📄 frmmain.designer.cs
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namespace PushBox
{
partial class frmMain
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(frmMain));
this.menuStrip1 = new System.Windows.Forms.MenuStrip();
this.游戏ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.下一关NToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.上一关PToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.从新开始当前关RToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripMenuItem1 = new System.Windows.Forms.ToolStripSeparator();
this.设计新游戏ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripMenuItem2 = new System.Windows.Forms.ToolStripSeparator();
this.退出EToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.控制ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.撤消ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.背景音乐ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.开启ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.关闭ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.选关ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripMenuItem3 = new System.Windows.Forms.ToolStripSeparator();
this.选项ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.标准ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.草地ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.草地2ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.aaaToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.仓库ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.toolStrip1 = new System.Windows.Forms.ToolStrip();
this.toolStripButton1 = new System.Windows.Forms.ToolStripButton();
this.panel1 = new System.Windows.Forms.Panel();
this.pbRen = new System.Windows.Forms.PictureBox();
this.timer1 = new System.Windows.Forms.Timer(this.components);
this.timer2 = new System.Windows.Forms.Timer(this.components);
this.toolStripButton2 = new System.Windows.Forms.ToolStripButton();
this.toolStripButton3 = new System.Windows.Forms.ToolStripButton();
this.toolStripSeparator1 = new System.Windows.Forms.ToolStripSeparator();
this.toolStripButton4 = new System.Windows.Forms.ToolStripButton();
this.toolStripSeparator2 = new System.Windows.Forms.ToolStripSeparator();
this.toolStripButton5 = new System.Windows.Forms.ToolStripButton();
this.toolStripButton6 = new System.Windows.Forms.ToolStripButton();
this.作者 = new System.Windows.Forms.ToolStripButton();
this.toolStripSeparator3 = new System.Windows.Forms.ToolStripSeparator();
this.menuStrip1.SuspendLayout();
this.toolStrip1.SuspendLayout();
this.panel1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pbRen)).BeginInit();
this.SuspendLayout();
//
// menuStrip1
//
this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.游戏ToolStripMenuItem,
this.控制ToolStripMenuItem});
this.menuStrip1.Location = new System.Drawing.Point(0, 0);
this.menuStrip1.Name = "menuStrip1";
this.menuStrip1.Size = new System.Drawing.Size(542, 24);
this.menuStrip1.TabIndex = 0;
this.menuStrip1.Text = "menuStrip1";
//
// 游戏ToolStripMenuItem
//
this.游戏ToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.下一关NToolStripMenuItem,
this.上一关PToolStripMenuItem,
this.从新开始当前关RToolStripMenuItem,
this.toolStripMenuItem1,
this.设计新游戏ToolStripMenuItem,
this.toolStripMenuItem2,
this.退出EToolStripMenuItem});
this.游戏ToolStripMenuItem.Name = "游戏ToolStripMenuItem";
this.游戏ToolStripMenuItem.Size = new System.Drawing.Size(59, 20);
this.游戏ToolStripMenuItem.Text = "游戏(&G)";
//
// 下一关NToolStripMenuItem
//
this.下一关NToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("下一关NToolStripMenuItem.Image")));
this.下一关NToolStripMenuItem.Name = "下一关NToolStripMenuItem";
this.下一关NToolStripMenuItem.Size = new System.Drawing.Size(172, 22);
this.下一关NToolStripMenuItem.Text = "下一关(&N)";
this.下一关NToolStripMenuItem.Click += new System.EventHandler(this.下一关NToolStripMenuItem_Click);
//
// 上一关PToolStripMenuItem
//
this.上一关PToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("上一关PToolStripMenuItem.Image")));
this.上一关PToolStripMenuItem.Name = "上一关PToolStripMenuItem";
this.上一关PToolStripMenuItem.Size = new System.Drawing.Size(172, 22);
this.上一关PToolStripMenuItem.Text = "上一关(&P)";
this.上一关PToolStripMenuItem.Click += new System.EventHandler(this.上一关PToolStripMenuItem_Click);
//
// 从新开始当前关RToolStripMenuItem
//
this.从新开始当前关RToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("从新开始当前关RToolStripMenuItem.Image")));
this.从新开始当前关RToolStripMenuItem.Name = "从新开始当前关RToolStripMenuItem";
