📄 readonlyedit.h
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#if !defined(AFX_READONLYEDIT_H__7F0EF118_93B5_11D2_83B8_0000210056C3__INCLUDED_)
#define AFX_READONLYEDIT_H__7F0EF118_93B5_11D2_83B8_0000210056C3__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// ReadOnlyEdit.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CReadOnlyEdit window
class CReadOnlyEdit : public CEdit
{
// Construction
public:
CReadOnlyEdit();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CReadOnlyEdit)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CReadOnlyEdit();
// Generated message map functions
protected:
//{{AFX_MSG(CReadOnlyEdit)
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_READONLYEDIT_H__7F0EF118_93B5_11D2_83B8_0000210056C3__INCLUDED_)
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