String invokeID , WrapperList argumentX )					Invokes a method on client side with an wrapperlist as argument						public void callResult ( String invokeID , Wrapper argumentX )					If a responder for a specific function is defined on client side, 			you may pass back a result with this function							public void callResult ( String invokeID , WrapperList argumentsX )					If a responder for a specific function is defined on client side, 			you may pass back a result with this function with a wrapperlist 			as an arguments							public void addStreamEventListener ( EventListener listenerX )					You may add a stream event listener object to the client with this			method.									public void addInvokeEventListener ( EventListener listenerX )					You may add an invoke event listener object to the client with 			this method.							public void addStatusEventListener ( EventListener listenerX )					You may add a status event listener object to the client with this 			method.							public HashMap < Double , String > getPlayers ( )					Returns the list of streams played by the client							public HashMap < Double , String >getRouters ( )					Returns the list of streams published by the client							3.4 Stream class - com.milgra.server.api.stream			Stream class contains stream related properties and methods. There are 		two types of stream on Milenia : incoming streams, which is published 		by clients or other servers, and outgoing streams, which are played by 		clients or pulled by other server. Incoming streams are represented by 		stream routers, outgoing streams by stream players. Both of them are 		represented by the stream class. However if stream instance is a 		stream player, you can only enable/disable/delete it, other methods 		aren't working on it.				Mileania's stream pool is shared, so every applicaiton can reach every 		stream published to the server. You can publihs/record/play streams 		from clients without access control by default. If you want to control		stream access, you have to define a stream event listener in your 		custom application, and register it with addStreamEventListener( ). 		After this you will be notified about every NetStream.play and 		NetStream.publish event, and you have to enable or disable these 		requests.						Properties						public static final String PLAYER;					player type identifier							public static final String ROUTER;					router type identifier							public String type;					type of the stream, can be PLAYER or ROUTER							public String name;					name of the played/routed stream. router names are unique, but 			multiple players can have the same name, when they are playing 			the same stream.						public String mode;					if type is router, then recording mode. can be live, record, append						public Client client;					owner of the stream, if stream has no owner, then null							Methods						public Stream ( String nameX )					creates a stream on local server under the given name							public Stream ( String nameX , Client clientX )					creates a stream on remote server defined by clientX.							public void play ( String nameX )					starts playing the given stream. if given stream doesn't exist, it 			waits for its appereance. If stream name ends with ".flv", it tries to			play a recorded stream with that name from the default stream directory.					public void publish ( String nameX , String modeX )					publishes the given stream to the remote server, if stream is an active			stream, with the given mode.				public void delete ( )					deletes the stream from the server, if its a live stream, its 			broadcasting is stopped			public void enable ( )					enables a stream route/play request. if you have defined a stream event 			listener for a client, you have to enable/disable streams related to 			incoming events							public void disable ( )					disables a stream route/play request, the client will receive a 			NetStream.Publish.Failed or NetStream.Play.Failed event. 			if you have defined a stream event listener for a client, you have to 			enabled/disable streams related to incoming events.										public void enableAudio ( boolean stateX )					enables/disables audio transfer in the specific stream							public void enableVideo ( boolean stateX )					enables/disables video transfer in the specific streams						public void pause ( boolean stateX )					pauses/resumes stream playing						public void record ( boolean stateX )					starts/stops recording the specific streams						public void seek ( int positionX )					seeks in vod stream								public void speed ( double multiplierX )					sets speed of vod stream								public double getSpeed ( )					returns the speed of the vod player 			public double getPosition ( )					returns position of vod 		public double getDuration ( )					returns duration of stream 			public String getType ( )					returns type of stream 			public String getName ( )					returns name of stream 			public String getMode ( )					returns mode of stream								Static Methods 				public static ArrayList < String > getStreamNames ( )					returns streams avaliable on server			 		3.5 Wrapper classes			Wrapper classes are a simple value wrappers, but most of your time 		programming Milenia Grafter Server you will use wrappers.		As you know, java is a strictly typed language and actionscript is weakly 		typed. During data exchange flash can send objects and arrays containing 		mixed data types, and on the java side after deserialization we have to 		keep this state somehow	in the strictly typed environment. That's why 		Wrapper class was born. AMF deserializer wraps data in Wrapper objects, 		and serializer uses	Wrappers for input also.						public class Wrapper					wraps a java data type							Properties						public String type					contains the type of the wrapped value							public double doubleValue					the value of a wrapped double							public String stringValue					the value of a wrapped string							public boolean booleanValue					the value of a wrapped boolean							public WrapperMap mapValue					the value of a wrapped WrapperMap							public WrapperList listValue					the value of a wrapped WrapperList							Static properties						public static final String MAP					HashMap type identifier constant							public static final String NULL					Null type identifier constant							public static final String LIST					ArrayList type identifier constant							public static final String DOUBLE					Double type identifier constant					

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