cggesx.f.html
来自「famous linear algebra library (LAPACK) p」· HTML 代码 · 共 603 行 · 第 1/4 页
HTML
603 行
IJOB = 0
ELSE IF( WANTSE ) THEN
IJOB = 1
ELSE IF( WANTSV ) THEN
IJOB = 2
ELSE IF( WANTSB ) THEN
IJOB = 4
END IF
<span class="comment">*</span><span class="comment">
</span><span class="comment">*</span><span class="comment"> Test the input arguments
</span><span class="comment">*</span><span class="comment">
</span> INFO = 0
IF( IJOBVL.LE.0 ) THEN
INFO = -1
ELSE IF( IJOBVR.LE.0 ) THEN
INFO = -2
ELSE IF( ( .NOT.WANTST ) .AND. ( .NOT.<a name="LSAME.300"></a><a href="lsame.f.html#LSAME.1">LSAME</a>( SORT, <span class="string">'N'</span> ) ) ) THEN
INFO = -3
ELSE IF( .NOT.( WANTSN .OR. WANTSE .OR. WANTSV .OR. WANTSB ) .OR.
$ ( .NOT.WANTST .AND. .NOT.WANTSN ) ) THEN
INFO = -5
ELSE IF( N.LT.0 ) THEN
INFO = -6
ELSE IF( LDA.LT.MAX( 1, N ) ) THEN
INFO = -8
ELSE IF( LDB.LT.MAX( 1, N ) ) THEN
INFO = -10
ELSE IF( LDVSL.LT.1 .OR. ( ILVSL .AND. LDVSL.LT.N ) ) THEN
INFO = -15
ELSE IF( LDVSR.LT.1 .OR. ( ILVSR .AND. LDVSR.LT.N ) ) THEN
INFO = -17
END IF
<span class="comment">*</span><span class="comment">
</span><span class="comment">*</span><span class="comment"> Compute workspace
</span><span class="comment">*</span><span class="comment"> (Note: Comments in the code beginning "Workspace:" describe the
</span><span class="comment">*</span><span class="comment"> minimal amount of workspace needed at that point in the code,
</span><span class="comment">*</span><span class="comment"> as well as the preferred amount for good performance.
</span><span class="comment">*</span><span class="comment"> NB refers to the optimal block size for the immediately
</span><span class="comment">*</span><span class="comment"> following subroutine, as returned by <a name="ILAENV.322"></a><a href="hfy-index.html#ILAENV">ILAENV</a>.)
</span><span class="comment">*</span><span class="comment">
</span> IF( INFO.EQ.0 ) THEN
IF( N.GT.0) THEN
MINWRK = 2*N
MAXWRK = N*(1 + <a name="ILAENV.327"></a><a href="hfy-index.html#ILAENV">ILAENV</a>( 1, <span class="string">'<a name="CGEQRF.327"></a><a href="cgeqrf.f.html#CGEQRF.1">CGEQRF</a>'</span>, <span class="string">' '</span>, N, 1, N, 0 ) )
MAXWRK = MAX( MAXWRK, N*( 1 +
$ <a name="ILAENV.329"></a><a href="hfy-index.html#ILAENV">ILAENV</a>( 1, <span class="string">'<a name="CUNMQR.329"></a><a href="cunmqr.f.html#CUNMQR.1">CUNMQR</a>'</span>, <span class="string">' '</span>, N, 1, N, -1 ) ) )
IF( ILVSL ) THEN
MAXWRK = MAX( MAXWRK, N*( 1 +
$ <a name="ILAENV.332"></a><a href="hfy-index.html#ILAENV">ILAENV</a>( 1, <span class="string">'<a name="CUNGQR.332"></a><a href="cungqr.f.html#CUNGQR.1">CUNGQR</a>'</span>, <span class="string">' '</span>, N, 1, N, -1 ) ) )
END IF
LWRK = MAXWRK
IF( IJOB.GE.1 )
$ LWRK = MAX( LWRK, N*N/2 )
ELSE
MINWRK = 1
MAXWRK = 1
LWRK = 1
END IF
WORK( 1 ) = LWRK
IF( WANTSN .OR. N.EQ.0 ) THEN
LIWMIN = 1
ELSE
LIWMIN = N + 2
END IF
IWORK( 1 ) = LIWMIN
<span class="comment">*</span><span class="comment">
</span> IF( LWORK.LT.MINWRK .AND. .NOT.LQUERY ) THEN
INFO = -21
ELSE IF( LIWORK.LT.LIWMIN .AND. .NOT.LQUERY) THEN
INFO = -24
END IF
END IF
<span class="comment">*</span><span class="comment">
</span> IF( INFO.NE.0 ) THEN
CALL <a name="XERBLA.358"></a><a href="xerbla.f.html#XERBLA.1">XERBLA</a>( <span class="string">'<a name="CGGESX.358"></a><a href="cggesx.f.html#CGGESX.1">CGGESX</a>'</span>, -INFO )
RETURN
ELSE IF (LQUERY) THEN
RETURN
END IF
<span class="comment">*</span><span class="comment">
</span><span class="comment">*</span><span class="comment"> Quick return if possible
</span><span class="comment">*</span><span class="comment">
</span> IF( N.EQ.0 ) THEN
SDIM = 0
RETURN
END IF
<span class="comment">*</span><span class="comment">
</span><span class="comment">*</span><span class="comment"> Get machine constants
</span><span class="comment">*</span><span class="comment">
</span> EPS = <a name="SLAMCH.373"></a><a href="slamch.f.html#SLAMCH.1">SLAMCH</a>( <span class="string">'P'</span> )
SMLNUM = <a name="SLAMCH.374"></a><a href="slamch.f.html#SLAMCH.1">SLAMCH</a>( <span class="string">'S'</span> )
BIGNUM = ONE / SMLNUM
CALL <a name="SLABAD.376"></a><a href="slabad.f.html#SLABAD.1">SLABAD</a>( SMLNUM, BIGNUM )
SMLNUM = SQRT( SMLNUM ) / EPS
BIGNUM = ONE / SMLNUM
<span class="comment">*</span><span class="comment">
</span><span class="comment">*</span><span class="comment"> Scale A if max element outside range [SMLNUM,BIGNUM]
</span><span class="comment">*</span><span class="comment">
</span> ANRM = <a name="CLANGE.382"></a><a href="clange.f.html#CLANGE.1">CLANGE</a>( <span class="string">'M'</span>, N, N, A, LDA, RWORK )
ILASCL = .FALSE.
