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📄 laswp_k_2.c

📁 Optimized GotoBLAS libraries
💻 C
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/*********************************************************************//*                                                                   *//*             Optimized BLAS libraries                              *//*                     By Kazushige Goto <kgoto@tacc.utexas.edu>     *//*                                                                   *//* Copyright (c) The University of Texas, 2005. All rights reserved. *//* UNIVERSITY EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES CONCERNING  *//* THIS SOFTWARE AND DOCUMENTATION, INCLUDING ANY WARRANTIES OF      *//* MERCHANTABILITY, FITNESS FOR ANY PARTICULAR PURPOSE,              *//* NON-INFRINGEMENT AND WARRANTIES OF PERFORMANCE, AND ANY WARRANTY  *//* THAT MIGHT OTHERWISE ARISE FROM COURSE OF DEALING OR USAGE OF     *//* TRADE. NO WARRANTY IS EITHER EXPRESS OR IMPLIED WITH RESPECT TO   *//* THE USE OF THE SOFTWARE OR DOCUMENTATION.                         *//* Under no circumstances shall University be liable for incidental, *//* special, indirect, direct or consequential damages or loss of     *//* profits, interruption of business, or related expenses which may  *//* arise from use of Software or Documentation, including but not    *//* limited to those resulting from defects in Software and/or        *//* Documentation, or loss or inaccuracy of data of any kind.         *//*********************************************************************/#include <stdio.h>#include "common.h"#ifndef MINUS#define a2	(a1 + 1)#define a4	(a3 + 1)#else#define a2	(a1 - 1)#define a4	(a3 - 1)#endifint CNAME(BLASLONG n, BLASLONG k1, BLASLONG k2, FLOAT dummy1, FLOAT *a, BLASLONG lda, 	 FLOAT *dummy2, BLASLONG dumy3, blasint *ipiv, BLASLONG incx){  BLASLONG i, j, ip1, ip2;  blasint *piv;  FLOAT *a1, *a3;  FLOAT *b1, *b2, *b3, *b4;  FLOAT A1, A2, B1, B2, A3, A4, B3, B4;    a--;  k1 --;#ifndef MINUS ipiv += k1;#else  ipiv -= (k2 - 1) * incx;#endif  if (n  <= 0) return 0;    j = (n >> 1);  if (j > 0) {    do {      piv = ipiv;      #ifndef MINUS      a1 = a + k1 + 1;#else      a1 = a + k2;#endif            a3 = a1 + 1 * lda;            ip1 = *piv;      piv += incx;      ip2 = *piv;      piv += incx;            b1 = a + ip1;      b2 = a + ip2;            b3 = b1 + 1 * lda;      b4 = b2 + 1 * lda;          i = ((k2 - k1) >> 1);            if (i > 0) {	do {#ifdef CORE2#ifndef MINUS	  asm volatile("prefetcht0  1 * 64(%0)\n"  : : "r"(b1));	  asm volatile("prefetcht0  1 * 64(%0)\n"  : : "r"(b3));	  asm volatile("prefetcht0  1 * 64(%0)\n"  : : "r"(a1));	  asm volatile("prefetcht0  1 * 64(%0)\n"  : : "r"(a3));#else	  asm volatile("prefetcht0 -1 * 64(%0)\n"  : : "r"(b1));	  asm volatile("prefetcht0 -1 * 64(%0)\n"  : : "r"(b3));	  asm volatile("prefetcht0 -1 * 64(%0)\n"  : : "r"(a1));	  asm volatile("prefetcht0 -1 * 64(%0)\n"  : : "r"(a3));#endif#endif	  B1 = *b1;	  B2 = *b2;	  B3 = *b3;	  B4 = *b4;	  	  A1 = *a1;	  A2 = *a2;	  A3 = *a3;	  A4 = *a4;	  	  ip1 = *piv;	  piv += incx;	  ip2 = *piv;	  piv += incx;	  	  if (b1 == a1) {	    if (b2 == a1) {	      *a1 = A2;	      *a2 = A1;	      *a3 = A4;	      *a4 = A3;	    } else 	      if (b2 != a2) {		*a2 = B2;		*b2 = A2;		*a4 = B4;		*b4 = A4;	      }	  } else 	    if (b1 == a2) {	      if (b2 != a1) {		if (b2 == a2) {		  *a1 = A2;		  *a2 = A1;		  *a3 = A4;		  *a4 = A3;		} else {		  *a1 = A2;		  *a2 = B2;		  *b2 = A1;		  *a3 = A4;		  *a4 = B4;		  *b4 = A3;		}	      }	    } else {	      if (b2 == a1) {		*a1 = A2;		*a2 = B1;		*b1 = A1;		*a3 = A4;		*a4 = B3;		*b3 = A3;	      } else 		if (b2 == a2) {		  *a1 = B1;		  *b1 = A1;		  *a3 = B3;		  *b3 = A3;		} else 		  if (b2 == b1) {		    *a1 = B1;		    *a2 = A1;		    *b1 = A2;		    *a3 = B3;		    *a4 = A3;		    *b3 = A4;		  } else {		    *a1 = B1;		    *a2 = B2;		    *b1 = A1;		    *b2 = A2;		    *a3 = B3;		    *a4 = B4;		    *b3 = A3;		    *b4 = A4;		  }	    }	  	  b1 = a + ip1;	  b2 = a + ip2;	  	  b3 = b1 + 1 * lda;	  b4 = b2 + 1 * lda;	  #ifndef MINUS	  a1 += 2;	  a3 += 2;#else	  a1 -= 2;	  a3 -= 2;#endif	  i --;	} while (i > 0);      }            i = ((k2 - k1) & 1);            if (i > 0) {	A1 = *a1;	B1 = *b1;	A3 = *a3;	B3 = *b3;	*a1 = B1;	*b1 = A1;	*a3 = B3;	*b3 = A3;      }            a += 2 * lda;      j --;    } while (j > 0);  }  if (n & 1) {    piv = ipiv;#ifndef MINUS    a1 = a + k1 + 1;#else    a1 = a + k2;#endif        ip1 = *piv;    piv += incx;    ip2 = *piv;    piv += incx;        b1 = a + ip1;    b2 = a + ip2;        i = ((k2 - k1) >> 1);        if (i > 0) {      do {	A1 = *a1;	A2 = *a2;	B1 = *b1;	B2 = *b2;		ip1 = *piv;	piv += incx;	ip2 = *piv;	piv += incx;		if (b1 == a1) {	  if (b2 == a1) {	    *a1 = A2;	    *a2 = A1;	  } else 	    if (b2 != a2) {	      *a2 = B2;	      *b2 = A2;	    }	} else 	  if (b1 == a2) {	    if (b2 != a1) {	      if (b2 == a2) {		*a1 = A2;		*a2 = A1;	      } else {		*a1 = A2;		*a2 = B2;		*b2 = A1;	      }	    }	  } else {	    if (b2 == a1) {	      *a1 = A2;	      *a2 = B1;	      *b1 = A1;	    } else 	      if (b2 == a2) {		*a1 = B1;		*b1 = A1;	      } else 		if (b2 == b1) {		  *a1 = B1;		  *a2 = A1;		  *b1 = A2;		} else {		  *a1 = B1;		  *a2 = B2;		  *b1 = A1;		  *b2 = A2;		}	  }		b1 = a + ip1;	b2 = a + ip2;	#ifndef MINUS	a1 += 2;#else	a1 -= 2;#endif	i --;      } while (i > 0);    }        i = ((k2 - k1) & 1);        if (i > 0) {      A1 = *a1;      B1 = *b1;      *a1 = B1;      *b1 = A1;    }  }  return 0;} 

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