📄 entview.h
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/****************************************************************************************/
/* EntView.h */
/* */
/* Author: Jim Mischel, Ken Baird, Jeff Lomax */
/* Description: Genesis world editor header file */
/* */
/* The contents of this file are subject to the Genesis3D Public License */
/* Version 1.01 (the "License"); you may not use this file except in */
/* compliance with the License. You may obtain a copy of the License at */
/* http://www.genesis3d.com */
/* */
/* Software distributed under the License is distributed on an "AS IS" */
/* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See */
/* the License for the specific language governing rights and limitations */
/* under the License. */
/* */
/* The Original Code is Genesis3D, released March 25, 1999. */
/* Genesis3D Version 1.1 released November 15, 1999 */
/* Copyright (C) 1999 WildTangent, Inc. All Rights Reserved */
/* */
/* Prepared for GenEdit-Classic ver. 0.5, Dec. 15, 2000 */
/****************************************************************************************/
#ifndef ENTVIEW_H
#define ENTVIEW_H
#include "basetype.h"
#include "parse3dt.h"
#include "EntityTable.h"
#ifdef __cplusplus
extern "C" {
#endif
struct EntityViewEntry
{
char *pName;
geBoolean IsVisible;
};
typedef struct tag_EntityViewList
{
int nEntries;
EntityViewEntry pEntries[1];
} EntityViewList;
EntityViewList *EntityViewList_Create
(
const EntityTable *pEntityDefs
);
void EntityViewList_Destroy
(
EntityViewList **ppList
);
EntityViewList *EntityViewList_Copy
(
EntityViewList const *pSrc
);
geBoolean EntityViewList_LoadSettings
(
EntityViewList *pList,
Parse3dt *Parser,
int VersionMajor,
int VersionMinor,
const char **Expected
);
geBoolean EntityViewList_WriteToFile
(
EntityViewList *pList,
FILE *f
);
#ifdef __cplusplus
}
#endif
#endif
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