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📄 dlginputctrl.h

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#if !defined(AFX_DLGINPUTCTRL_H__9D1CC3C5_BE41_4546_B201_34733E2EC1BF__INCLUDED_)
#define AFX_DLGINPUTCTRL_H__9D1CC3C5_BE41_4546_B201_34733E2EC1BF__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgInputCtrl.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDlgInputCtrl window
//在CDlgKqInput中使用
//自绘表格
//CListCtrl属性:OWNER DRAW FIXED
#include "DataWin\ListCtrlBase.H"
class CDlgInputCtrl : public CListCtrlBase
{
public:
//	virtual int InsertColumn(int nCol, LPCTSTR lpszColumnHeading, int nFormat = LVCFMT_LEFT, int nWidth = -1, int nSubItem = -1);
//    virtual BOOL SetItemText(int nItem, int nSubItem, LPCTSTR lpszText);
    BOOL SetItemText(int nItem, int nSubItem, LPCTSTR lpszText);
    void UpdateSubItem(int nItem, int nSubItem);
//    void DrawText(int nItem, int nSubItem,
//				  CDC *pDC,  COLORREF crText,
//				  COLORREF crBkgnd, CRect& rect,
//				  INLISTCTRLDATA *pXLCD);
// Construction
public:
	CDlgInputCtrl();
    CUIntArray m_caTxColor;
    CUIntArray m_caBkColor;
    CStringArray m_caName;
	CString m_sTime;
//颜色设置
	COLORREF m_cr3DFace       ;
	COLORREF m_cr3DHighLight  ;
	COLORREF m_cr3DShadow      ;
	COLORREF m_crBtnFace        ;
	COLORREF m_crBtnShadow      ;
	COLORREF m_crBtnText         ;
	COLORREF m_crGrayText         ;
	COLORREF m_crHighLight         ;
	COLORREF m_crHighLightText      ;
	COLORREF m_crWindow              ;
	COLORREF m_crWindowText          ;

// Attributes
public:

// Operations
public:
	virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDlgInputCtrl)
	//}}AFX_VIRTUAL

// Implementation
public:
	BOOL Add(LPCSTR pName, COLORREF crTx, COLORREF crBk);
    void SetItemColor(UINT nItem);
    BOOL GetColorEx(LPCSTR pName, COLORREF &rcColor, COLORREF &rcBackground);
    CRect GetCellRect(int nItem, int nColumn, BOOL outside);
	virtual ~CDlgInputCtrl();
    BOOL IsHighlight(int iItem);
    
	// Generated message map functions
protected:
	//{{AFX_MSG(CDlgInputCtrl)
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGINPUTCTRL_H__9D1CC3C5_BE41_4546_B201_34733E2EC1BF__INCLUDED_)

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