IF( ANRM.GT.ZERO .AND. ANRM.LT.SMLNUM ) THEN
ANRMTO = SMLNUM
ILASCL = .TRUE.
ELSE IF( ANRM.GT.BIGNUM ) THEN
ANRMTO = BIGNUM
ILASCL = .TRUE.
END IF
IF( ILASCL )
$ CALL <a name="CLASCL.392"></a><a href="clascl.f.html#CLASCL.1">CLASCL</a>( <span class="string">'G'</span>, 0, 0, ANRM, ANRMTO, N, N, A, LDA, IERR )
<span class="comment">*</span><span class="comment">
</span><span class="comment">*</span><span class="comment"> Scale B if max element outside range [SMLNUM,BIGNUM]
</span><span class="comment">*</span><span class="comment">
</span> BNRM = <a name="CLANGE.396"></a><a href="clange.f.html#CLANGE.1">CLANGE</a>( <span class="string">'M'</span>, N, N, B, LDB, RWORK )
ILBSCL = .FALSE.
IF( BNRM.GT.ZERO .AND. BNRM.LT.SMLNUM ) THEN
BNRMTO = SMLNUM
ILBSCL = .TRUE.
ELSE IF( BNRM.GT.BIGNUM ) THEN
BNRMTO = BIGNUM
ILBSCL = .TRUE.
END IF
IF( ILBSCL )
$ CALL <a name="CLASCL.406"></a><a href="clascl.f.html#CLASCL.1">CLASCL</a>( <span class="string">'G'</span>, 0, 0, BNRM, BNRMTO, N, N, B, LDB, IERR )
<span class="comment">*</span><span class="comment">
</span><span class="comment">*</span><span class="comment"> Permute the matrix to make it more nearly triangular
</span><span class="comment">*</span><span class="comment"> (Real Workspace: need 6*N)
</span><span class="comment">*</span><span class="comment">
</span> ILEFT = 1
IRIGHT = N + 1
IRWRK = IRIGHT + N
CALL <a name="CGGBAL.414"></a><a href="cggbal.f.html#CGGBAL.1">CGGBAL</a>( <span class="string">'P'</span>, N, A, LDA, B, LDB, ILO, IHI, RWORK( ILEFT ),
$ RWORK( IRIGHT ), RWORK( IRWRK ), IERR )
<span class="comment">*</span><span class="comment">
</span><span class="comment">*</span><span class="comment"> Reduce B to triangular form (QR decomposition of B)
</span><span class="comment">*</span><span class="comment"> (Complex Workspace: need N, prefer N*NB)
</span><span class="comment">*</span><span class="comment">
</span> IROWS = IHI + 1 - ILO
ICOLS = N + 1 - ILO
ITAU = 1
IWRK = ITAU + IROWS
CALL <a name="CGEQRF.424"></a><a href="cgeqrf.f.html#CGEQRF.1">CGEQRF</a>( IROWS, ICOLS, B( ILO, ILO ), LDB, WORK( ITAU ),
$ WORK( IWRK ), LWORK+1-IWRK, IERR )
<span class="comment">*</span><span class="comment">
</span><span class="comment">*</span><span class="comment"> Apply the unitary transformation to matrix A
</span><span class="comment">*</span><span class="comment"> (Complex Workspace: need N, prefer N*NB)
</span><span class="comment">*</span><span class="comment">
</span> CALL <a name="CUNMQR.430"></a><a href="cunmqr.f.html#CUNMQR.1">CUNMQR</a>( <span class="string">'L'</span>, <span class="string">'C'</span>, IROWS, ICOLS, IROWS, B( ILO, ILO ), LDB,
$ WORK( ITAU ), A( ILO, ILO ), LDA, WORK( IWRK ),
$ LWORK+1-IWRK, IERR )
<span class="comment">*</span><span class="comment">
</span><span class="comment">*</span><span class="comment"> Initialize VSL
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?