📄 iden.h
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/****************************************************************************************/
/* IDEN.H */
/* */
/* Author: Eli Boling */
/* Description: Text identifier hash table interface */
/* */
/* The contents of this file are subject to the Genesis3D Public License */
/* Version 1.01 (the "License"); you may not use this file except in */
/* compliance with the License. You may obtain a copy of the License at */
/* http://www.genesis3d.com */
/* */
/* Software distributed under the License is distributed on an "AS IS" */
/* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See */
/* the License for the specific language governing rights and limitations */
/* under the License. */
/* */
/* The Original Code is Genesis3D, released March 25, 1999. */
/* Genesis3D Version 1.1 released November 15, 1999 */
/* Copyright (C) 1999 WildTangent, Inc. All Rights Reserved */
/* */
/****************************************************************************************/
#ifndef IDEN_H
#define IDEN_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct Iden_HashTable Iden_HashTable;
typedef struct Iden
{
char * idenSpelling;
int idenKeyword;
struct Iden * idenNext;
} Iden;
Iden_HashTable * Iden_CreateHashTable(void);
Iden * Iden_HashName(Iden_HashTable *ht, const char *s, int len);
void Iden_DestroyHashTable(Iden_HashTable *ht);
#ifdef __cplusplus
}
#endif
#endif
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