this.从新开始当前关RToolStripMenuItem.Size = new System.Drawing.Size(172, 22);
this.从新开始当前关RToolStripMenuItem.Text = "从新开始当前关(&R)";
this.从新开始当前关RToolStripMenuItem.Click += new System.EventHandler(this.从新开始当前关RToolStripMenuItem_Click);
//
// toolStripMenuItem1
//
this.toolStripMenuItem1.Name = "toolStripMenuItem1";
this.toolStripMenuItem1.Size = new System.Drawing.Size(169, 6);
//
// 设计新游戏ToolStripMenuItem
//
this.设计新游戏ToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("设计新游戏ToolStripMenuItem.Image")));
this.设计新游戏ToolStripMenuItem.Name = "设计新游戏ToolStripMenuItem";
this.设计新游戏ToolStripMenuItem.Size = new System.Drawing.Size(172, 22);
this.设计新游戏ToolStripMenuItem.Text = "设计新游戏...";
this.设计新游戏ToolStripMenuItem.Click += new System.EventHandler(this.设计新游戏ToolStripMenuItem_Click);
//
// toolStripMenuItem2
//
this.toolStripMenuItem2.Name = "toolStripMenuItem2";
this.toolStripMenuItem2.Size = new System.Drawing.Size(169, 6);
//
// 退出EToolStripMenuItem
//
this.退出EToolStripMenuItem.Name = "退出EToolStripMenuItem";
this.退出EToolStripMenuItem.Size = new System.Drawing.Size(172, 22);
this.退出EToolStripMenuItem.Text = "退出(&E)";
this.退出EToolStripMenuItem.Click += new System.EventHandler(this.退出EToolStripMenuItem_Click);
//
// 控制ToolStripMenuItem
//
this.控制ToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.撤消ToolStripMenuItem,
this.背景音乐ToolStripMenuItem,
this.选关ToolStripMenuItem,
this.toolStripMenuItem3,
this.选项ToolStripMenuItem});
this.控制ToolStripMenuItem.Name = "控制ToolStripMenuItem";
this.控制ToolStripMenuItem.Size = new System.Drawing.Size(59, 20);
this.控制ToolStripMenuItem.Text = "控制(&C)";
//
// 撤消ToolStripMenuItem
//
this.撤消ToolStripMenuItem.Name = "撤消ToolStripMenuItem";
this.撤消ToolStripMenuItem.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Control | System.Windows.Forms.Keys.Z)));
this.撤消ToolStripMenuItem.Size = new System.Drawing.Size(152, 22);
this.撤消ToolStripMenuItem.Text = "撤消";
this.撤消ToolStripMenuItem.Click += new System.EventHandler(this.撤消ToolStripMenuItem_Click);
//
// 背景音乐ToolStripMenuItem
//
this.背景音乐ToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.开启ToolStripMenuItem,
this.关闭ToolStripMenuItem});
this.背景音乐ToolStripMenuItem.Name = "背景音乐ToolStripMenuItem";
this.背景音乐ToolStripMenuItem.Size = new System.Drawing.Size(152, 22);
this.背景音乐ToolStripMenuItem.Text = "背景音乐";
//
// 开启ToolStripMenuItem
//
this.开启ToolStripMenuItem.Name = "开启ToolStripMenuItem";
this.开启ToolStripMenuItem.Size = new System.Drawing.Size(152, 22);
this.开启ToolStripMenuItem.Text = "开启";
this.开启ToolStripMenuItem.Click += new System.EventHandler(this.开启ToolStripMenuItem_Click);
//
// 关闭ToolStripMenuItem
//
this.关闭ToolStripMenuItem.Name = "关闭ToolStripMenuItem";
this.关闭ToolStripMenuItem.Size = new System.Drawing.Size(152, 22);
this.关闭ToolStripMenuItem.Text = "关闭";
this.关闭ToolStripMenuItem.Click += new System.EventHandler(this.关闭ToolStripMenuItem_Click);
//
// 选关ToolStripMenuItem
//
this.选关ToolStripMenuItem.Name = "选关ToolStripMenuItem";
this.选关ToolStripMenuItem.Size = new System.Drawing.Size(152, 22);
this.选关ToolStripMenuItem.Text = "选关...";
this.选关ToolStripMenuItem.Click += new System.EventHandler(this.选关ToolStripMenuItem_Click);
//
// toolStripMenuItem3
//
this.toolStripMenuItem3.Name = "toolStripMenuItem3";
this.toolStripMenuItem3.Size = new System.Drawing.Size(149, 6);
//
// 选项ToolStripMenuItem
//
this.选项ToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.标准ToolStripMenuItem,
this.草地ToolStripMenuItem,
this.草地2ToolStripMenuItem,
this.aaaToolStripMenuItem,
this.仓库ToolStripMenuItem});
this.选项ToolStripMenuItem.Name = "选项ToolStripMenuItem";
this.选项ToolStripMenuItem.Size = new System.Drawing.Size(152, 22);
this.选项ToolStripMenuItem.Text = "地图类型";
//
// 标准ToolStripMenuItem
//
this.标准ToolStripMenuItem.Checked = true;
this.标准ToolStripMenuItem.CheckState = System.Windows.Forms.CheckState.Checked;
this.标准ToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("标准ToolStripMenuItem.Image")));
this.标准ToolStripMenuItem.Name = "标准ToolStripMenuItem";
this.标准ToolStripMenuItem.Size = new System.Drawing.Size(94, 22);
this.标准ToolStripMenuItem.Text = "标准";
this.标准ToolStripMenuItem.Click += new System.EventHandler(this.标准ToolStripMenuItem_Click);
//
// 草地ToolStripMenuItem
//
this.草地ToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("草地ToolStripMenuItem.Image")));
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