📄 msg.txt
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This file contains the text of the FlexeLint/PC-lint error messages. It
is to be used in conjunction with licensed FlexeLint/PC-lint software.
Copyright (C) 1985-2005 Gimpel Software, All rights reserved
Gimpel Software * 3207 Hogarth Lane * Collegeville, PA 19426
Phone (610) 584-4261 * FAX (610) 584-4266 * www.gimpel.com
15. MESSAGES
15.1 Syntax Errors
15.2 Internal Errors
15.3 Fatal Errors
15.4 Warning Messages
15.5 Informational Messages
15.6 Elective Notes
15.7 C++ Syntax Errors
15.8 C++ Warning Messages
15.9 C++ Informational Messages
15.10 C++ Elective Notes
Most error messages have an associated error number. By looking up the
number in the list below you can obtain additional information about the
cause of the error. This information is also available from a
self-extracting executable msg.exe, found on the PC-lint
distribution diskette, which produces the machine-readable ASCII file
msg.txt. For FlexeLint users, the file msg.txt can be found on
the FlexeLint Supplementary diskette.
Messages numbered 1000 and higher pertain generally to C++. This is
summarized in the table below.
After a possible 1000 is subtracted off, the remainder lies in the range
0-999. Remainders in the range 1-199 are syntax errors, 200-299 are PC-lint/FlexeLint
internal errors and should never occur, 300-399 are fatal errors usually
brought about by exceeding some limit, 400-699 are warning messages that
indicate that something is likely to be wrong with the program being
examined. Remainders in the range 700-899 designate informational messages.
These may be errors but they also may represent legitimate programming
practices depending upon personal programming style. Remainders in the
range 900-999 are called "Elective Notes". They are not automatically
output. You may examine the list to see if you wish to be alerted to
any of them.
C C++ Warning Level
Syntax Errors 1 - 199 1001 - 1199 1
Internal Errors 200 - 299 0
Fatal Errors 300 - 399 0
Warnings 400 - 699 1400 - 1699 2
Informational 700 - 899 1700 - 1899 3
Elective Notes 900 - 999 1900 - 1999 4
Glossary
A few of the terms used in the commentary below are:
argument The actual argument of a function as opposed to a dummy (or
formal) parameter of a function (see parameter).
arithmetic any of the integral types (see below) plus float, double, and
long double.
Boolean In general, the word Boolean refers to quantities that can be
either true or false. An expression is said to be Boolean
(perhaps it would be better to say 'definitely Boolean') if it
is of the form: operand op operand where op is a relational (>
>= < <=), an equality operator (== !=), logical And (&&) or
logical Or (||). A context is said to require a Boolean if it
is used in an if or while clause or if it is the 2nd
expression of a for clause or if it is an argument to one of
the operators: && or ||. An expression needn't be definitely
Boolean to be acceptable in a context that requires a Boolean.
Any integer or pointer is acceptable.
declaration gives properties about an object or function (as opposed to a
definition).
definition that which allocates space for an object or function (as
opposed to a declaration) and which may also indicate
properties about the object. There should be only one
definition for an object but there may be many declarations.
integral a type that has properties similar to integers. These include
char, short, int, and long and the unsigned variations of any
of these.
scalar any of the arithmetic types plus pointers.
lvalue is an expression that can be used on the Left hand side of an
assignment operator (=). Some contexts require lvalues such
as autoincrement (++) and autodecrement (--).
macro an abbreviation defined by a #define statement. It may or may
not have arguments.
member elements of a struct and of a union are called members.
module That which is compiled by a compiler in a single independent
compilation. It typically includes all the text of a .c (or a
.cpp or .cxx, etc.) file plus any text within any #include
file(s).
parameter A formal parameter of a function as opposed to an actual
argument (see argument).
Message Parameters
Some of the messages are parameterized with one or more of the following
italicized names:
Char Some character
Context Specifies one of several contexts in which an assignment can
be made. Can be one of:
o assignment -- refers to an explicit assignment operator.
o return -- refers to the implied assignment of a return
statement. The type of the expression is converted implicitly
to the type of the function.
o initialization -- refers to the assignment implied by an
initialization statement.
o arg. no.... -- refers to the implied assignment of an argument
in the presence of a prototype. The type of the expression is
implicitly converted to the type within a prototype.
o arg. 'this' -- refers to the implied argument of a member
function call.
FileName A filename. Messages containing this parameter can be
suppressed with the -efile( ... ) option.
Integer Some integer
Invocation A function call with argument types. To suppress a message
containing an Invocation you need the complete call, not just
the function name. For example, the call f(1) could result in
Error 1024 parameterized by 'f(int)'. To suppress this
message you could use -esym(1024,f(int)). You could also use
wild cards as in -esym(1024,f*).
Kind A list of control structures.
Location A line number followed optionally by a filename (if different
from the current) and/or a module name if different from the
current.
Name A string, usually an identifier, that can be suppressed with a
-esym but not with -elibsym.
String A sequence of characters identified further in the message
description.
Symbol The name of a user identifier referring to a C or C++ object
such as variable, function, structure, etc. Messages
containing this parameter can be suppressed with the -esym(
... ) option. For C++, if Symbol is the name of a function
the full function signature (including parameters) is given.
Error suppression with -esym does not require (nor want) the
parameters.
Type A type or a top type base is provided. A top type base is one
of pointer, function, array, struct, union, or enum.
TypeDiff specifies the way in which one type differs from another.
Because of type qualification, function prototypes, and type
compounding, it may not be obvious how two types differ.
Also, see the -etd option to inhibit errors based on type
differences. TypeDiff can be one or more of:
o basic -- The two types differ in some fundamental way such as
double versus int.
o count -- Two function types differ in the number of arguments.
o ellipsis -- Two function types differ in that one is
prototyped using an ellipsis and the other is not prototyped.
See
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