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📄 builder.h

📁 图形软件,用QT编写的,可以用来学习软件的
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/**************************************************************************************************************************************************************                                                                           ****    equal III the graphic builder                                          ****                                                                           ****    Copyright (C) 2003 Oleksiy Pylypenko                                   ****                                                                           **** This file may be distributed and/or modified under the terms of the       **** GNU General Public License version 2 as published by the Free Software    **** Foundation and appearing in the file license included in the              **** packaging of this file.                                                   ****                                                                           **** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE   **** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ****                                                                           **** Contact earthman@inbox.ru if any conditions of this licensing are         **** not clear to you.                                                         ****                                                                           ****                                                                           ********************************************************************************* *****************************************************************************/#ifndef _BUILDER_H_#define _BUILDER_H_#include "equalcalc.h"class GraphicBuilder{	EqualCalculator calculator;	double mathx,mathy;public:	class errDefineFunction{};	class errSignError{};	// possibly it's better to make	// it a template.	// in library version it'll be	// needed for sure	typedef struct{		double top,left,right,bottom;	}DoubleRect;	typedef struct{		unsigned int info;	}ImageInfo;	ImageInfo *image;	ImageInfo background;	char *mask;	DoubleRect scale;	int width,height;		void MakeADefinition(string command);	void DefineAVariable(string name,double *value);	void DrawSystem(string system,ImageInfo info);	void Init(void);	void Free(void);	GraphicBuilder(void);	~GraphicBuilder();};#endif //_BUILDER_H_

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